Subj : Dos Doors To : Nightfox From : Heisenberg Date : Sat Feb 07 2026 11:18 pm Re: Dos Doors By: Nightfox to Heisenberg on Sat Feb 07 2026 12:53:07 > Re: Dos Doors > By: Heisenberg to All on Sat Feb 07 2026 03:06 pm > > He> I was wondering what solution works best for everyone to run dos based > He> games? > > He> Ive been using dosemu2 on linux with mixed success.. some games work an > He> some dont.. but its pretty hit or miss. > > He> Ive also gotten some games to work using dosbox-x and doornode on linux > He> where they dont work under dosemu2 > > He> what works best for most of you? > > I'm running my BBS in Linux and I also use dosemu2. I've found very few DOS > door games that don't work well in dosemu2; it was just a few trivia games t > were taking up a lot of CPU time for some reason and appeared slow or almost > frozen. I ended up replacing those with something different. Otherwise I > haven't had much trouble with dosemu2. I didn't know dosbox-x could be used > for this purpose (I didn't know dosbox-x could communicate with Synchronet t > send output to the user). > > Nightfox Actually, im using something called Doornode to facilitate that..which uses dosbox-x, its working well with ubuntu linux and ive gotten some games to run which dont work under dosemu2 - specificaly Esterian Conquest, where i was getting a Runtime Error 008 when running nightly maintence... and i found that some other games are working well.. i.e tradwars 2002 --- þ Synchronet þ Kalgoorlie Retro BBS, Kalgoolrie, WA .