## title: Teeworlds Terraform chaos engineering
## date: "2024-06-05"
After doing some chaos engineering for Terraform with the
DOOM game, I wanted to make a version for Teeworlds,
specifically for its version 0.7 (its latest version).
DIR chaos engineering for Terraform with the DOOM game
The difference with the DOOM version is that in this
project, a player must capture the flag for a Terraform
resource to be randomly destroyed.
## How does it work?
When configuring a Teeworlds server, the values below can be
entered.
# Econ configuration
ec_port 7000
ec_password "hello_world"
ec_output_level 2
These are prefixed with ec_ because they are associated with
the econ server. This configuration binds a TCP port which
will expose the Telnet protocol-based econ server.
Through the latter, we'll be able to retrieve events from
the Teeworlds server, such as a message sent, a player
killed or a flag captured !
/terraform_teeworlds_graph.png
IMG /terraform_teeworlds_graph.png
## Links
https://github.com/theobori/terraform-teeworlds
https://github.com/theobori/teeworlds-econ
HTML https://github.com/theobori/terraform-teeworlds
HTML https://github.com/theobori/teeworlds-econ