MUNDANE MAGIC What is MAGIC? Magic is any system with complex variables which can be influenced willfully. Prayer is a type of magic. Sacraments are a type of magic. Fixing an engine, programming an app, and creating art are all different forms of magic. A film is a piece of magic. Anyone who endeavors to influence day-to-day magical variables is a MAGE (also known as Wizard, Witch, Magician, and more. Feel free to substitute your own word). The focus of a magical act or system is called a SUBJECT. A film is directing its magically potent images and sounds at us, the audience, and we are the subject. A film could also be a subject itself (as in the "all-female reboot," where the film's key identifying magical variables have all been inverted). Different MAGICAL INFLUENCE PATTERNS are used to affect change on the magical variables of a subject via the use of the mage's will. There are four main magical patterns that a mage can use to influence a subject, or the magical memes that people are likely to associate with a subject: 1.) INVERSION is the most potent and powerful pattern. In this pattern, a mage uses his will against a subject in order to damage, destroy, or shrink its influence and power. The mage creates a graven image of the subject with the key identifying variables of the subject altered to their precise opposties. This is especially potent because the image takes on the outward appearance of the subject while precisely inverting its identity. Inversion softens the structural portions of the subject's unique magical identity without giving the outward appearance of malintent. 2.) REFLECTION is a magical pattern in which the mage takes upon himself the magical energies of the subject in a non-destructive way in order to direct the subject toward a certain end goal by making slight adjustments in his own energy, causing the subject to unknowingly follow suit, until the subject's energies are led toward the mage's goals. In sales, hypnosis, and persuasion, this is called "mirroring." 3.) OPPOSITION is the direct contradiction of a subject's magical energies in a head-on "fight" against the subject's magical influence. This can be aimed toward a goal of either destruction. 4.) DIRECTION is the attempt by the mage to aim or redirect the flow of the subject's magical energies by using existing magical momentum, rather than contradicting, changing, or arresting that momentum.