Legend: Done + Not done - In progress > Undecided [?] Dropped [N] Basic fearures: + Moving around + Color + Sound effects - Background music + run script for linux - run script/binary for windows - Armor - Weapons - Blacknote [note taking window] - Enemies: Ghosts Enhanced soldiers Basic soldiers Other hackers Corporate bosses - Action command window [ SPACE/ENTER key ] ( for people who aren't familiar with the controls ) - Health + Message log + Dungeon selection from hub/base - Generate different dungeons based on selection - Attacking + Turn-queue system - Commands: + move + run + activate object when moving into it (doors etc.) + autoturn [action repeat until disrupted] - quaf - smash - search - drop - equipment + inventory + pickup - wear - wield - take off - look around ( and more ) - Save game - Save and exit - Map procgen - Lightning system - Sneaking system - Permadeath Advanced features: - Hacking mechanic - hacking computers - hacking security doors - hacking enhanced soldiers body-augmented chips [?] - hacking server-infrastructure [?] - Randomly genreated quests [?] - Base building [?] - Base upgrades - Simple crafting [?] Development/Modding features: + Shell/Command line + Modding - Live coding - Hot reload [?] Programming/System architecture: - Turn class [?] .