URI:
       version bump, remove ios notice - webgbcam - [fork] gameboy webcam
  HTML git clone git://src.adamsgaard.dk/webgbcam
   DIR Log
   DIR Files
   DIR Refs
   DIR README
   DIR LICENSE
       ---
   DIR commit b8e55a0c2daee0e08e3d51fa61c6015362ae8d22
   DIR parent 7cffd552de40387d74adab2e4e39d91d6ac886c7
  HTML Author: Erin Pinheiro <hello@mynameiser.in>
       Date:   Mon, 24 Jan 2022 22:42:08 -0300
       
       version bump, remove ios notice
       
       Diffstat:
         M index.html                          |       3 +--
         M sw.js                               |       2 +-
       
       2 files changed, 2 insertions(+), 3 deletions(-)
       ---
   DIR diff --git a/index.html b/index.html
       @@ -16,7 +16,7 @@
        <body>
        
                <div class="maple-window">
       -                <div class="maple-window-title"><span>webgbcam v3.1-ios-fixes1</span></div>
       +                <div class="maple-window-title"><span>webgbcam v3.2</span></div>
                        <div id="camera">
                                <canvas id="app-view"></canvas>
                                <canvas id="camera-view"></canvas>
       @@ -31,7 +31,6 @@
                        <p>if the app above is blank, make sure you have cameras connected and browser camera permissions enabled!</p>
        
                        <p>webgbcam uses <a href="https://github.com/jnordberg/gif.js">gif.js</a><br/>
       -                this app is still very buggy on iOS and Safari, sorry for the inconvenience :(<br/>
                        you can check the source code on <a href="https://github.com/Lana-chan/webgbcam">github</a>!</p>
        
                        <p>if you like the stuff i do, check out <a href="https://maple.pet/">my website</a> or <a href="https://ko-fi.com/squirrel">donate to me on ko-fi</a>!</p>
   DIR diff --git a/sw.js b/sw.js
       @@ -1,4 +1,4 @@
       -const cacheName = 'webgbcam-v3.1'
       +const cacheName = 'webgbcam-v3.2'
        
        self.addEventListener('install', function(e) {
         e.waitUntil(