fix button binding happening more than ones (fixes #5) - webgbcam - [fork] gameboy webcam
HTML git clone git://src.adamsgaard.dk/webgbcam
DIR Log
DIR Files
DIR Refs
DIR README
DIR LICENSE
---
DIR commit 4a17cd273a37de89be94693fdee1eaa84f5e752d
DIR parent 27a712f55eeacc65ffc232ea1641c733b734440b
HTML Author: Erin Pinheiro <hello@mynameiser.in>
Date: Sat, 24 Oct 2020 22:42:11 -0300
fix button binding happening more than ones (fixes #5)
Diffstat:
M .gitignore | 5 +++--
M app.js | 38 +++++++++++++++++--------------
2 files changed, 24 insertions(+), 19 deletions(-)
---
DIR diff --git a/.gitignore b/.gitignore
@@ -1 +1,2 @@
-*.aseprite
-\ No newline at end of file
+*.aseprite
+todo.txt
+\ No newline at end of file
DIR diff --git a/app.js b/app.js
@@ -515,7 +515,7 @@ document.addEventListener('DOMContentLoaded', function (event) {
function restartCamera() {
setTimeout(function() {
- initCameraUI();
+ initAppScaling();
initCameraDrawing();
}, 300);
}
@@ -524,22 +524,7 @@ window.onorientationchange = restartCamera;
window.onresize = restartCamera;
function initCameraUI() {
- // figure out max integer render scale for window
- if(window.innerWidth >= window.innerHeight) {
- // horizontal
- appScale = Math.floor(window.innerHeight / renderHeight);
- } else {
- // vertical
- appScale = Math.floor(window.innerWidth / renderWidth);
- }
- cameraDiv.style.width = appScale * renderWidth + "px";
- cameraDiv.style.height = appScale * renderHeight + "px";
-
- // canvas sizes
- cameraView.width = cameraVars.width;
- cameraView.height = cameraVars.height;
- appView.width = renderWidth;
- appView.height = renderHeight;
+ initAppScaling();
// handle canvas app clicks
appView.addEventListener('click', function(e) {
@@ -599,6 +584,25 @@ function initCameraUI() {
}, false);
}
+function initAppScaling() {
+ // figure out max integer render scale for window
+ if(window.innerWidth >= window.innerHeight) {
+ // horizontal
+ appScale = Math.floor(window.innerHeight / renderHeight);
+ } else {
+ // vertical
+ appScale = Math.floor(window.innerWidth / renderWidth);
+ }
+ cameraDiv.style.width = appScale * renderWidth + "px";
+ cameraDiv.style.height = appScale * renderHeight + "px";
+
+ // canvas sizes
+ cameraView.width = cameraVars.width;
+ cameraView.height = cameraVars.height;
+ appView.width = renderWidth;
+ appView.height = renderHeight;
+}
+
// https://github.com/webrtc/samples/blob/gh-pages/src/content/devices/input-output/js/main.js
function initCameraStream() {
// stop any active streams in the window