tAdded a help file listing ways users can contribute to dopewars. - vaccinewars - be a doctor and try to vaccinate the world
HTML git clone git://src.adamsgaard.dk/vaccinewars
DIR Log
DIR Files
DIR Refs
DIR README
DIR LICENSE
---
DIR commit 96cf0691f76b33e00cb3e37aa267333b70212d99
DIR parent c9f3b5eaa56091d2eb425086ab2f5992711f4ff8
HTML Author: Ben Webb <ben@salilab.org>
Date: Mon, 15 Jul 2002 19:10:02 +0000
Added a help file listing ways users can contribute to dopewars.
Diffstat:
A doc/contribute.html | 70 +++++++++++++++++++++++++++++++
M doc/index.html | 1 +
M dopewars.spec | 8 ++++----
M win32/filelist | 1 +
4 files changed, 76 insertions(+), 4 deletions(-)
---
DIR diff --git a/doc/contribute.html b/doc/contribute.html
t@@ -0,0 +1,70 @@
+<?xml version="1.0" encoding="UTF-8"?>
+
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN"
+ "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd">
+
+<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
+
+<head>
+<title>How to contribute</title>
+</head>
+
+<body>
+<h1>How to contribute</h1>
+
+<p>dopewars is open-source software, meaning that it is free for anybody to
+use. However, this also means that the quality of the software is dependent
+in part on <b>you</b> the user. You <b>don't</b> have to be a programmer to
+help out - in fact, dopewars currently needs people to produce sounds and
+graphics rather than to write code.</p>
+
+<ul>
+<li><b>Sounds</b> are urgently needed right now. dopewars-1.5.7 and later
+support sounds, but at the moment users must supply their own sound files,
+as none are included. If <b>you</b> can provide copyright-free sounds,
+then short files are needed for various effects in the game. For example,
+gunshots, bullet hits, ricochets and subway trains are obvious candidates
+for sound effects, although pretty much any event in the game that you can
+think of can conceivably have a sound (e.g. when players join or leave the
+game). These sounds should be in WAV format, and should probably be no more
+than a second or two in length. Later versions of dopewars may also be able
+to play longer repeating sounds (i.e. music) if you're interested in
+contributing this.
+<p /></li>
+
+<li><b>Suggestions</b> for future improvements are always welcomed at the
+<a href="http://sourceforge.net/forum/forum.php?forum_id=34874">SourceForge
+Open Discussion forum</a>. These can be anything from "the game interface
+is confusing" through "more game locations are needed" to "what about a
+hospital". (I can't guarantee that such suggestions will ever make it
+into dopewars, but it's a lot easier if I know they exist! Also, it's
+far more likely to happen if you write the code - see the
+<a href="developer.html">tips for developers</a> page.)<p /></li>
+
+<li><b>Bug reports</b> are always useful. Register them with the
+<a href="http://sourceforge.net/tracker/?group_id=11128&atid=111128">SourceForge
+bug tracker</a>. If I don't know the problem exists, I can't fix it...
+The more information you can give here, the better. In particular, I need
+to know your operating system - e.g. Linux or Windows. For Linux, gdb stack
+traces of the core file are most useful.<p /></li>
+
+<li><b>Configuration files</b> can be included in future distributions. If
+you run a customised game, and think others might want to play with your
+configuration, or at least use it as an example, then send it in...<p /></li>
+
+<li><b>Translation</b> of dopewars into your language will enable you to
+play the game in your native tongue, and will also help others that speak
+the same language. It's pretty easy, too - all you have to do is edit a
+simple text file! See the <a href="i18n.html">i18n pages</a>.<p /></li>
+</ul>
+
+<hr />
+<ul>
+<li><a href="index.html">Main index</a></li>
+</ul>
+<p>
+ Last update: <b>15-07-2002</b><br />
+ Valid <a href="http://validator.w3.org/check/referer">XHTML 1.1</a>
+</p>
+</body>
+</html>
DIR diff --git a/doc/index.html b/doc/index.html
t@@ -33,6 +33,7 @@ td.linklist { vertical-align: top }
<a href="metaserver.html">The dopewars metaserver</a><br />
<a href="i18n.html">Internationalization (i18n)</a><br />
<a href="windows.html">dopewars and Microsoft Windows</a><br />
+<a href="contribute.html">How to contribute</a><br />
<a href="developer.html">Notes for developers</a><br />
<a href="credits.html">Credits and acknowledgements</a><br />
</td>
DIR diff --git a/dopewars.spec b/dopewars.spec
t@@ -56,10 +56,10 @@ test "$RPM_BUILD_ROOT" != "/" && rm -rf ${RPM_BUILD_ROOT}
%files -f %{name}.lang
%defattr(-,root,root)
%doc ChangeLog LICENCE README doc/aiplayer.html doc/clientplay.html
-%doc doc/configfile.html doc/credits.html doc/developer.html
-%doc doc/example-cfg doc/i18n.html doc/index.html doc/installation.html
-%doc doc/metaserver.html doc/server.html doc/servercommands.html
-%doc doc/protocol.html doc/windows.html
+%doc doc/configfile.html doc/contribute.html doc/credits.html
+%doc doc/developer.html doc/example-cfg doc/i18n.html doc/index.html
+%doc doc/installation.html doc/metaserver.html doc/server.html
+%doc doc/servercommands.html doc/protocol.html doc/windows.html
%attr(2755,root,games) %{_bindir}/dopewars
%attr(0660,root,games) %config %{_datadir}/dopewars.sco
%{_mandir}/man6/dopewars.6.gz
DIR diff --git a/win32/filelist b/win32/filelist
t@@ -16,6 +16,7 @@ uninstall.exe
../doc/aiplayer.html -> aiplayer.html
../doc/clientplay.html -> clientplay.html
../doc/commandline.html -> commandline.html
+../doc/contribute.html -> contribute.html
configfile.html
../doc/credits.html -> credits.html
developer.html