URI:
       tfix object name - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
  HTML git clone git://src.adamsgaard.dk/sphere
   DIR Log
   DIR Files
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   DIR LICENSE
       ---
   DIR commit f7c44f8a26363e508d1c2c4702980921b2506e1d
   DIR parent b973449d963504e65e168bbb3190043e2a81bf40
  HTML Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
       Date:   Mon,  1 Sep 2014 11:29:50 +0200
       
       fix object name
       
       Diffstat:
         M python/capillary-cohesion2.py       |       2 +-
       
       1 file changed, 1 insertion(+), 1 deletion(-)
       ---
   DIR diff --git a/python/capillary-cohesion2.py b/python/capillary-cohesion2.py
       t@@ -72,7 +72,7 @@ for z in range(nz):
                                cube.x[i,2] + z*dz ]
                        sim.addParticle(pos, radius=cube.radius[i], color=grid[z,x])
        
       -cellsize_min = 2.1 * numpy.amax(self.radius)
       +cellsize_min = 2.1 * numpy.amax(sim.radius)
        sim.defineWorldBoundaries([Lx, Ly, Lz], dx = cellsize_min)
        sim.zeroKinematics()
        sim.checkerboardColors()