tupdated readme - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
HTML git clone git://src.adamsgaard.dk/sphere
DIR Log
DIR Files
DIR Refs
DIR LICENSE
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DIR commit e4310f88ba7fa98f5e868352400e2cadc92dbd02
DIR parent 46d91d29b30380a88231fabfe1961bfd45fe3f60
HTML Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
Date: Mon, 28 Jul 2014 14:43:15 +0200
updated readme
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M README.rst | 3 +++
1 file changed, 3 insertions(+), 0 deletions(-)
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DIR diff --git a/README.rst b/README.rst
t@@ -10,6 +10,9 @@ See `LICENSE.txt <LICENSE.txt>`_ for more information.
Important release notes
-----------------------
+2014-07-28: Fluid flow is no longer simulated in a separate program. Use
+``sphere`` with the command line argument ``-f`` instead.
+
2014-07-05: Fluid phase now discretized on a staggered grid which increases
accuracy and stability.