tremove odd multiplication - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
HTML git clone git://src.adamsgaard.dk/sphere
DIR Log
DIR Files
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DIR LICENSE
---
DIR commit e1aa9f42516ab032223e885c5bc92af787f72893
DIR parent 1b910fed50018679c13fab415c1c8e4f6dbdcbbe
HTML Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
Date: Mon, 9 Feb 2015 14:17:09 +0100
remove odd multiplication
Diffstat:
M python/halfshear-darcy-internals.py | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
---
DIR diff --git a/python/halfshear-darcy-internals.py b/python/halfshear-darcy-internals.py
t@@ -145,7 +145,7 @@ for step_str in steps:
ax[0].plot(xdisp_mean[s], zpos_c[s], label='$\gamma$ = %.2f' %
(shear_strain_start[s]))
- ax[1].semilogx(k_bar[s]*100.0, zpos_c[s], label='$\gamma$ = %.2f' %
+ ax[1].semilogx(k_bar[s], zpos_c[s], label='$\gamma$ = %.2f' %
(shear_strain_start[s]))
ax[2].plot(p[s]/1000.0, zpos_c[s], label='$\gamma$ = %.2f' %