tadd -fPIC compiler flag - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
HTML git clone git://src.adamsgaard.dk/sphere
DIR Log
DIR Files
DIR Refs
DIR LICENSE
---
DIR commit cffa93765d7abff98555ac4d4d63ef6e4ea5c97b
DIR parent 76c61faa7b321c49b02d819efdf4b4b891ca8ff6
HTML Author: Anders Damsgaard <andersd@riseup.net>
Date: Wed, 6 Sep 2017 13:45:31 -0700
add -fPIC compiler flag
Diffstat:
M src/CMakeLists.txt | 1 +
1 file changed, 1 insertion(+), 0 deletions(-)
---
DIR diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
t@@ -22,6 +22,7 @@ ELSE() # Fermi
#"--use_fast_math;-O3;-gencode=arch=compute_20,code=\"sm_20,compute_20\";--fmad=false -ccbin gcc-4.6")
"--use_fast_math;-O3;-gencode=arch=compute_20,code=\"sm_20,compute_20\";--fmad=false -ccbin gcc")
ENDIF (GPU_GENERATION EQUAL 1)
+SET(CMAKE_CXX_FLAGS "-fPIC ${CMAKE_CXX_FLAGS}")
# Rule to build executable program
CUDA_ADD_EXECUTABLE(sphere