tincrease grid height - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
HTML git clone git://src.adamsgaard.dk/sphere
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---
DIR commit c011b734b2b4354b5deeab290487cc4b400b7933
DIR parent 02e113098e1ea02d432755c7faab9e0a7523ef78
HTML Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
Date: Tue, 9 Sep 2014 09:09:54 +0200
increase grid height
Diffstat:
M python/shear-starter.py | 6 +++++-
1 file changed, 5 insertions(+), 1 deletion(-)
---
DIR diff --git a/python/shear-starter.py b/python/shear-starter.py
t@@ -39,7 +39,11 @@ sim.cleanup()
sim.adjustUpperWall()
sim.zeroKinematics()
-sim.shear(1.0/20.0)
+strainrate = 1.0/20.0
+if fluid:
+ sim.shear(strainrate, z_adjust=2.0)
+else:
+ sim.shear(strainrate, z_adjust=1.5)
if fluid:
sim.initFluid(mu = 1.787e-6, p = 1.0e5, hydrostatic = True)