tdecrease shear velocity - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
HTML git clone git://src.adamsgaard.dk/sphere
DIR Log
DIR Files
DIR Refs
DIR LICENSE
---
DIR commit bd484fa28672eda31aad9b97e44398d7215d4d89
DIR parent 4b8733a2b61f1a2534bd251e62457236ad7a0f76
HTML Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
Date: Thu, 21 Aug 2014 13:09:54 +0200
decrease shear velocity
Diffstat:
M python/shear-starter.py | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
---
DIR diff --git a/python/shear-starter.py b/python/shear-starter.py
t@@ -27,7 +27,7 @@ sim.cleanup()
sim.adjustUpperWall()
sim.zeroKinematics()
-sim.shear()
+sim.shear(1.0/20.0)
sim.initFluid(mu = 17.87e-4, p = 1.0e5, hydrostatic = True)
sim.setFluidBottomNoFlow()