URI:
       tdecrease shear velocity - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
  HTML git clone git://src.adamsgaard.dk/sphere
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       ---
   DIR commit bd484fa28672eda31aad9b97e44398d7215d4d89
   DIR parent 4b8733a2b61f1a2534bd251e62457236ad7a0f76
  HTML Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
       Date:   Thu, 21 Aug 2014 13:09:54 +0200
       
       decrease shear velocity
       
       Diffstat:
         M python/shear-starter.py             |       2 +-
       
       1 file changed, 1 insertion(+), 1 deletion(-)
       ---
   DIR diff --git a/python/shear-starter.py b/python/shear-starter.py
       t@@ -27,7 +27,7 @@ sim.cleanup()
        sim.adjustUpperWall()
        sim.zeroKinematics()
        
       -sim.shear()
       +sim.shear(1.0/20.0)
        
        sim.initFluid(mu = 17.87e-4, p = 1.0e5, hydrostatic = True)
        sim.setFluidBottomNoFlow()