tdisable epsilon output - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
HTML git clone git://src.adamsgaard.dk/sphere
DIR Log
DIR Files
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---
DIR commit b0b0cafdb49bcd518539b3777f4671b94fe2e3c0
DIR parent dde45115ce3a74984b66b95b3f1e030e28a14e13
HTML Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
Date: Wed, 22 Oct 2014 15:33:10 +0200
disable epsilon output
Diffstat:
M src/debug.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
---
DIR diff --git a/src/debug.h b/src/debug.h
t@@ -21,7 +21,7 @@ const unsigned int nijacnorm = 10;
const int write_res_log = 0;
// Report epsilon values during Jacobi iterations to stdout
-#define REPORT_EPSILON
+//#define REPORT_EPSILON
//#define REPORT_MORE_EPSILON
// Report the number of iterations it took before convergence to logfile