URI:
       tAdded missing + - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
  HTML git clone git://src.adamsgaard.dk/sphere
   DIR Log
   DIR Files
   DIR Refs
   DIR LICENSE
       ---
   DIR commit aec6e0179fc8c2dde963898b31955de951e08e7c
   DIR parent 899a4b3ab67eb7a7176c4c6f924fbd912d6f06f6
  HTML Author: Anders Damsgaard <adc@geo.au.dk>
       Date:   Thu, 29 Nov 2012 10:43:01 +0100
       
       Added missing +
       
       Diffstat:
         M python/sphere.py                    |       2 +-
       
       1 file changed, 1 insertion(+), 1 deletion(-)
       ---
   DIR diff --git a/python/sphere.py b/python/sphere.py
       t@@ -1031,7 +1031,7 @@ def render(binary,
        
            # Render images using sphere raytracer
            subprocess.call("cd ..; ./sphere_* " + quiet + \
       -            " --method " + method + " {}".format(max_val) \
       +            " --method " + method + " {}".format(max_val) + \
                    " --render " + binary, shell=True)