tfix typo - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
HTML git clone git://src.adamsgaard.dk/sphere
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---
DIR commit 9d86f9e4d22489fe4f96d4ad9c70a9237e5422b9
DIR parent 0a6a4c9f38e0a21a5202a659e9ca4edad507e6f1
HTML Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
Date: Mon, 19 Jan 2015 09:58:00 +0100
fix typo
Diffstat:
M src/device.cu | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
---
DIR diff --git a/src/device.cu b/src/device.cu
t@@ -1822,7 +1822,7 @@ __host__ void DEM::startTime()
}
if (walls.nw > 0 &&
- (walls.wmode[0] == 1 || walls.wmode[0] == 3) {
+ (walls.wmode[0] == 1 || walls.wmode[0] == 3)) {
wall0_iz = walls.nx->w/(grid.L[2]/grid.num[2]);
/*setDarcyTopWallPressure
<<<dimGridFluid, dimBlockFluid>>>(