tmove dp=0 one iz upwards, may change previous results - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
HTML git clone git://src.adamsgaard.dk/sphere
DIR Log
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---
DIR commit 9768e6e712769d16a8919dae571519040fcbd4fc
DIR parent b8293f1e95dc5c366c98e0e282e0c7fa1f33d0e4
HTML Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
Date: Thu, 22 Jan 2015 10:00:58 +0100
move dp=0 one iz upwards, may change previous results
Diffstat:
M src/darcy.cuh | 6 ++++--
1 file changed, 4 insertions(+), 2 deletions(-)
---
DIR diff --git a/src/darcy.cuh b/src/darcy.cuh
t@@ -976,7 +976,8 @@ __global__ void firstDarcySolution(
// Dirichlet BC at dynamic top wall. wall0_iz will be larger than the
// grid if the wall isn't dynamic
if ((bc_bot == 0 && z == 0) || (bc_top == 0 && z == nz-1)
- || (z >= wall0_iz - 1 && bc_top == 0))
+ //|| (z >= wall0_iz - 1 && bc_top == 0))
+ || (z >= wall0_iz && bc_top == 0))
dp_expl = 0.0;
#ifdef REPORT_FORCING_TERMS
t@@ -1128,7 +1129,8 @@ __global__ void updateDarcySolution(
// Dirichlet BC at dynamic top wall. wall0_iz will be larger than the
// grid if the wall isn't dynamic
if ((bc_bot == 0 && z == 0) || (bc_top == 0 && z == nz-1)
- || (z >= wall0_iz - 1 && bc_top == 0))
+ //|| (z >= wall0_iz - 1 && bc_top == 0))
+ || (z >= wall0_iz && bc_top == 0))
dp_impl = 0.0;
//p_new = p;