URI:
       tAdded destructor declaration - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
  HTML git clone git://src.adamsgaard.dk/sphere
   DIR Log
   DIR Files
   DIR Refs
   DIR LICENSE
       ---
   DIR commit 93c5f6246dd86ad37eda1e614afdbb8009cb769d
   DIR parent 287f0082450f6709173703f7a43f708676d4f29e
  HTML Author: Anders Damsgaard Christensen <adc@geo.au.dk>
       Date:   Fri, 26 Oct 2012 23:08:16 +0200
       
       Added destructor declaration
       
       Diffstat:
         M src/sphere.h                        |       3 +++
       
       1 file changed, 3 insertions(+), 0 deletions(-)
       ---
   DIR diff --git a/src/sphere.h b/src/sphere.h
       t@@ -74,6 +74,9 @@ class DEM {
                const int verbosity = 1,
                const int checkVals = 1);
        
       +    // Destructor
       +    ~DEM(void);
       +
            // Read binary input file
            void readbin(const char *target);