tuse more convenient type conversion function - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
HTML git clone git://src.adamsgaard.dk/sphere
DIR Log
DIR Files
DIR Refs
DIR LICENSE
---
DIR commit 8119b65511e8027e7919c4fe3ece55ec0def60b6
DIR parent 62f218b4c7597dadfe50e064745316355036312a
HTML Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
Date: Wed, 12 Nov 2014 11:33:27 +0100
use more convenient type conversion function
Diffstat:
M python/sphere.py | 5 ++---
1 file changed, 2 insertions(+), 3 deletions(-)
---
DIR diff --git a/python/sphere.py b/python/sphere.py
t@@ -5084,9 +5084,8 @@ class sim:
See also: :func:`plotConvergence()`
'''
- self.conv = numpy.array(\
- numpy.loadtxt('../output/' + self.sid + '-conv.log'),
- dtype=numpy.int32)
+ self.conv = numpy.int32(\
+ numpy.loadtxt('../output/' + self.sid + '-conv.log'))
def plotConvergence(self, graphics_format='png'):
'''