toutput old velocities - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
HTML git clone git://src.adamsgaard.dk/sphere
DIR Log
DIR Files
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DIR LICENSE
---
DIR commit 638eff0cb9e3f20a3b9888b99ed7656ac7aaee19
DIR parent ff67b9fd391caf9576d5c437bb92a14d914d63bd
HTML Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
Date: Wed, 22 Oct 2014 11:06:26 +0200
output old velocities
Diffstat:
M src/navierstokes.cuh | 2 ++
1 file changed, 2 insertions(+), 0 deletions(-)
---
DIR diff --git a/src/navierstokes.cuh b/src/navierstokes.cuh
t@@ -2453,6 +2453,7 @@ __global__ void findPredNSvelocities(
// Report velocity components to stdout for debugging
printf("\n[%d,%d,%d]"
"\tv_p = %+e %+e %+e\n"
+ "\tv_old = %+e %+e %+e\n"
"\tpres = %+e %+e %+e\n"
"\tinteract = %+e %+e %+e\n"
"\tdiff = %+e %+e %+e\n"
t@@ -2460,6 +2461,7 @@ __global__ void findPredNSvelocities(
"\tporos = %+e %+e %+e\n"
"\tadv = %+e %+e %+e\n",
x, y, z,
+ v.x, v.y, v.z,
v_p.x, v_p.y, v_p.z,
pressure_term.x, pressure_term.y, pressure_term.z,
interaction_term.x, interaction_term.y, interaction_term.z,