URI:
       twhen rendering, dont check values - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
  HTML git clone git://src.adamsgaard.dk/sphere
   DIR Log
   DIR Files
   DIR Refs
   DIR LICENSE
       ---
   DIR commit 5379ed77ad3917674c12f19a303e21aed69d8cd1
   DIR parent 46310f2068bb6f90f90f5567bb9ee3390e3a7e48
  HTML Author: Anders Damsgaard <adc@geo.au.dk>
       Date:   Wed, 28 Nov 2012 15:12:36 +0100
       
       when rendering, dont check values
       
       Diffstat:
         M src/main.cpp                        |       4 +++-
       
       1 file changed, 3 insertions(+), 1 deletion(-)
       ---
   DIR diff --git a/src/main.cpp b/src/main.cpp
       t@@ -79,8 +79,10 @@ int main(const int argc, const char *argv[])
                else if (argvi == "-n" || argvi == "--dry")
                    dry = 1;
        
       -        else if (argvi == "-r" || argvi == "--render")
       +        else if (argvi == "-r" || argvi == "--render") {
                    render = 1;
       +            checkVals = 0;
       +        }
        
                else if (argvi == "-dc" || argvi == "--dont-check")
                    checkVals = 0;