URI:
       tThe output number should be printed in five digits - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
  HTML git clone git://src.adamsgaard.dk/sphere
   DIR Log
   DIR Files
   DIR Refs
   DIR LICENSE
       ---
   DIR commit 490068513c59308c71cd7a008d70b9f532280e60
   DIR parent 842f88c6dc91a14bf7d8fea33f5f6eb16f06b652
  HTML Author: Anders Damsgaard <adc@geo.au.dk>
       Date:   Thu,  8 Nov 2012 12:31:29 +0100
       
       The output number should be printed in five digits
       
       Diffstat:
         M src/sphere.cpp                      |       4 ++--
       
       1 file changed, 2 insertions(+), 2 deletions(-)
       ---
   DIR diff --git a/src/sphere.cpp b/src/sphere.cpp
       t@@ -39,8 +39,8 @@ DEM::DEM(const std::string inputbin,
          if (verbose == 1)
            reportValues();
            
       -  // Write initial data to output/<sid>.output0.bin
       -  writebin(("output/" + sid + ".output0000.bin").c_str());
       +  // Write initial data to output/<sid>.output00000.bin
       +  writebin(("output/" + sid + ".output00000.bin").c_str());
        
          // Initialize CUDA
          initializeGPU();