tThe output number should be printed in five digits - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
HTML git clone git://src.adamsgaard.dk/sphere
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---
DIR commit 490068513c59308c71cd7a008d70b9f532280e60
DIR parent 842f88c6dc91a14bf7d8fea33f5f6eb16f06b652
HTML Author: Anders Damsgaard <adc@geo.au.dk>
Date: Thu, 8 Nov 2012 12:31:29 +0100
The output number should be printed in five digits
Diffstat:
M src/sphere.cpp | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
---
DIR diff --git a/src/sphere.cpp b/src/sphere.cpp
t@@ -39,8 +39,8 @@ DEM::DEM(const std::string inputbin,
if (verbose == 1)
reportValues();
- // Write initial data to output/<sid>.output0.bin
- writebin(("output/" + sid + ".output0000.bin").c_str());
+ // Write initial data to output/<sid>.output00000.bin
+ writebin(("output/" + sid + ".output00000.bin").c_str());
// Initialize CUDA
initializeGPU();