tfix typo - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
HTML git clone git://src.adamsgaard.dk/sphere
DIR Log
DIR Files
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---
DIR commit 3fa833c75f58c95a5bffbd695a06f25e7e778c03
DIR parent ef3a773219e69849f56ef9e08743e269803a5690
HTML Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
Date: Mon, 28 Jul 2014 10:01:58 +0200
fix typo
Diffstat:
M src/main.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
---
DIR diff --git a/src/main.cpp b/src/main.cpp
t@@ -108,7 +108,7 @@ int main(const int argc, const char *argv[])
fluid = 1;
else if (argvi == "-e" || argvi == "--exclusive")
- exlusive_mode = 1;
+ exclusive_mode = 1;
else if (argvi == "-m" || argvi == "--method") {