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       tReordered output during const. mem. check - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
  HTML git clone git://src.adamsgaard.dk/sphere
   DIR Log
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       ---
   DIR commit 3ceeb70036d6ca8e691766b94ae4971dda4a47cf
   DIR parent ec183ca8ade021d0692df775a118759ddadd02d4
  HTML Author: Anders Damsgaard <adc@geo.au.dk>
       Date:   Tue, 23 Oct 2012 09:59:41 +0200
       
       Reordered output during const. mem. check
       
       Diffstat:
         M src/device.cu                       |       3 +--
       
       1 file changed, 1 insertion(+), 2 deletions(-)
       ---
   DIR diff --git a/src/device.cu b/src/device.cu
       t@@ -263,10 +263,9 @@ __host__ void transferToConstantMemory(Particles* p,
            exit(EXIT_FAILURE); // Return unsuccessful exit status
          }
          checkForCudaErrors("After transferring to device constant memory");
       +  cout << "Done\n";
        
          checkConstantMemory(grid, params);
       -
       -  cout << "Done\n";
        }