tremove invalid arg - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
HTML git clone git://src.adamsgaard.dk/sphere
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DIR commit 3540e8fd666ecb30110981cc08f37e5a61f3dafe
DIR parent df58c1f5a720872897bd9bee1b3300d9cd7cfbc5
HTML Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
Date: Tue, 9 Sep 2014 09:23:51 +0200
remove invalid arg
Diffstat:
M python/shear-starter.py | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
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DIR diff --git a/python/shear-starter.py b/python/shear-starter.py
t@@ -39,7 +39,7 @@ sim.cleanup()
sim.adjustUpperWall()
sim.zeroKinematics()
-sim.shear(1.0/20.0, z_adjust=2.0)
+sim.shear(1.0/20.0)
if fluid:
sim.initFluid(mu = 1.787e-6, p = 1.0e5, hydrostatic = True)