URI:
       fix(sphere): return maximum radius from DEM::r_max - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
  HTML git clone git://src.adamsgaard.dk/sphere
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       ---
   DIR commit 2d9fa8ec01c60f97db3c4d4431cb0fb5f6e518c8
   DIR parent 18390320045b78f12e079e53f9534ffbd26879fd
  HTML Author: Anders Damsgaard <anders@adamsgaard.dk>
       Date:   Sat,  4 Jul 2026 20:22:37 +0200
       
       fix(sphere): return maximum radius from DEM::r_max
       
       Diffstat:
         M src/sphere.cpp                      |       2 +-
       
       1 file changed, 1 insertion(+), 1 deletion(-)
       ---
   DIR diff --git a/src/sphere.cpp b/src/sphere.cpp
       @@ -480,7 +480,7 @@ Float DEM::r_max()
                if (r > r_max)
                    r_max = r;
            }
       -    return r;
       +    return r_max;
        }
        
        // Calculate the porosity with depth, and write to file in output directory