tremove redundant lines - sphere - GPU-based 3D discrete element method algorithm with optional fluid coupling
HTML git clone git://src.adamsgaard.dk/sphere
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DIR commit 0fb9ef5ab8b31d748fa0c42cb04c13dd3fb349fe
DIR parent ee15c150c5a60b9707bc7fd1b9648468ce7a0e2f
HTML Author: Anders Damsgaard <anders.damsgaard@geo.au.dk>
Date: Wed, 4 Mar 2015 10:49:51 +0100
remove redundant lines
Diffstat:
M python/sphere.py | 1 -
1 file changed, 0 insertions(+), 1 deletion(-)
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DIR diff --git a/python/sphere.py b/python/sphere.py
t@@ -6292,7 +6292,6 @@ class sim:
# First iteration: Allocate arrays and find constant values
if i == firststep:
- # Shear displacement
# Shear displacement
self.xdisp = numpy.zeros(lastfile+1, dtype=numpy.float64)