This directory contains files relating to AGI, the text and graphics
adventure authoring system used by Sierra during the 1980s.
9 items:
BIN agds.zip
[25-Jun-1998]
A collection of DOS-based utilities in Russian for making
and playing AGI games.
BIN agic.zip
[25-Jun-1998]
AGIC v1.42 by Floating Hills Software. An AGI compiler for
Win32, which runs off the command line. Uses the older,
non-enhanced syntax.
BIN agihkb1.zip
[5-Oct-1996]
AGIHACK version 1.0b1, by Peter Kelly.
Displays resources of Sierra On-Line games written with AGI
(Adventure Game Interpreter, about 1985-88).
This beta version can only show sprites and animations.
BIN agistudio.zip
[25-Jun-1998]
AGI Studio v1.31 by Peter Kelly. The complete AGI suite for
Windows 95. Compiles an enhanced form of LOGIC code, edits
VIEW resources, adds, deletes, renumbers resources, and
edits
the OBJECT and WORDS.TOK files. Comes with Template v1.11.
BIN mats242.zip
[25-Jun-1998]
MATS v2.42 by Martin Tillenius. A compiler for AGI LOGIC
resources, which uses an older syntax than AGI
Studio. MS-DOS
BIN picedit.zip
[25-Jun-1998]
PicEdit v1.2 by Lance Ewing. Edits PIC resources for AGI
games. Plugs into AGI Studio v1.3 or above.
BIN sd.zip
[11-Dec-1995]
SCI Decoder and SCI Decoder VGA v1.0, by Carl Muckenhoupt.
Displays the text and picture data of Sierra On-Line games
written with SCI (Sierra Creative Interpreter, about 1988-93).
Not supported any longer; do not try to register this tool.
BIN showlog.zip
[25-Jun-1998]
ShowLog v1.2b by Lance Ewing. Decodes a LOGIC resource to
text format.
BIN xv3.zip
[25-Jun-1998]
XV3 by Lance Ewing. Extracts resources from version 3 AGI
games.
The IF Archive is a public service of the
Interactive Fiction Technology Foundation.
HTML http://iftechfoundation.org/
This mirror is a public service of 661.org.
HTML http://661.org/