#define Paint_width 32
#define Paint_height 32
static char Paint_bits[] = {
   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0,
   0xe0, 0xff, 0xff, 0xa0, 0x20, 0x00, 0x80, 0x50, 0x20, 0x00, 0x80, 0x28,
   0x20, 0x00, 0x80, 0x14, 0x20, 0x00, 0x80, 0x0a, 0x20, 0x00, 0x00, 0x85,
   0x20, 0x00, 0x80, 0xe2, 0x20, 0x00, 0x40, 0x71, 0x20, 0x00, 0xa0, 0x18,
   0x20, 0x08, 0xd0, 0x0e, 0x20, 0x04, 0xa8, 0x03, 0x20, 0x0a, 0xdf, 0x01,
   0x20, 0x94, 0xee, 0x00, 0x20, 0x48, 0xbc, 0x00, 0x20, 0xd4, 0x99, 0x00,
   0x20, 0xaa, 0x9e, 0x00, 0x20, 0x54, 0x8f, 0x00, 0x20, 0x68, 0x84, 0xe0,
   0x20, 0x54, 0xfe, 0xbf, 0x24, 0xa8, 0xa1, 0x82, 0x08, 0xd0, 0x54, 0xa1,
   0x7e, 0xa0, 0xa4, 0x82, 0x91, 0xc0, 0x51, 0xa1, 0xb5, 0x00, 0xfe, 0xbf,
   0xff, 0x00, 0xa8, 0xea, 0xd5, 0x00, 0x80, 0x00, 0xab, 0xfe, 0xff, 0x0c,
   0xd5, 0x00, 0x00, 0x12, 0xff, 0x00, 0x00, 0x0c};
