#define ObjBld_width 32
#define ObjBld_height 32
static char ObjBld_bits[] = {
   0x00, 0x00, 0x1c, 0x00, 0x00, 0x7e, 0x2c, 0x00, 0x00, 0x61, 0x54, 0x00,
   0x80, 0x5f, 0x54, 0x00, 0x80, 0x50, 0xa4, 0x00, 0x80, 0x70, 0xa4, 0x00,
   0x80, 0x50, 0x44, 0x01, 0x80, 0xf0, 0x47, 0x1f, 0x80, 0x70, 0x85, 0x1e,
   0x80, 0xbf, 0xfe, 0x17, 0x00, 0x5e, 0x55, 0x1f, 0x00, 0xff, 0xff, 0x1b,
   0x00, 0x57, 0x55, 0x17, 0x00, 0xaf, 0xaa, 0x1d, 0x00, 0x55, 0x55, 0x0b,
   0x00, 0xab, 0xaa, 0x3f, 0x80, 0x55, 0x55, 0x3b, 0x60, 0xff, 0xff, 0x3d,
   0xd0, 0x40, 0xb1, 0x2e, 0x38, 0xc0, 0x48, 0x37, 0xf8, 0x7f, 0xfc, 0x2b,
   0x00, 0x00, 0x54, 0x35, 0xf0, 0x01, 0xa4, 0x1b, 0x0c, 0x06, 0x54, 0x0d,
   0x42, 0x08, 0xac, 0x07, 0x0a, 0x0a, 0x54, 0x03, 0x01, 0x15, 0xfc, 0x01,
   0xe1, 0x12, 0x00, 0x00, 0x15, 0x15, 0x00, 0x00, 0x11, 0x11, 0x00, 0x00,
   0x1f, 0x1f, 0x00, 0x00, 0xe0, 0x00, 0x00, 0x00};
