#define animatesmallbw_width 32
#define animatesmallbw_height 32
static char animatesmallbw_bits[] = {
   0x00, 0x00, 0x00, 0x00, 0xc0, 0xff, 0xff, 0xff, 0x20, 0x00, 0x00, 0x80,
   0x10, 0x00, 0x00, 0x40, 0x10, 0x00, 0x00, 0x20, 0x10, 0x00, 0x00, 0x20,
   0xf0, 0xff, 0xff, 0x3f, 0x10, 0x00, 0x00, 0x24, 0xfc, 0xff, 0xff, 0x2f,
   0x04, 0x00, 0x00, 0x29, 0xff, 0xff, 0xff, 0x2b, 0x01, 0x00, 0x00, 0x2a,
   0x01, 0x00, 0x00, 0x2a, 0x01, 0xe0, 0x3f, 0x2a, 0x01, 0x50, 0x15, 0x2a,
   0x01, 0xe8, 0x3f, 0x2a, 0x01, 0x54, 0x0d, 0x2a, 0xf1, 0x6b, 0x08, 0x2a,
   0xa1, 0x56, 0x0d, 0x2a, 0xf1, 0xef, 0x0a, 0x2a, 0x61, 0x55, 0x0d, 0x2a,
   0xa1, 0x6e, 0x08, 0x2a, 0x61, 0xc5, 0x3f, 0x2a, 0xa1, 0x66, 0x15, 0x2a,
   0x61, 0xd5, 0x3f, 0x2a, 0xf1, 0x2f, 0x00, 0x2a, 0xa1, 0x1a, 0x00, 0x2a,
   0xf1, 0x0f, 0x00, 0x2a, 0x01, 0x00, 0x00, 0x3a, 0x01, 0x00, 0x00, 0x0e,
   0xff, 0xff, 0xff, 0x03, 0x00, 0x00, 0x00, 0x00};
