[HN Gopher] Show HN: Putt.day a daily mini golf game
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Show HN: Putt.day a daily mini golf game
Author : ellg
Score : 178 points
Date : 2026-06-12 22:56 UTC (11 hours ago)
HTML web link (putt.day)
TEXT w3m dump (putt.day)
| darkgray wrote:
| Prove you can get in the hole in just 6 putts, damn you.
| daemonologist wrote:
| You can bounce the ball up slightly (presumably the spin from
| rolling is modeled or approximated, and gives lift when hitting
| a bumper), which might be enough to skip from the tee to near
| the end of the course. Not sure that should be considered for
| "par" though. Took me 14.
| cluckindan wrote:
| I made it in 3. Git gud.
| keraf wrote:
| It's possible to do it in 2 ;-)
| jdauriemma wrote:
| I scored 5. Bank at max power at 5 o'clock from tee, the ball
| bounces over the wall and skips most of the course.
| mcapodici wrote:
| Thanks for the tip. Was 26. Now 4.
|
| More specifically: aim back, and where the left side (as you
| now face) starts to ramp down there aim for the spot where it
| starts to slope down. Full power.
| foco_tubi wrote:
| edit LocalStorage and you can have whatever score you like
|
| https://ibb.co/nNBYzWPp
| wtfHN26 wrote:
| https://ibb.co/VYwvY4qN
|
| It's possible. Done in 4.
|
| Bounce it off the left wall in your first shot and you can land
| close to the end of the course.
| 2OEH8eoCRo0 wrote:
| Par 6 my ass
| ben0x539 wrote:
| https://i.imgur.com/PzlgXnD.png skill issue
|
| edit: https://i.imgur.com/9xnntqB.mp4 fairly reliable trick
| shot
| Retr0id wrote:
| Mind giving a description for the jurisdictionally
| challenged? (imgur self-censors in the UK)
| duncancarroll wrote:
| There's a shortcut
| ben0x539 wrote:
| screenshot of finishing with 4 strokes / 6 par (tho my
| locked-in daily result was 14 strokes).
|
| The video is bouncing the ball of a wall right at the start
| to make it jump over the wall, water, and corner behind the
| start, to skip most of the track.
| amiga386 wrote:
| 1. Download Tor Browser from
| https://www.torproject.org/download/
|
| 2. Visit the site in Tor Browser
|
| 3. Tell everyone you know about 1 and 2, and remind them
| that if they ever actually "verify their age" or any other
| bullshit, they're likely to have their identity stolen and
| their details leaked. Never do this. Tell the government to
| suck a fat one.
|
| 4. Use https://www.writetothem.com/ to write to your MP and
| tell them to repeal the Online Safety Act. It's a
| censorship and surveillance regime, it makes nobody any
| safer.
|
| 5. Consider joining https://www.openrightsgroup.org/
|
| 6. Vote Labour out of power at the next election. Tell all
| the other parties that they'll have your vote if they
| repeal the Online Safety Act
| Retr0id wrote:
| Honestly I assumed imgur blocked tor exits, but you're
| right, it doesn't (at least not in my test just now).
|
| I configured my host-based proxy multiplexer to use tor
| for *.imgur.com, and now I'm free!
| bauble wrote:
| Before making the first shot, turn around and face
| backwards. Shoot back and to the left toward the barrier.
| After the ball ricochets, it should hit the downward-angled
| barrier on the opposite side and hop over it to the end
| section, where it's not too hard to sink the ball with
| three or four more shots.
| spython wrote:
| You can go from the starting position to the last u-turn,
| skipping nearly the whole course. But I doubt that's
| intentional.
| wuliwong wrote:
| Got dat Birdie son!
| Retr0id wrote:
| Feels like there's too much rolling resistance, even with a
| perfectly lined up shot there's not so far you can go. And
| definitely not enough to make it in 6!
|
| Also if the camera angle is too high, you can't pull back far
| enough to reach maximum speed.
| ellg wrote:
| tweaking this currently, thanks for the feedback
| Retr0id wrote:
| My pasteable "scorecard" was fairly simplistic, just 8 solid
| green circles followed by an ellipsis. I think you could
| improve this by dividing the course into regions (either
| visibly or invisibly - same number of regions as the par) and
| considering each hit to be green if it makes forward
| progress, amber if it doesn't, or red if it goes backwards.
| And don't truncate it if it takes more than 8 shots!
| taikahessu wrote:
| Also it was very disorienting especially after making into
| the circular hole thingy, hard to know which way to aim, some
| small sign which is the right way would be nice, other than
| that, quite nice.
| munro wrote:
| If you bounce off the wall at the start, and RNG gods look down
| on you, you're lined up to go through castle on first shot.
| Then knock it through castle, and lined up for 3rd final putt
| into hole.
|
| But I agree with those points. I feel like real putt putt
| glides more, then more resistance at slower speeds then slow
| speeds have more resistance. And then yeah, default camera
| angles are troublesome--it makes it impossible to do full power
| shot at some angles too.
| wtfHN26 wrote:
| Got it done in 4.
|
| https://ibb.co/VYwvY4qN
| shakna wrote:
| Don't aim forward. Jump the wall to the side, and you'll be in
| within shout of the hole.
| sergiotapia wrote:
| Par 6 seem impossible? At least 15 necessary at the least?
| Retr0id wrote:
| I got it in 15 but overshot the last 2, so I'd say 13 at least
| is possible. But definitely not 6!
| duncancarroll wrote:
| There's a trick to it
| cactusplant7374 wrote:
| I got 12. I'm not going to tell you the secret though.
| recursive wrote:
| 6 is possible. Just did it. Less is possible. Hitting a wall
| gives you a vertical impulse. That can be used.
| slopinthebag wrote:
| I did it in 3, but you need to hit a jump from the start over,
| and roll far enough to go through the arch on shot 2.
| djmips wrote:
| 2 :)
|
| https://ibb.co/v6RtSPDM
| Hugsbox wrote:
| This is really awesome! But par 6 is absolute bullshit. I thought
| I was doing really good, made great progress with every putt,
| didn't seem to make any major mistakes... but way over par :(
| I'll return tomorrow and try again
| wuliwong wrote:
| I got a Birdie! You don't just have to follow the main
| path...(mysterious sounds)
| hankbond wrote:
| It's cute but the physics feel off. Something about the bouncing
| feels like it dampens the momentum too much, and the rolling
| resistance also feels like it's too aggressive. I really did not
| like the ramp that pushes for you.
| ellg wrote:
| ya its still a wip, I appreciate the feedback though and I do
| want to keep tweaking stuff like this. Feel free to add
| feedback at the end of level prompts too if you feel like it,
| I'll be reading all of them
| therealdrag0 wrote:
| Congrats on game that can be used in a mobile browser. Thats
| rare.
| ellg wrote:
| I made this because I wanted something quick to play while
| pooping
| Madmallard wrote:
| how the vibes though
| kjgkjhfkjf wrote:
| I like the concept. It's fun. Feedback:
|
| 1. The ball seems a bit soft. I suggest you get a real golf ball
| and putter and see how they behave, if you haven't already.
|
| 2. It would be nice if the camera positioned automatically so
| that it's roughly in the direction the ball should go on the next
| shot.
|
| 3. There were a bunch of flying yellow blobs. I was not sure what
| they were supposed to be.
| em-bee wrote:
| i agree on the camera direction. that is annoying.
|
| the flying blobs are other players going wild
| Scoundreller wrote:
| I suggest "feather touch"
|
| you have selected: "POWER DRIVE"
| montag wrote:
| The score card should reflect your latest playthru even if it
| "doesn't count."
| em-bee wrote:
| or the best one, so i can challenge myself to improve.
| lellow wrote:
| fun little game!
| wuliwong wrote:
| Freakin awesome. Hahahah, I love that there are 'cheats' and the
| fact that you can see everyone playing definitely makes it cool!
| You can even get hints by watching the ghost players. Great job!
| falsaberN1 wrote:
| Adorable little game, works very well! In today's hole I found a
| little shortcut by bouncing back from the starting position into
| just before the little "house" and managed to complete the hole
| in 4 shots. I like that such things are possible, feels
| satisfying.
| m1rsh0 wrote:
| I like it! The graphics are really good but it feels a bit laggy
| to me. IDK if someone else has experienced this.
| ellg wrote:
| thanks again for the feedback everyone. I just pushed a few
| updates around physics and scoring!
| kevinwang wrote:
| Nice! Also reminds me of https://minigolfle.com/
| chandler5555 wrote:
| am i dumb how do i get past the first little ledge
| heystefan wrote:
| lol same
| datenyan wrote:
| Same here, got stuck in an infinite loop of the booster pad (?)
| sending slamming me into the wall over and over.
| Wilduck wrote:
| You don't, you just cheese the level by slamming into the wall
| just to the left at the start and skip most of the course.
| ellg wrote:
| i fucked up the random seed and it generated a bunk level, its
| fixed now sorry
| Rmnesia wrote:
| Looks quite funny actually. Maybe it could be some multiplayer
| mode that I can srike and crash my opponent ball.
| purple-leafy wrote:
| The phrase "how was this hole" was amazing
| fabled-out wrote:
| Love it! If you added a more useable multiplayer mode, I'd love
| to share with some friends I usually golf with.
| brikym wrote:
| I like it. What stack did you use for rendering, physics etc?
| sudo_cowsay wrote:
| Ain't even loading for my poor laptop. Sounds like a lot of fun
| though!
| naet wrote:
| I made my own daily golf game a couple years ago; honestly it
| isn't even really finished but it gets a couple thousand plays
| every day somehow.
|
| It's more like a 2d platform golf: https://squigglegolf.com/game/
|
| I had built out a custom level editor and some other fun
| features, but never really polished off the UI enough to release
| those. Someday I should really finish / update it.
| passiflora96 wrote:
| Really love the concept! It was kinda laggy for me tho. Had to
| stare at a blank screen until i spammed the refresh button. Other
| than that, pretty cool stuff.
| paulhebert wrote:
| Really fun idea! Though I agree about the feedback on the
| physics: the ball doesn't travel as far as I'd like and bounces
| off the edge too often.
|
| The game also often wanted to reorient me towards the flag which
| was annoying when I was trying to go another direction.
|
| It also sometimes was tricky to drag the ball - It thought I was
| trying to pan the perspective.
|
| All that said, this is fucking rad! I think with a few small
| tweaks you've got something really special. And it could easily
| be extended with windmills, power-ups, etc. I'm excited to play
| more and see it progress!
| chrisweekly wrote:
| incredibly annoying to get close to the hole then go back and
| forth over the hole on what should be a tap-in. reached it in 3,
| then got to 22 strokes before saying fuck it, I have better
| things to do
| cush wrote:
| On mobile, don't make the ball the hit target to putt, because
| you can't see where the direction/power under your thumb
| twosky wrote:
| It's a good game! If I had to give a little feedback, I wish the
| sound of falling into the water was a bit more natural! Other
| than that, I'm satisfied.
| ZeWaka wrote:
| Doesn't seem to render on Firefox.
| verytrivial wrote:
| Almost complete inability to sink the ball. I though I was meant
| to get it to stop in the spinning circle? But it is impossible to
| putt a short distance, it's always a couple of feet, and when I
| managed to use the edges to bounce away energy and stop the ball
| on the circle, nothing happened.
| jachee wrote:
| The hole (like in IRL golf) has a flag in it. :)
|
| The Overview button helps get an idea of where to go.
| kylegalbraith wrote:
| This is really cool. Probably needs some physics tweaks as a
| short putt is almost always way to hard. But love the idea!
| mig74 wrote:
| putt.day #32 14/9 +5
|
| https://putt.day
| andrewshadura wrote:
| Nothing beats Neverputt. https://enderandrew.com/neverputt/
| camillomiller wrote:
| Fun but closer to the hole it's impossible to aim. I missed it
| for time because I have no way to understand fine direction if my
| thumb covers the indicator at low power
| felooboolooomba wrote:
| Bug: Show a message that WebGL is disabled instead of blank white
| screen.
| atoav wrote:
| The camera auto orientation was 180 degrees wrong after clearing
| a stage. Maybe you need to give it a sort of "preferential
| direction"?
| felooboolooomba wrote:
| A positive AI side effect. The era of "little flash games" is
| coming back and I love it!
| uludag wrote:
| I kind of feel like I'm going crazy when I read comments like
| this. The era of "little flash games" has never left and there
| have always been countless number of such games developed. The
| only thing AI is doing is putting AI developed games in front
| of Hacker News readers.
| anotheryou wrote:
| I'd love a rotation fixed overhead camera
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(page generated 2026-06-13 10:00 UTC)