URI:
       [HN Gopher] Slightly reducing the sloppiness of AI generated fro...
       ___________________________________________________________________
        
       Slightly reducing the sloppiness of AI generated front end
        
       Author : FergusArgyll
       Score  : 197 points
       Date   : 2026-06-12 14:48 UTC (20 hours ago)
        
  HTML web link (envs.net)
  TEXT w3m dump (envs.net)
        
       | abraxas wrote:
       | I think this says more about "modern" UI than it does about AI
       | slop. The awfulness of all this comes mostly from the fact that
       | widgets no longer have consistent shape, theme or interaction
       | behaviour ever since desktop paridigms and original Xerox/Parc
       | research were abandoned in favour of web slop. So yeah, this is
       | much more Web Slop than AI Slop. AI is just amplifying it.
        
         | Retr0id wrote:
         | Continuing in that vein, it'd be interesting to see a Win98
         | version.
         | 
         | Edit: https://retr0.id/stuff/deslop/
        
           | ghrl wrote:
           | That's refreshingly usable and not-slop-looking, nice
           | additional style.
        
           | vitalyan1234 wrote:
           | i love this so much it's unreal
        
           | properbrew wrote:
           | This one works well. I think it's because there's no shine to
           | it, it's just the data, what you need, right there without
           | trying to fluff it all out with rounded edges and superfluous
           | stuff.
        
             | econ wrote:
             | The opposite, to change it into the modern version remove
             | all borders and make all backgrounds the same color.
             | 
             | That is how to make it uneasy on the eyes.
        
             | shooly wrote:
             | What? Do you not see all those borders and insets literally
             | everywhere here?
        
               | properbrew wrote:
               | Well yes, but if I wanted a completely flat lifeless page
               | I would just use excel and turn off borders.
        
           | Gander5739 wrote:
           | For some balance in the replies, I must say I find this
           | rather hideous. To each their own, I suppose.
        
           | slopinthebag wrote:
           | Unironically the best one out of the lot. Man, we digressed
           | so far from where we were...
        
             | econ wrote:
             | I fix some bugs here
             | 
             | https://phpbb.go-here.nl
        
           | thewebguyd wrote:
           | Wow, that's immediately so much better than the others to the
           | point its kind of sad.
           | 
           | We've really went behind in terms of UX as an industry.
        
           | unleaded wrote:
           | I really wish CSS added an option to set font antialiasing
           | and hinting. Would make all these old windows style websites
           | look 1000x better.
        
           | econ wrote:
           | I use to make whole websites using system colors. The colors
           | kept getting worse and eventually everyone hated it including
           | myself.
        
           | dofm wrote:
           | Oh man. I am a sort of pragmatic AI cynic and I wasn't even a
           | fan of how Windows 98 looked but my heart just skipped a
           | beat.
           | 
           | What does it do if you suggest it looks like an
           | OpenLook/XView/OpenWindows application? (That is where my
           | heart really belongs)
           | 
           | Doubt there's much in the training set...
        
           | contextfree wrote:
           | It's really funny that it uses the Windows dotted-line focus
           | rectangle as a stylistic signifier of "Windowsy thing" while
           | having no idea what it's for.
        
             | Retr0id wrote:
             | Heh well there was a dashed border in the "original"
             | version and I suppose it just made it the windows-y
             | equivalent. I imagine it wouldn't have done the same if it
             | was prompted from scratch.
             | 
             | ("it" being Opus 4.8 btw)
        
           | vunderba wrote:
           | There's an entire lightweight CSS lib around the Win9x look
           | as well:
           | 
           | https://jdan.github.io/98.css/
        
       | voxleone wrote:
       | Qt is heavily represented in training data. Qt has existed for
       | decades and the model has likely seen Qt tutorials, screenshots,
       | source code, discussions, etc. As a result, "Qt application" is a
       | highly coherent concept in the latent space. "Qt app" is almost
       | like a named distribution.
        
       | iqihs wrote:
       | as someone with little to no design background they all look the
       | same to me except the bloated sass which is clearly inferior
       | 
       | is there a way to quantifiably measure how much better one design
       | would be from another?
        
         | wuliwong wrote:
         | This article is purely subjective. I'm sure there are some
         | academics that could explain ways to objectively score
         | usability but this article is purely subjective.
        
         | llm_nerd wrote:
         | No. It's completely subjective.
         | 
         | The whole "AI slop" noise is, at its core, human slop. It is
         | people applying a hopefully pejorative label, trying to appeal
         | to other slop aficionados that like whatever the current trendy
         | slur is, in an objectively undefinable way.
         | 
         | In this case this guy likes the way Qt apps, they think it
         | looks better, but it isn't a big trick they are revealing: They
         | made it conform to the style they like, but this doesn't
         | translate to anyone else in any measurable way. I think web
         | apps looking like Qt apps feel like the late 90s and it's just
         | weird, but my taste also is entirely subjective and mine alone.
        
       | wuliwong wrote:
       | My experience with this is 180 degrees opposite. It's been really
       | easy to create really nice UIs for all kinds of one-off apps I've
       | made for myself with AI. In fact, it has been one of the most fun
       | parts of this whole AI thing. -\\_(tsu)_/-
        
         | singingtoday wrote:
         | This has also been my experience. I do find it takes a review
         | pass with a direction including things like "make sure text
         | isn't overlapping." "Make sure text isn't overflowing out of
         | buttons" - I find that's a really common one.
        
         | itake wrote:
         | Any chance you could share screenshots?
         | 
         | Even the example apps in the post seemed like AI slop to me.
         | Common markers are too noisy/busy (mainly repeated or rephrased
         | information). Text being a bit too big (Codex-only?).
        
           | chorkpop wrote:
           | Yes in my experience, AI designs might look okay on first
           | glance but when you really start to look you start to see
           | strange and inconsistent things. Similar to looking at
           | generated code.
        
             | mywittyname wrote:
             | You can have it fix these things. It has the tools to
             | analyze screenshots of the app and correct things like
             | formating, alignment, color, etc.
             | 
             | I've been building a personal app with Opus 4.8 over the
             | past two weeks and the design is excellent. I provided it
             | with screenshots of what I wanted, then had it build out a
             | gallery of functional UI elements (like designers do).
             | Claude built out a tool that would screenshot the app,
             | compare it to the design screenshot and automatically
             | reposition elements or update the styles to match.
             | 
             | You can also provide it with a style guideline prompt and
             | have it double check all the work it produced matches the
             | UI style guidelines before committing.
        
             | contextfree wrote:
             | Someone on Twitter dubbed it the "agentic ick"
        
       | swiftcoder wrote:
       | To me the "AI slop" mostly just looks like the last decade of
       | SaaS products.
       | 
       | Do the landing pages of auth0.com, devcycle.com, micro.com, or
       | datadog.com _not_ look like slop to other people?
        
         | deaux wrote:
         | auth0 does get close to slop. If I were them I'd definitely
         | change things up. Devcycle and Datadog are nothing like
         | generated slop. I haven't seen Fable websites yet - supposedly
         | a lot better - but Opus and GPT can't design anything even
         | close to those two. They can implement it if you give them a
         | screenshot, but that's not designing something. Micro.com shows
         | me a domain sale page.
        
           | swiftcoder wrote:
           | sorry, that was meant to be miro.com, before autocorrect
           | struck
        
         | pixl97 wrote:
         | I mean, no these don't look like AI slop. At worst they are
         | 'web slop'. But even with that said a site that looks like this
         | is what I expect these days from most businesses. I'm not
         | looking at these companies for their far out web design
         | capabilities, in fact a site that's somewhat standardized and
         | has things where we expect them is far more useful.
        
       | mywittyname wrote:
       | I've been doing this recently - working with Qt on a local app.
       | 
       | I've had good luck providing a png "design board" with all of the
       | template colors and having the first task be to build out a
       | design gallery with all of the ui widget. Then have the design
       | docs specify which component to use. Ensure that the documents
       | specify to only use pre-existing components and have a list of
       | each component and their intended use cases.
       | 
       | Of course, this learning came after seeing how awful V1 of the
       | app was. Initially, it looked really impressive, but once you
       | started clicking around it became obvious how incoherent the
       | design was.
       | 
       | Claude's new frontend-design plugin is solid for web apps in my
       | testing. My wife and I have been using it to build her an app and
       | her discerning design eye is largely impressed with what it's
       | done.
        
       | kingkongjaffa wrote:
       | Does anyone have good examples of well designed web applications
       | - not landing pages or peoples tech blogs, which are often listed
       | here on HN. But like actual applications that do a complex task
       | with the user using it as a tool.
        
         | crazysim wrote:
         | https://www.mcmaster.com/ has a reputation
        
           | dominotw wrote:
           | coulve been a pdf file
        
         | esafak wrote:
         | Linear
        
       | ramesh31 wrote:
       | Tailwind is the answer. Always pure Tailwind, not custom classes
       | + utilities. It makes a massive difference vs. stylesheets. The
       | LLM is able to actually reason about your UI in discrete chunks
       | with a semantic layer over the styling, vs. bouncing back and
       | forth between CSS/HTML and trying to reason about custom classes
       | generated on the fly.
        
       | iSnow wrote:
       | Obviously this is a personal preference, but the multiple layers
       | of beveled grey on the Qt UI is not something I like, as it
       | forces a lot of grouping on the eye where it doesn't serve any
       | purpose.
       | 
       | I would go with the original, Apple or the Win11 one. Material
       | would be good, what's with the lavender shades?
       | 
       | I always try to reduce the palette: say two background shades
       | max, no drop shadows, only as many foreground colors as needed
       | and if it seems to bland, add more bells and whistles.
        
         | kwanbix wrote:
         | I liked GTK and WIn11.
        
         | PaulHoule wrote:
         | At this point I dunno if Win11 has an "original" UI. Up until
         | Win 8 Microsoft kept introducing new widget sets. I think the
         | official answer for how you are supposed to develop desktop
         | apps is "use Electron" so far as I can tell... or better yet
         | make a web application.
        
       | stabbles wrote:
       | This begs for a modern version of https://csszengarden.com/,
       | where the CSS is generated by different LLMs and prompts.
        
         | sevenseacat wrote:
         | that'd be awesome
        
         | fractallyte wrote:
         | llmzengarden?
        
       | mft_ wrote:
       | Can you quantify what it is you don't like? Like, to my eyes
       | 'original' is fine - and it's very similar to 'QT' expect with
       | rounded corners and brighter colours.
        
         | properbrew wrote:
         | I find it such a hard thing to quantify, I know it's not
         | helpful but you can just feel the slop seep through.
         | 
         | I'm not sure if it's because I've iterated through so many
         | sites that LLMs have produced that "slop" is instantly
         | recognisable and it just feels soulless.
         | 
         | Not like web pages ever had a soul, but it's not there on the
         | generic LLM generated sites.
        
           | smnplk wrote:
           | Imagine you get this original version from a frontend guy pre
           | AI , would you still see slop seep through ?
        
             | emsixteen wrote:
             | I'd probably just accept that I'd hired them through
             | fiverr.
        
             | HughParry wrote:
             | I'd probably think it looked alright.
             | 
             | I think it's the fact that my eyes have been blasted with a
             | certain visual 'vibe', and I've come to associate it with
             | apps that are, on average, a bit lazy
        
       | LucidLynx wrote:
       | >> Slop is not a distinct style, it can be overlaid on top of
       | many others. Even when I got it to make a page to look like X, it
       | looked like X with slop.
       | 
       | Today, I can visit a website and instantly tell it was generated
       | using LLMs and agents from A to Z:
       | 
       | 1. Everything is in blue or mauve gradient, with a white
       | background, and a single JavaScript-heavy page that lags as soon
       | as you scroll a little.
       | 
       | 2. There are always a ton of 404 pages.
       | 
       | 3. Third, the HTML comments often expose credentials and to-do
       | lists--sometimes even right above the login page (true story...).
       | 
       | This kind of website is a hard pass for me, and I add the company
       | (and its founders) to my personal blacklist of people and
       | companies I'll never use anything from.
        
         | jstummbillig wrote:
         | I don't think that is true, in the way that it always wasn't:
         | How would you be able to tell when it's done properly?
         | 
         | Think WordPress installations: Depending on how it's done you
         | can either tell at a glance (probably ~90% of WP installations
         | at some points in time) or you have no clue until you look at
         | the html source.
         | 
         | Of course, when given the option to not do it properly is
         | always alluring and then you can tell.
        
         | deaux wrote:
         | So you can tell for maybe 20% of websites that have been
         | generated by LLMs over the last few months.
        
       | m00dy wrote:
       | design.md
        
       | sevenseacat wrote:
       | I had to read the post about five times and still didn't see the
       | link to the actual examples - I actually had to view source to
       | see the URL.
       | 
       | I like the idea - all of the designs are pretty meh though. If I
       | had to pick one, I'd pick the HIG one (apart from that cursed
       | glass effect on scroll) and then probably the Win11 one.
        
         | toppy wrote:
         | "You can check some of the results out here" in Qt section
        
       | rafram wrote:
       | All of these look quite terrible to my eyes. None of them really
       | resemble the classic AI slop landing page, either (of which this
       | [1] is a decent illustration). I'm no huge fan of that style, but
       | it's at least readable and functional, and thus better than the
       | results you got by a mile.
       | 
       | It seems like you were starting with an existing HTML file you
       | asked it to redesign. Generating from scratch with strict
       | guidelines could be more representative.
       | 
       | [1]: https://vorpus.github.io/performativeUI/
        
         | duffycommaryan wrote:
         | Agree. I find this route reliably produces better results. Not
         | sure I understand why though. Intuitively I'd think the models
         | would be able to do approximate designs with higher fidelity
         | using code as the primary reference.
        
       | petercooper wrote:
       | If you're just having fun with it, there are a whole bunch of
       | other things that produce interesting options, like asking it to
       | theme according to a movie (think _Clockwork Orange_ ,
       | _Backrooms_ , anything with a strong aesthetic), or throw
       | screenshots and photos at it and use it as a "design system"
       | (magazine/print layouts can work well with this on stronger
       | models).
        
       | bronlund wrote:
       | I donno. They all look ugly.
       | 
       | When making small tools for myself, I just tell it to use Svelte
       | and then wrap it up using Tauri - no graphical cues whatsoever.
       | And they usually comes out pretty good by my taste.
        
         | dewey wrote:
         | That's just the "original" they mentioned here without a prompt
         | (https://envs.net/~volpe/projects/ai-design.html) but these
         | ofen are easily identified as AI generated. I don't think it's
         | too bad but it's definitely a tell.
        
           | mynameisvlad wrote:
           | Is that a problem?
        
             | kordlessagain wrote:
             | HN has huge issues right now with AI generated code or
             | design.
             | 
             | I have a friend who is a graphic designer/market strategy
             | guy and he's been using Anthropic to build sites and even
             | did an agent on his own page that helps guide the user
             | through onboarding. I reviewed the code a few times and
             | gave him some tips and it looks pretty good and works
             | flawlessly.
             | 
             | He maintain a lot of customer's sites (design wise) and all
             | the customers are responsible for their own hosting and ssl
             | certs. He got tired of them calling him about expired ones,
             | so he had Claude write a script and use Agentmail to notify
             | him when one expires.
             | 
             | A few of them were needing updating when he wrote it, and
             | when I reviewed it (with Claude Fable) it discovered that
             | in the event they were all up-to-date, it wouldn't email
             | him. Other than that, it works perfectly and runs on his
             | machine on a schedule.
             | 
             | This morning he had it write a script to monitor his
             | computer for load, after having issues with Adobe.
        
               | mschuster91 wrote:
               | > HN has huge issues right now with AI generated code or
               | design.
               | 
               | Yes, because for those of us who enjoy scrolling through
               | /new despite the deluge of spam that has always been a
               | problem, we now have to sift through not just the obvious
               | AI generated stuff that we can discard after a few
               | sentences, but also the stuff where it only becomes
               | obvious after already sinking in 10, 15 minutes of your
               | time that it is undisclosed AI slop with a touch of human
               | effort (or a non-OpenAI/Anthropic model).
               | 
               | And there have been cases here where someone submitted AI
               | vibed stuff and in the comments it became pretty obvious
               | they had _zero_ understanding of what they were doing.
               | The amount of collective time wasted in this thread is
               | absurd.
               | 
               | Personally, I'd love to see HN adopt something like
               | r/amateurradio:
               | 
               | > Moderation feels that this is the best course of action
               | in response from the community. It prevents people from
               | just shoving out stuff they vibecoded the night before
               | but allows for those apps that gain traction a chance to
               | be shared.
               | 
               | [1] https://www.reddit.com/r/amateurradio/comments/1t6n8x
               | k/updat...
        
               | 8n4vidtmkvmk wrote:
               | What year is it? If you're running a barebones server,
               | just use certbot. It'll automatically renew your certs.
               | Very easy to set up and it's been stable for years
               | without touching it.
        
       | aviperl wrote:
       | Only a small anecdote, but I'm 2 projects into telling Claude to
       | "make it look like Google podcasts" and getting satisfactory
       | results. Still smells like llm in parts, but overall it is not
       | screaming low effort.
        
       | kvasserman wrote:
       | I thought that AI would at least be good at 2 things: writing
       | (text) and doing UI. It's not good at either. Text it generated
       | reads like slop and UI it creates looks like slop. The way I
       | approach it now is this: for text, I have to write it myself and
       | only use AI to check grammar and catch weirdly phrased passages.
       | For UI, it's like with the rest of the code. You have to stay on
       | the top of it and keep demanding changes to match your
       | vision/architecture/taste until it gets it close to what you
       | want. In both cases, not knowing what "good" looks like is a real
       | problem, because AI definitely has no idea.
        
         | XorNot wrote:
         | I really just want someone to make a decent point and click
         | design library. I don't want to steward an amateur coder I just
         | want to draw exactly what I want out of toolkit of good enough
         | components.
         | 
         | Give me VB6 or whatever for the web.
        
       | high_byte wrote:
       | on the other hand steve jobs would've called Qt human-slop
       | 
       | guess it's a matter of taste
        
       | LordDragonfang wrote:
       | On the matter of being without taste -- which I assume the author
       | is using as a self-derogatory descriptor for not having skill in
       | UI design -- the styling of links on this page could use some
       | change. The link color is so close to the body color that I
       | initially thought there _weren 't_ any links, and scrolled trying
       | to find the examples. You can't both remove the underline and
       | have such a low contrast font color, it's bad UX.
       | 
       | (For the record, even though I don't mind qt, I think this
       | particular example still comes across as slop because of the
       | overuse of gradients on buttons and headings. In general, a lot
       | of these suffer from overuse of gradients, but OP appears to just
       | be averse to border-radius)
        
       | kstenerud wrote:
       | TLDR: Once a design gets old enough that LLMs can reproduce them,
       | they are now "slop".
        
         | ajmurmann wrote:
         | This seems to be a new iteration of what IMO made frontend work
         | somewhat painful for almost the entire time I've been building
         | software. It used to take the form that people did something
         | with html that it wasn't designed to do. That thing looked cool
         | and so everyone wanted it. This lead to pain and the perception
         | that the tool is inadequate. So we eventually got CSS. And it
         | continued there. Someone figured out a way to get cool
         | dropshadows and rounded corners. These were cumbersome to
         | implement. And so on.
        
       | Xotic007 wrote:
       | Makes sense. Slop is basically what you get when there's nothing
       | specific to copy and so the AI it just averages every web style
       | together. Qt works because there's really only one way Qt
       | looks.Modern web has a million versions of everything so you
       | average all that and get slop.
        
       | unleaded wrote:
       | This is mostly the fault of the model, a lot of them have been
       | trained to generate HTML in a specific style. Claude's is pretty
       | distinct for example, I think the new DeepSeek copies it. Some of
       | them can generate more humanlike HTML like Kimi K2 IIRC, which I
       | feel is the model with the least amount of post-training in
       | general.
       | 
       | It's necessary if you don't want it to generate HTML with images
       | and other assets you don't have of course, that's why they use
       | emojis or meticulously handcrafted SVGs, or WebAudio synthesized
       | sound which pretty much no humans did before.
        
       | solidasparagus wrote:
       | I think the slop part is just what you get when you inject no
       | opinions and put in no effort to apply taste (which you probably
       | have and/or could develop). No care is put in. It looks generic
       | and sloppy because it is generic and sloppy. You might have
       | preferences over which generic and sloppy style is preferred, but
       | at the end of the day a UI built without effort is going to look
       | like what it is.
       | 
       | But if it functions fine and you don't have taste or want to be
       | opinionated, why do you care?
        
       | tamimio wrote:
       | Those aren't "slop", those are exactly what non webdev used to
       | see in the past decade, now that webdevs are seeing it done
       | without them doing it and everywhere, the reality check hit them
       | hard. Gtk/qt UI feels like duct tape toys even before AI,
       | material is so tasteless but years ago it was the "de facto" in
       | any design or icons set, most front end ui/ux are literally copy
       | paste of the same template and components, even before AI. Imo
       | only some old apple and windows vista where the UI was actually
       | pleasant to see and interact with.
        
       | lherron wrote:
       | You really have to a) use Opus and b) use the frontend-design
       | skill for decent results.
       | 
       | https://github.com/anthropics/claude-code/blob/main/plugins/...
        
         | smusamashah wrote:
         | I have seen so many brown sites that look all the same, all
         | designed by this thing most likely. So no.
        
           | taimaishuzzzz wrote:
           | claude slop :D
        
           | Retr0id wrote:
           | Agreed. It's not that the designs it produces are _bad_
           | necessarily, they 're just very same-y. People often talk
           | about the bootstrap era, but that wasn't as bad because
           | bootstrap wasn't so strongly associated with low-effort slop
           | projects (low-effort on the frontend maybe, but not the
           | project as a whole).
        
             | re-thc wrote:
             | > but that wasn't as bad because bootstrap wasn't so
             | strongly associated with low-effort slop projects (low-
             | effort on the frontend maybe, but not the project as a
             | whole)
             | 
             | They were, at least for that era. Just maybe not at AI-
             | scale.
        
               | PaulHoule wrote:
               | Like you had to know a little HTML in the bootstrap era.
               | I made what I thought was a pretty nifty landing page but
               | I got endless complaints because "it looked like
               | bootstrap"
        
             | sublinear wrote:
             | The comparison is pretty accurate though. The moment anyone
             | dared to stray from the bootstrap defaults is when the
             | whole thing would go to shit.
             | 
             | Every steaming pile said less about the development effort
             | and so much more about the project management. This same
             | boneheaded top-down approach is why AI isn't working for
             | anyone without being willing to pour as much effort into
             | babysitting as just writing the damn code yourself.
             | 
             | Old adages continue to ring true and as loud as ever.
             | There's no such thing as a free lunch.
        
         | duffycommaryan wrote:
         | The frontend-design skill defeats its own purpose imo. The
         | design equivalent of "it's not x, it's y."
        
           | tclancy wrote:
           | It's load-bearing though.
        
             | airstrike wrote:
             | You just need a few more smoke tests and you'll be fine.
        
         | stefan_ wrote:
         | I keep getting Claude telling me to "use the frontend-design
         | skill!", and this is it?
         | 
         | > NEVER use generic AI-generated aesthetics like overused font
         | families (Inter, Roboto, Arial, system fonts), cliched color
         | schemes (particularly purple gradients on white backgrounds),
         | predictable layouts and component patterns, and cookie-cutter
         | design that lacks context-specific character.
         | 
         | > brutally minimal, maximalist chaos, retro-futuristic,
         | organic/natural, luxury/refined, playful/toy-like,
         | editorial/magazine, brutalist/raw, art deco/geometric,
         | soft/pastel, industrial/utilitarian
         | 
         | > React, Vue
         | 
         | Sorry, but this is garbage.
        
           | PaulHoule wrote:
           | For years I would use free fonts and spend hours picking them
           | out and getting depressed because they all had something
           | wrong with them.... You get what you pay for.
           | 
           | For a recent project I really liked a font which was in the
           | Adobe Fonts collection and when I had to set stuff in that
           | font with Pillow I gladly bought the font from the foundry
           | because it looks great and saves hours of searching for a
           | "free" font, that is "free" as in puppy.
        
           | kbelder wrote:
           | "make unexpected choices that feel genuinely designed for the
           | context."
           | 
           | What is it supposed to do when fed instructions like this?
        
             | esperent wrote:
             | I think it's very clear what it's _supposed_ to do from
             | that text. Just read it at face value.
             | 
             | Whether it does anything useful or not is another matter. I
             | don't think Anthropic or anyone else is doing evals on
             | these skills, and for something subjective like design that
             | would be especially hard anyway.
             | 
             | In other words, does this skill actually change the designs
             | you get out in a positive way, consistently? Who knows? But
             | it's certainly good marketing for Anthropic that whenever
             | agentic web design gets brought up, someone will definitely
             | mention this skill and confidently claim that they get
             | better results by using it, without anything except social
             | proof to back that up.
        
           | Exoristos wrote:
           | Everyone should read through the (very short) skill file. Are
           | we supposed to be this naive or dimwitted? LLM marketing is a
           | transparent swindle at this point.
        
           | hypfer wrote:
           | I've been wondering for a while if ignoring most of that
           | bubble and whatever it cooks up might be a wrong move on my
           | part.
           | 
           | Glad to see that it's just noise.
           | 
           | I suppose the biggest effects these skills have is to prime
           | the user to expect something positive.
           | 
           | Actually kinda like what we do with LLMs. Just put a word in
           | their context window and they suddenly start behaving
           | different because probabilities changed.
        
         | viccis wrote:
         | I've had better results with this, when it comes to functional
         | UIs rather than marketing sites:
         | https://github.com/Dammyjay93/interface-design
         | 
         | Found it on reddit after Claude produced the lamest looking
         | generic forms for all the pages on a project I had it build.
         | This did a pass over it and basically fixed it all one shot.
        
           | leptons wrote:
           | >Apply the squint test to your work:
           | 
           | >Blur your eyes or step back >Can you still perceive
           | hierarchy? >Is anything jumping out at you?
           | 
           | Telling an eyeless clanker to "blur your eyes" is just so
           | ridiculous. "Is anything jumping out at you?" That's quite a
           | thing for a machine to reason about, and reads like a waste
           | of tokens. I'm not sure who is writing these things, but they
           | seem rather clueless.
           | 
           | Does it work? Maybe. I'm just really skeptical after reading
           | through that repo that any of this leads to actually better
           | user interfaces.
           | 
           | I'm pretty sure I'd have better luck just telling the LLM
           | explicitly what I want, because experience in UI/UX is still
           | better than what an LLM would slop out on its own.
        
           | gunapologist99 wrote:
           | Looking at the examples on that page: Claude _really_ is in
           | love with browns and oranges, isn 't it.
        
         | lherron wrote:
         | "Redesign the site using frotend-design skill"
         | 
         | https://race-to-270.vercel.app/
        
           | a_t48 wrote:
           | Why is everything so....wide?
        
         | woadwarrior01 wrote:
         | > Remember: Claude is capable of extraordinary creative work.
         | Don't hold back, show what can truly be created when thinking
         | outside the box and committing fully to a distinctive vision.
         | 
         | Manifestation for LLMs. :)
        
           | nate wrote:
           | Stuart Smalley (snl) must have written it.
           | https://www.youtube.com/watch?v=HMRX-Wj2WOk
        
         | Rastonbury wrote:
         | Try this if you have access to Claude Design, go to sites you
         | like, grab the html/css and a few screenshot and ask it to
         | build a project, it makes an almost 1:1 reproduction. place
         | those files into ur frontend project
        
         | brinki wrote:
         | frontend-design skill was a game changer to me, especially for
         | copying styles from websites i like
        
       | nozzlegear wrote:
       | I kinda liked the Original, HIG and Windows 11 versions the most.
       | When I think "AI slop" (in terms of web design), I think dark
       | theme, rich purples and vibrant hues, huge headings, etc. The
       | SaaS one kind of has that with the purples and vibrant hues; it
       | easily looks the "sloppiest" to my eye.
       | 
       | Personal preferences I suppose.
        
         | the_lucifer wrote:
         | > I think dark theme, rich purples and vibrant hues, huge
         | headings, etc.
         | 
         | Don't forget the thin and tall serif fonts, with one singular
         | italicized word in the title.
        
       | jjcm wrote:
       | I'll share my results / my approach. Here are three designs from
       | the prompt->design thing I'm working on:
       | 
       | https://image.non.io/10037610-e35e-44b0-b5c6-69d8fb772109.we...
       | 
       | https://image.non.io/dcf067bc-e296-4744-9b36-2b882f3d791d.we...
       | (same as above, but with your simplified map)
       | 
       | https://image.non.io/94fdfb04-c57d-4b81-8d53-7b0f707e4d63.we...
       | 
       | I've found that starting using diffusion to render your creation,
       | then using a LLM to build from the image creates much less of a
       | slop feel than just starting out with a LLM. You wouldn't tell a
       | construction crew to just build you a house without an
       | architectural plan, so why tell a LLM what visual result you want
       | without a visual guide?
       | 
       | my thing is diffui.ai if you want to check it out. It's basically
       | a harness for diffusion models to generate UI, as well as agent
       | integration for handoff.
        
         | tbreschi wrote:
         | This is an interesting yet simple approach. To the OP's
         | original question, how might you abstract this into a "design
         | system" that can be applied to their other projects?
        
         | fireant wrote:
         | That's really nice. Have you tested if it works well with
         | longer and more detailed prompts? For example adding more whole
         | product specs and so on. It would be nice to generate a design
         | system from generated UI you like instead of recreating that UI
         | directly.
        
       | jupp0r wrote:
       | Just have your agent use an existing design system. They provide
       | coherence and many styles to choose from (and customization if
       | you really need that for your personal use). I wouldn't expect
       | agents to invent a coherent component library from scratch for
       | every project. It's a solved problem. I'd personally just use
       | something very popular like MUI and be done.
        
       | evenman02 wrote:
       | Looks like there is a bug in the "Find State" dialog. If you
       | search "AR" for Arkansas and press the "Set R" or "Set D", it
       | toggles the Arizona state count, not Arkansas
        
       | pattilupone wrote:
       | Similarly, I've gotten a few reasonable results by asking for
       | Microsoft Office 2007 style or the Windows Vista file explorer,
       | stuff like that.
        
       | willchis wrote:
       | What about a backend that prompts the LLM at runtime and
       | generates a new frontend for every user? It'd be like A/B
       | (C/D/E/F..) testing with no possible way to validate the results
       | or fix bugs. Somebody make me their CTO, quick.
        
       | cute_boi wrote:
       | My eyes are so sharp i can easily tell which one is slop coded
       | whether it is QT or GTK style theming lol.
        
       | flo_r wrote:
       | Tried macOS HIG for the same reason and got similar results, less
       | slop, more structure. I think what's happening is that the model
       | has a very specific grammar to pull from instead of averaging
       | over everything web-related it's ever seen. The SaaS one is
       | interesting as a control, it's essentially asking for the average
       | of all modern web UI, so you get exactly that.
        
       | derefr wrote:
       | I'd be curious to see a version prompted to recapitulate the
       | style of a Windows 9x app.
       | 
       | Everyone these days seems to fondly recall win9x as the last era
       | when there was an actual visual "system" that applications
       | actually obeyed (...or rather, that every app was forced into
       | obeying, since Windows just wasn't very extensible to performant
       | custom third-party controls until DirectDraw came along. But I
       | digress.) I wonder whether LLMs can build something that actually
       | obeys those rules (i.e. composes everything out of a hierarchy of
       | [simulacra of] first-party W95-era GDI controls -- think
       | "Minesweeper is a grid of buttons with icons on them", that kind
       | of thing), rather than just vaguely looking like W95.
        
       | psygn89 wrote:
       | You went from slop to outdated (as far as looks are concerned).
       | But hey, what's old is new again, maybe we'll come full circle
       | again.
        
       | LZ_Khan wrote:
       | I think what makes something look like slop is rounded corner
       | cards with slight shadow, and sans serif font.
       | 
       | Also full caps / overemphasis on text that doesn't need it. For
       | example "DEMOCRAT" and "REPUBLICAN" in this example.
        
       | libeclipse wrote:
       | > Only one generation stuck out to me. Simply asking it to make
       | it look like a Qt app - to my tasteless eyes - removed almost all
       | feeling of slop. You can check some of the results out
       | [here](https://envs.net/~volpe/projects/ai-design.html).
       | 
       | All of these examples sites are broken on mobile for me.
        
       | aireview_pro wrote:
       | On the practical tooling side -- I built a service that does on-
       | demand AI code review (aireviewpro.loca.lt). Interesting
       | observation: the model is much better at catching security issues
       | than performance bugs, probably because security patterns are
       | more well-defined in training data.
        
       | SamDc73 wrote:
       | I think the original looks the best and by a large margin
        
       | AmareshHebbar wrote:
       | This makes perfect sense. Qt has very clear and strict design
       | rules. Standard web design has too many options. When the AI has
       | too many options, it just guesses and makes a mess. Forcing a
       | desktop style fixes that
        
       | george_max wrote:
       | Most of them don't look amazing, but I like the GTK version the
       | most -- even though it looks slightly outdated.
        
       | jb_briant wrote:
       | I believe the ideal solution would be to take a genAI image from
       | gpt-image2 and transform it onto a pseudo-deterministic layout.
       | 
       | Did anyone tried a non-naive approach, aka throwing the image
       | with a simple "rebuild it" prompt ?
        
       | atoav wrote:
       | I decided to tell the LLM to not generate any CSS for a web
       | frontend I am working on. It is just not worth the hassle and
       | doing it myself is actually a way to think about usability and
       | design in a valuable way, that flows back into how I want the
       | whole service to be structured.
       | 
       | The design coming out of a LLM may be okay if you have nothing to
       | do with design and can't program CSS, I just see a deeply
       | inconsistent mess.
       | 
       | I am convinced well designed software has to be thought out from
       | the user perspective. And if I am the one to commandeer a LLM,
       | designing myself is part of thinking about what I want.
        
       | Karliss wrote:
       | Did anyone commenting about Qt and how it makes sense actually
       | looked at the result?
       | 
       | I don't think any of Qt default themes in last 10-15 years have
       | looked anything close to that. With all those gradients and gray
       | rectangular boxes it's more like a parody of early 2000s x11
       | theming and Flash based UI frameworks. My personal expectation
       | when hearing QT style would be more like the builtin Fusion
       | style.
       | 
       | If you ignore the central part with gradients, right side with
       | square 3d boxes look a bit like classic win32 style (which would
       | also be what QT used on windows by default) but you wouldn't
       | normally end up with so many nested raised 3d boxes (or visible
       | nested boxes in general). Buttons (and other clickable
       | subcomponents) are raised, tabs are raised, but UI group elements
       | have more of recessed border and you would use it sparingly.
       | Often you would have just a separator line or empty space for
       | grouping elements in flatter UI hierarchy.
       | 
       | Qt is GUI framwework for C++. How would having a bunch of C++
       | code containing barely any styling in training material help
       | styling a website? Also the whole point is that it's a style that
       | you don't recreate it hundred times it's what you get
       | automatically by letting the GUI framework and theme engine do
       | it's work. The modern Qt with Qt Quick/QML and it's flavor of CSS
       | is closer to web development but those kind of Apps lack any kind
       | of characteristic QT style since the authors are more likely to
       | build the styling from scratch (resulting in one of those UIs
       | with random image in background and hardly recognizable widgets)
       | or based on builtin Qt versions of Google/Windows/Apple style
       | guides. Wouldn't expect any modern QML based app to look like the
       | obtained "Qt" style. In the traditional desktop apps based on
       | QtWidgets, you can customize the style with css but the hard
       | coded logic within the theming engine (implemented as native dll)
       | is equally important for the look, not everything is is defined
       | by css. You have to do either very little customization (minor
       | styling for individual special elements maybe a color pallet
       | swap) or override everything, otherwise it's easy to end up with
       | ugly, broken result. Typical problems being Qt changing default
       | base theme based on platform, theme engine switching to fallback
       | rendering path once you override certain style properties.
       | 
       | Another important aspect of the classic desktop look which
       | doesn't really translate well to websites is the set of widgets.
       | Frameworks like Qt(widgets) provide reasonably wide range of
       | widgets and you would use them as is. Unless you really needed it
       | rarely would you create a widget from scratch or recreate what's
       | already available. You wouldn't recreate a button, checkbox or a
       | dropdown(combobox) using bunch of divs which can't be said about
       | the modern web design. You might customize the behavior of
       | builtin widget with subclassing or by combining multiple builtin
       | widgets. The API for drawing custom widget from scratch is a pain
       | and using it correctly to properly integrate with theme engine is
       | even bigger one.
        
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