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[32]Close binspamdupenotthebestofftopicslownewsdaystalestupid freshfunnyinsightfulinterestingmaybe offtopicflamebaittrollredundantoverrated insightfulinterestinginformativefunnyunderrated descriptive typodupeerror [33]Sign up for the Slashdot newsletter! OR [34]check out the new Slashdot job board to browse remote jobs or jobs in your area Do you develop on GitHub? You can keep using GitHub but automatically [35]sync your GitHub releases to SourceForge quickly and easily with [36]this tool so your projects have a backup location, and get your project in front of SourceForge's nearly 20 million monthly users. It takes less than a minute. Get new users downloading your project releases today! [37]× 173805068 story [38]United States [39]TikTok Sues US Government Over Law Forcing Sale or Ban [40](nytimes.com) [41]5 Posted by msmash on Tuesday May 07, 2024 @12:10PM from the breaking-news dept. Less than two weeks after President Biden signed a bill that will force TikTok's Chinese owner, ByteDance, to [42]sell the popular social media app or face a ban in the United States, TikTok said it [43]sued the federal government on Tuesday, arguing the law was unconstitutional. From a report: TikTok said that the law violated the First Amendment by effectively removing an app that millions of Americans use to share their views and communicate freely. It also argued that a divestiture was "simply not possible," especially within the law's 270-day timeline, pointing to difficulties such as Beijing's refusal to sell a key feature that powers TikTok in the United States. "For the first time in history, Congress has enacted a law that subjects a single, named speech platform to a permanent, nationwide ban, and bars every American from participating in a unique online community with more than one billion people worldwide," the company said in the 67-page petition it provided, which initiates the lawsuit. "There is no question: The act will force a shutdown of TikTok by Jan. 19, 2025." TikTok is battling for its survival in the United States, with the fight set to play out primarily in courts over the next few months. While lawmakers who passed the bill have said the app is a national security threat because of its ties to China, the courts must now weigh those concerns against TikTok's argument that a sale or ban would violate the First Amendment free-speech rights of its users and hurt small businesses that owe their livelihood to the platform. apply tags__________ 173804828 story [44]News [45]US, UK Police Identify and Charge Russian Leader of LockBit Ransomware Gang [46](techcrunch.com) [47]1 Posted by msmash on Tuesday May 07, 2024 @12:00PM from the how-about-that dept. The identity of the leader of [48]one of the most infamous ransomware groups in history has finally been revealed. From a report: On Tuesday, a coalition of law enforcement led by the U.K.'s National Crime Agency announced that Russian national, Dmitry Yuryevich Khoroshev, 31, is [49]the person behind the nickname LockBitSupp, the administrator and developer of the LockBit ransomware. The U.S. Department of Justice also announced the indictment of Khoroshev, accusing him of computer crimes, fraud and extortion. "Today we are going a step further, charging the individual who we allege developed and administered this malicious cyber scheme, which has targeted over 2,000 victims and stolen more than $100 million in ransomware payments," Attorney General Merrick B. Garland was quoted as saying in the announcement. According to the DOJ, Khoroshev is from Voronezh, a city in Russia around 300 miles south of Moscow. "Dmitry Khoroshev conceived, developed, and administered Lockbit, the most prolific ransomware variant and group in the world, enabling himself and his affiliates to wreak havoc and cause billions of dollars in damage to thousands of victims around the globe," said U.S. Attorney Philip R. Sellinger for the District of New Jersey, where Khoroshev was indicted. apply tags__________ 173804616 story [50]Movies [51]Marvel Will Release No More Than Three Movies and Two Shows Per Year, Bob Iger Says [52](variety.com) [53]29 Posted by msmash on Tuesday May 07, 2024 @11:20AM from the how-about-that dept. Disney CEO Bob Iger says the company is [54]shrinking the MCU with a new mission to drop the number of Marvel TV series to two a year and the film output to no more than three movies per year. The comment follows Iger conceding last year that Marvel had [55]diluted audience's focus by making too many TV shows. From a report: Iger said this is part of Disney's overall strategy to reduce output and focus on quality, a strategy "that's particularly true with Marvel." "We're slowly going to decrease volume and go to probably about two TV series a year instead of what had become four and reduce our film output from maybe four a year to two, or a maximum of three," the Disney CEO said during the company's quarterly earnings call Tuesday. "And we're working hard on what that path is." Iger says Marvel has "a couple of good films in '25 and then we're heading to more 'Avengers,' which we're extremely excited about," adding: "Overall, I feel great about the slate. It's something that I've committed to spending more and more time on. The team is one that I have tremendous confidence in and the IP that we're mining, including all the sequels that we're doing, is second to none." apply tags__________ 173804496 story [56]Apple [57]Apple Unveils Redesigned iPad Pro with OLED Display and M4 Chip [58]32 Posted by msmash on Tuesday May 07, 2024 @10:42AM from the feed-and-speed dept. Apple [59]revealed its refreshed iPad Pro lineup at its "Let Loose" virtual event Tuesday, featuring a slimmer design, OLED displays, and the company's [60]latest M4 chip. The new 13-inch and 11-inch models boast enhanced brightness, color saturation, and contrast, with the 13-inch model measuring just 5.1 millimeters thick, making it Apple's thinnest device ever. The M4 chip, which powers the new iPad Pros, delivers a 50% faster CPU and improved efficiency compared to the previous-gen M2 chip. Apple has also introduced updated accessories, including a redesigned Magic Keyboard with an aluminum palm rest and function key row, and the Apple Pencil Pro with squeeze gestures, Find My location tracking, and haptic feedback. The switch to OLED technology ensures consistent display quality across both iPad Pro sizes, addressing the previous disparity between the 12.9-inch Mini LED model and the smaller, traditional-screen version. The base storage for both models is now 256GB, with prices starting at $999 for the 11-inch and $1,299 for the 13-inch. Both are available for preorder today and will be available in stores next week. apply tags__________ 173804074 story [61]XBox (Games) [62]Microsoft Shuts Down Arkane Austin, Tango Gameworks, and More in Devastating Cuts at Bethesda [63](ign.com) [64]22 Posted by msmash on Tuesday May 07, 2024 @10:00AM from the tough-luck dept. Wesley Yin-Poole, reporting for IGN: Microsoft has [65]closed a number of Bethesda studios, including Redfall maker Arkane Austin, Hi-Fi Rush and The Evil Within developer Tango Gameworks, and more in devastating cuts at Bethesda, IGN can confirm. Alpha Dog Studios, maker of mobile game Mighty Doom, will also close. Roundhouse Games will be absorbed by The Elder Scrolls Online developer ZeniMax Online Studios. On Redfall, the disastrous vampire co-op game will now not receive promised updates as Microsoft has ended all development on the game. Microsoft said Redfall will remain online to play, and it will provide a "make-good" offer for those who bought the Hero DLC. In an email to staff sent by Matt Booty, head of Xbox Game Studios, Microsoft blamed the cuts on a "reprioritization of titles and resources." apply tags__________ 173800774 story [66]Microsoft [67]Ten Years Ago Microsoft Bought Nokia's Phone Unit, Then Killed It As a Tax Write-Off [68](theregister.com) [69]57 Posted by [70]BeauHD on Tuesday May 07, 2024 @06:00AM from the bad-management-meets-bad-software dept. The Register provides a retrospective look at how Microsoft "[71]absorbed the handset division of Nokia" ten years ago, only to kill the unit two years later and write it off as a tax loss. What went wrong? "It was a fatal combination of bad management, a market evolving in ways hidebound people didn't predict, and some really (with a few superb exceptions) terrible products," reports The Register. From the report: Like Nokia, Windows Mobile's popularity peaked in 2007, then started to drop away. The iPhone was the tech item of choice for fashionistas, Blackberry was seen as essential for serious business, and Android -- with Google as its new owner -- was gaining traction. Microsoft by that time had a new CEO in Steve Ballmer, who completely and famously failed to see the shifting sands in the mobile market. He dismissed the iPhone as a threat to what he thought was Windows Mobile's unassailable market position, and was roundly mocked for it. So the scene was set for a mobile standards war, and Steve Ballmer staked his professional pride on winning it. Microsoft recruited Nokia to help out. [...] Under [Executive VP of Microsoft Stephen Elop's] leadership, a closer working relationship with Microsoft was a given -- but in 2013 Redmond announced it was going the whole hog and buying Nokia's handset business outright for $7.2 billion. The deal was done in April 2014, a decade ago from today. Microsoft also got a ten-year license on Nokia's patents and the option to renew in perpetuity. It also got Elop back, as executive vice president of the Microsoft Devices Group. That meant stepping down as CEO of Nokia, for which he trousered an 18.8 million bonus package -- a payoff the Finnish prime minister at the time called "outrageous." Nokia retained its networking business in Finland. It purchased Siemens' half of the Nokia Siemens Networks joint venture and renamed in Nokia Networks. The Nokia board rolled the dice again on hiring another non-Suomi manager, Rajeev Suri, and this time hit a double D20 in D&D terms. When Ballmer stepped down from the helm at Microsoft in 2014 -- shortly before the Nokia deal completion -- he left a hot mess to deal with. His plan had been to develop the mobile operating system in conjunction with Windows 10, and Windows Mobile 10 was supposed to be a part of a unified code environment. While Windows 10 on the desktop wasn't a bad operating system, Windows Mobile 10 really was. The promised synergy just didn't happen -- it was power-hungry, clunky, and about as popular as a rattlesnake in a pinata. It was this mess that Satya Nadella faced when he took over the reins. Nadella was never very keen on the phone platform and spent more time in press conferences talking about cricket or the cloud than Microsoft's mobile ambitions. It was clear to all that this really wasn't working. Elop was laid off by Redmond a year later. It was clear that Windows Mobile wasn't going to work. Android and iOS were drinking Microsoft's milkshake, and Redmond realized the game was up. Microsoft started shedding mobile jobs -- both in Finland and Redmond. While mobile was still publicly touted as the way forward for Microsoft with Ballmer gone, the impetus wasn't there and support for the mobile OS shriveled. In 2015 Microsoft declared it was writing off $7.6 billion on the Phone Hardware division as "[72]goodwill and asset impairment charges" -- $400 million more than it had originally paid for the Finnish firm. Nokia bought European networking giant Alcatel-Lucent in a $16.7 billion deal in 2015. Around the same time, Suri announced a move into tablets, since it had a non-compete agreement with Microsoft on mobiles. Meanwhile a bunch of former Nokia execs who'd fled Elop and Microsoft had started a mobile biz of their own: HMD. It was Finnish, but outsourced production to Foxconn in China, and was planning to make cheapish Android devices. In 2016 Microsoft sold its mobile hardware arm to HMD for an undisclosed -- but probably not large -- sum. Nadella clearly wanted out of the whole business and the Finnish startup concentrated on selling good-enough Android smartphones to Nokia's traditional cheap markets. apply tags__________ 173800630 story [73]Space [74]Boeing Starliner's First Crewed Mission Scrubbed [75](techcrunch.com) [76]38 Posted by [77]BeauHD on Tuesday May 07, 2024 @03:00AM from the safety-first dept. "Out of an abundance of caution," Boeing says its historic Starliner launch [78]has been postponed, citing an issue with the oxygen relief valve on the Atlas V rocket's upper stage. It was expected to launch tonight at 10:34 p.m. ET. TechCrunch reports: There are backup launch opportunities on May 7, 10 and 11. After years of delays and over $1 billion in cost overruns, the mission is set to be Boeing's first attempt to transport astronauts to the International Space Station. Once the issue is resolved with the upper stage, the United Launch Alliance Atlas V will carry the CST-100 Starliner capsule to orbit along with the two onboard astronauts -- Butch Wilmore and Sunny Williams -- from Florida's Cape Canaveral at 10:34 PM local time Monday evening. The mission also marks the first time ULA's Atlas will carry crew. The rocket boasts a success rate of 100% across 99 missions. (ULA is a joint venture of Boeing and Lockheed Martin.) The astronauts would now dock at the station at the earliest on Thursday, where they would remain for at least eight days. The two astronauts will return to Earth in the capsule no earlier than May 16. If all goes to plan, Boeing will be able to finally certify its Starliner for human transportation and begin fulfilling the terms of its $4.2 billion NASA astronaut taxi contract. That contract, under the agency's Commercial Crew Program, was awarded in 2014. Elon Musk's SpaceX was also granted a contract under that program, for its Crew Dragon capsule, and has been transporting astronauts to and from the ISS since 2020. apply tags__________ 173800584 story [79]Iphone [80]Apple's iPhone Spyware Problem Is Getting Worse [81](wired.com) [82]43 Posted by [83]BeauHD on Monday May 06, 2024 @11:30PM from the PSA dept. An anonymous reader quotes a report from Wired: In April, Apple sent notifications to iPhone users in 92 countries, [84]warning them they'd been targeted with spyware. "Apple detected that you are being targeted by a mercenary spyware attack that is trying to remotely compromise the iPhone associated with your Apple ID," the notification reads. Users quickly took to social media sites including X, trying to work out what the notification meant. Many of those [85]targeted were based inIndia, but others in Europe also [86]reported receiving Apple's warning. Weeks later, little is still known about the latest iPhone attacks. Former smartphone giant Blackberry, now a security firm, has released research indicating they are linked to a Chinese spyware campaign dubbed "LightSpy," but Apple spokesperson Shane Bauer says this is inaccurate. While Apple says the latest spyware notifications aren't linked to LightSpy, [87]the spyware remains a growing threat, particularly to people who may be targeted in Southern Asia, according to Blackberry's researchers. Described as a "sophisticated iOS implant," LightSpy first emerged targeting Hong Kong protesters in 2020. However, the latest iteration is much more capable than the first. "It is a fully-featured modular surveillance toolset that primarily focuses on exfiltrating victims' private information, including hyper-specific location data and sound recording during voice over IP calls," the researchers wrote. April's warnings were not the first time Apple has issued notifications of this kind. The iPhone maker has sent out alerts to people in over 150 countries since 2021 as spyware continues to target high-profile figures across the globe. Spyware can be weaponized by nation-state adversaries -- but this is relatively rare and expensive. Its deployment is typically highly targeted against a very specific group of people, including journalists, political dissidents, government workers, and businesses in certain sectors. "Such attacks are vastly more complex than regular cybercriminal activity and consumer malware, as mercenary spyware attackers apply exceptional resources to target a very small number of specific individuals and their devices," Apple [88]wrote in an advisory in April. "Mercenary spyware attacks cost millions of dollars and often have a short shelf life, making them much harder to detect and prevent. The vast majority of users will never be targeted by such attacks." Plus, Apple says its Lockdown Mode feature can successfully protect against attacks. "As we have said before, we are not aware of anyone using Lockdown Mode being successfully attacked with mercenary spyware," Bauer says. Still, for those who are targeted and caught unaware, spyware is extremely dangerous. There are a number of ways to protect yourself against spyware and zero-click exploits in particular: 1. Regularly Update Devices: Keep your devices updated to the latest software to protect against known vulnerabilities. 2. Restart Devices Daily: Regularly restarting your device can help disrupt persistent spyware infections by forcing attackers to reinfect the device, potentially increasing their chances of detection. 3. Disable Vulnerable Features: Consider disabling features prone to exploits, such as iMessage and FaceTime, especially if you suspect you're a target for spyware. 4. Use Multifactor Authentication and Secure Sources: Employ multifactor authentication and only install apps from verified sources to prevent unauthorized access and downloads. 5. Monitor for Indicators: Be vigilant for signs of infection such as battery drain, unexpected shutdowns, and high data usage, though these may not always be present with more sophisticated spyware. 6. Seek Professional Help: If you suspect a spyware infection, consider professional assistance or helplines like Access Now's Digital Security Helpline for guidance on removal. 7. Utilize Advanced Security Features: Activate security features like Apple's Lockdown Mode, which limits device functionality to reduce vulnerabilities, thus safeguarding against infections. apply tags__________ 173800458 story [89]Earth [90]Stockholm Exergi Lands World's Largest Permanent Carbon Removal Deal With Microsoft [91](carbonherald.com) [92]30 Posted by [93]BeauHD on Monday May 06, 2024 @10:10PM from the path-to-net-zero dept. Swedish energy company Stockholm Exergi and Microsoft have [94]announced a 10-year deal that will provide the tech giant with [95]more than 3.3 million tons of carbon removal certificates through bioenergy with carbon capture and storage. While the value of the deal was not disclosed, it stands as the largest of its kind globally. Carbon Herald reports: Scheduled to commence in 2028 and span a decade, the agreement underscores a pivotal moment in combatting climate change. Anders Egelrud, CEO of Stockholm Exergi, lauded the deal as a "huge step" for the company and its BECCS project, emphasizing its profound implications for climate action. "I believe the agreement will inspire corporations with ambitious climate objectives, and we target to announce more deals with other pioneering companies over the coming months," he said. Recognizing the imperative of permanent carbon removals in limiting global warming to 1.5C or below, the deal aligns with Microsoft's ambitious goal of becoming carbon negative by 2030. "Leveraging existing biomass power plants is a crucial first step to building worldwide carbon removal capacity," Brian Marrs, Microsoft's Senior Director of Energy & Carbon Removal, said, highlighting the importance of sustainable biomass sourcing for BECCS projects, as is the case with Stockholm Exergi. The partners will adhere to stringent quality standards, ensuring transparent reporting and adherence to sustainability criteria. The BECCS facility, once operational, will remove up to 800,000 tons of carbon dioxide (CO2) annually, contributing significantly to atmospheric carbon reduction. With environmental permits secured and construction set to commence in 2025, Stockholm Exergi plans to reach the final investment decision by the end of the year. apply tags__________ 173800504 story [96]The Internet [97]Novel Attack Against Virtually All VPN Apps Neuters Their Entire Purpose [98](arstechnica.com) [99]88 Posted by [100]BeauHD on Monday May 06, 2024 @09:41PM from the PSA dept. Researchers have discovered a new attack that can [101]force VPN applications to route traffic outside the encrypted tunnel, thereby exposing the user's traffic to potential snooping or manipulation. This vulnerability, named TunnelVision, is found in almost all VPNs on non-Linux and non-Android systems. It's believe that the vulnerability "may have been possible since 2002 and may already have been discovered and used in the wild since then," reports Ars Technica. From the report: The effect of TunnelVision is "the victim's traffic is now decloaked and being routed through the attacker directly," a [102]video demonstration explained. "The attacker can read, drop or modify the leaked traffic and the victim maintains their connection to both the VPN and the Internet." The attack works by manipulating the DHCP server that allocates IP addresses to devices trying to connect to the local network. A setting known as [103]option 121 allows the DHCP server to override default routing rules that send VPN traffic through a local IP address that initiates the encrypted tunnel. By using option 121 to route VPN traffic through the DHCP server, the attack diverts the data to the DHCP server itself. [...] The attack can most effectively be carried out by a person who has administrative control over the network the target is connecting to. In that scenario, the attacker configures the DHCP server to use option 121. It's also possible for people who can connect to the network as an unprivileged user to perform the attack by setting up their own rogue DHCP server. The attack allows some or all traffic to be routed through the unencrypted tunnel. In either case, the VPN application will report that all data is being sent through the protected connection. Any traffic that's diverted away from this tunnel will not be encrypted by the VPN and the Internet IP address viewable by the remote user will belong to the network the VPN user is connected to, rather than one designated by the VPN app. Interestingly, Android is the only operating system that fully immunizes VPN apps from the attack because it doesn't implement option 121. For all other OSes, there are no complete fixes. When apps run on Linux there's a setting that minimizes the effects, but even then TunnelVision can be used to exploit a side channel that can be used to de-anonymize destination traffic and perform targeted denial-of-service attacks. Network firewalls can also be configured to deny inbound and outbound traffic to and from the physical interface. This remedy is problematic for two reasons: (1) a VPN user connecting to an untrusted network has no ability to control the firewall and (2) it opens the same side channel present with the Linux mitigation. The most effective fixes are to run the VPN inside of a virtual machine whose network adapter isn't in bridged mode or to connect the VPN to the Internet through the Wi-Fi network of a cellular device. You can learn more about the research [104]here. apply tags__________ 173800130 story [105]Google [106]Google Fit Dev APIs Shutdown Set, Fate of Android and Wear OS Apps Go Unannounced [107](9to5google.com) [108]5 Posted by [109]BeauHD on Monday May 06, 2024 @08:53PM from the growing-Google-graveyard dept. Abner Li reports via 9to5Google: Since the launch of Health Connect in 2022, Google has been winding down the Google Fit developer APIs. Earlier this week, the company fully [110]detailed how the "Google Fit APIs have been deprecated and [111]will be supported until June 30, 2025." Fitness and exercise apps that previously used Google Fit have until the June 2025 deadline to switch to Health Connect, with Google broadly referring to it as the "Android Health platform." Google's [112]migration guide for developers lists what they're supposed to switch to on Android phones and Wear OS. However, there is no replacement for the Goals API that lets Google Fit users set "how many steps and heart points they want to aim for each day." Google says it will "share more details about what's next for Android Health" at I/O later this month. As of this API shutdown announcement, Google has said nothing about the Google Fit apps on Android, Wear OS, and iOS. They still work to track activity and house your full archive. [...] At this point, it's clear that Google Fit is not the future. On the Pixel Watch, Fitbit is the default, while Samsung and other Wear OS manufacturers have their own health tracking solutions. If Google were to announce a deprecation of the Fit app, having it coincide with the June 2025 developer deadline makes sense. apply tags__________ 173798698 story [113]Games [114]Pokemon Go Players Are Vandalizing Real Maps With Fake Data To Catch Rare Pokemon [115](404media.co) [116]47 Posted by [117]BeauHD on Monday May 06, 2024 @08:02PM from the gotta-catch-em-all-at-all-costs dept. An anonymous reader quotes a report from 404 Media: Pokemon Go players are creating a headache for members of the open source map tool OpenStreetMaps by [118]adding fake beaches where they don't exist in hopes of more easily catching Wigletts, a Pokemon that only spawns on beaches. OpenStreetMaps is a free, open source map tool much like Google or Apple maps, but is maintained by a self-governing community of volunteers where anyone is welcome to contribute. An April 27 [119]thread in the OpenStreetMap community forum first spotted the issue, flagging two users in Italy who began marking beaches in all sorts of locations where they don't actually exist. The OpenStreetMap user who noticed the fictitious beaches immediately connected the dots: Pokemon Go, the mega popular mobile game where players catch Pokemon and can engage in different activities depending on their geolocation, introduced different "[120]biomes" like beach, city, forest, and mountains. Each of these have a different look, and critically, some specific Pokemon will only spawn at specific biomes. Wiglett, for example, only spawns at beaches. Some video game sites quickly noticed that Pokemon Go's beaches were appearing in real world locations like golf [121]courses, sports fields, and other places that are not real beaches. Pokemon Go uses OpenStreetMap for its map data, and is how the game knows players are near certain points of interest. The OpenStreetMap user created a filter of OpenStreetMap that surfaced instances where "new mappers" added beaches to the map, revealing a number of clearly fake submissions. [...] It's not clear how often Pokemon Go updates the game with data from OpenStreetMaps, but in theory the people who are manipulating the data would have easier access to the beach biome the next time it does. The OpenStreetMap thread goes on to identify one repeat offender who added dozens of fake beaches. Some are near bodies of water, like lakes, rivers, or docks, and others are landlocked schools, parking lots, and random strips of land. If there was any doubt that some of these changes are being made by Pokemon Go players, the same repeat offender also marked the map with his handle, as well as a poke ball. apply tags__________ 173799042 story [122]Social Networks [123]Jack Dorsey Departs Bluesky [124](theverge.com) [125]28 Posted by [126]BeauHD on Monday May 06, 2024 @07:20PM from the replacement-needed dept. Jack Dorsey is [127]no longer on the board of Bluesky, the Twitter alternative he helped start. The announcement comes shortly after Dorsey [128]unfollowed all but three accounts on X and referred to Elon Musk's platform as "[129]freedom technology." The Verge reports: In [130]two posts today, Bluesky thanked Dorsey while confirming his departure and adding that it's searching for a new board member "who shares our commitment to building a social network that puts people in control of their experience." [...] Neither Bluesky nor Dorsey himself seem to have said how or why he left the board. For now, two board members remain: CEO, Jay Graeber, and Jabber / XMPP inventor Jeremie Miller. Dorsey originally backed Bluesky [131]in 2019 as a project to develop an open-source social media standard that he wanted Twitter to move to. He later joined its board of directors when it split from Twitter in 2022. apply tags__________ 173798968 story [132]AI [133]The Rabbit R1 Could've Just Been a Mobile App [134](androidauthority.com) [135]36 Posted by [136]BeauHD on Monday May 06, 2024 @06:40PM from the tell-it-how-it-is dept. The Rabbit R1 is one of the [137]first standalone AI companion devices to hit the market, offering the ability to translate languages, identify objects in your environment, and order DoorDash, among other things. It's been in the news last week for its [138]all around [139]poor [140]reviews that cite poor battery life, painfully slow responses, and missing features ([141]sound familiar?). Now, it's been confirmed that the Rabbit R1 is powered by an Android app that [142]can run on existing Android phones. Android Authority reports: What ended up souring a lot of people's opinions on the product was the revelation -- in an [143]Android Authority original report -- that the R1 is basically an Android app in a box. Many consumers who believed that the product would be better suited as a mobile app felt validated after our report, but there was one stickler in it that we needed to address: how we got the R1 launcher up and running on an Android phone. See, in our preliminary report, we mentioned that the Rabbit R1's launcher app is intended to be preinstalled in the firmware and be granted several privileged, system-level permissions. While that statement is still true, we should've clarified that the R1 launcher doesn't actually need those permissions. In fact, none of the system-level permissions that the R1 launcher requests are at all necessary for the app to perform its core functionality. To prove this, we got the Rabbit R1 launcher up and running again on a stock, unrooted Android device (a Xiaomi 13T Pro), thanks to help from a team of reverse engineers including ChromMob, EmilyLShepherd, marceld505, thel3l, and uwukko. We were able to go through the entire setup process as if our device was an actual Rabbit R1. Afterwards, we were able to talk to ChatGPT, use the Vision function to identify objects, play music from Spotify, and even record voice notes. As demonstrated in our hands-on video at the top of this article, all of the existing core functionality that the Rabbit R1 offers would work as an Android or even iOS app. The only functions that wouldn't work are unrelated to the product's core functionality and are things your phone can already do, such as powering off or rebooting the device, toggling Bluetooth, connecting to a cellular or Wi-Fi network, or setting a screen lock. During our research, Android Authority was also able to obtain a copy of the Rabbit R1's firmware. Our analysis reveals that Rabbit did not make significant modifications to the BSP (Board Support Package) provided by MediaTek. The R1, in fact, still ships with all the standard apps included in AOSP, as well as the many apps provided by MediaTek. This is despite the fact that none of these apps are needed nor ever shown to the user, obviously. Rabbit only made a few changes to the AOSP build that MediaTek provided them, such as adding the aforementioned R1 launcher app, adding a fork of the open-source "AnySoftKeyboard" app with a custom theme, adding an OTA updater app, and adding a custom boot animation. [...] Yes, it's true that all the R1 launcher does is act as a local client to the cloud services offered by Rabbit, which is what truly handles the core functionality. It's also true that there's nothing wrong or unusual with companies using AOSP for their own hardware. But the fact of the matter is that Rabbit does little to justify its use of custom hardware except by making the R1 have an eye-catching design. apply tags__________ 173798770 story [144]Cloud [145]Alternative Clouds Are Booming As Companies Seek Cheaper Access To GPUs [146](techcrunch.com) [147]9 Posted by [148]BeauHD on Monday May 06, 2024 @06:02PM from the supply-and-demand dept. An anonymous reader quotes a report from TechCrunch: CoreWeave, the GPU infrastructure provider that began life as a cryptocurrency mining operation, this week raised $1.1 billion in new funding from investors, including Coatue, Fidelity and Altimeter Capital. The round brings its valuation to $19 billion post-money and its total raised to $5 billion in debt and equity -- a remarkable figure for a company that's less than 10 years old. It's not just CoreWeave. Lambda Labs, which also offers an array of cloud-hosted GPU instances, in early April secured a "special purpose financing vehicle" of up to $500 million, months after closing a $320 million Series C round. The nonprofit Voltage Park, backed by crypto billionaire Jed McCaleb, last October announced that it's investing $500 million in GPU-backed data centers. And Together AI, a cloud GPU host that also conducts generative AI research, in March landed $106 million in a Salesforce-led round. So why all the enthusiasm for -- and cash pouring into -- the alternative cloud space? The answer, as you might expect, is generative AI. As the generative AI boom times continue, so does the demand for the hardware to run and train generative AI models at scale. GPUs, architecturally, are the logical choice for training, fine-tuning and running models because they contain thousands of cores that can work in parallel to perform the linear algebra equations that make up generative models. But installing GPUs is expensive. So most devs and organizations turn to the cloud instead. Incumbents in the cloud computing space -- Amazon Web Services (AWS), Google Cloud and Microsoft Azure -- offer no shortage of GPU and specialty hardware instances optimized for generative AI workloads. But for at least some models and projects, [149]alternative clouds can end up being cheaper -- and delivering better availability. On CoreWeave, renting an Nvidia A100 40GB -- one popular choice for model training and inferencing -- costs $2.39 per hour, which works out to $1,200 per month. On Azure, the same GPU costs $3.40 per hour, or $2,482 per month; on Google Cloud, it's $3.67 per hour, or $2,682 per month. Given generative AI workloads are usually performed on clusters of GPUs, the cost deltas quickly grow. "Companies like CoreWeave participate in a market we call specialty 'GPU as a service' cloud providers," Sid Nag, VP of cloud services and technologies at Gartner, told TechCrunch. "Given the high demand for GPUs, they offers an alternate to the hyperscalers, where they've taken Nvidia GPUs and provided another route to market and access to those GPUs." Nag points out that even some Big Tech firms have begun to lean on alternative cloud providers as they run up against compute capacity challenges. Microsoft signed a multi-billion-dollar deal with CoreWeave [150]last June to help provide enough power to train OpenAI's generative AI models. "Nvidia, the furnisher of the bulk of CoreWeave's chips, sees this as a desirable trend, perhaps for leverage reasons; it's said to have given some alternative cloud providers preferential access to its GPUs," reports TechCrunch. apply tags__________ [151]« Newer [152]Older » Slashdot Top Deals Slashdot Top Deals [153]Slashdot Deals Slashdot Poll Will ByteDance be forced to divest TikTok (*) Yes ( ) No ( ) IDK / show results (BUTTON) vote now [154]Read the 20 comments | 9687 votes Looks like someone has already voted from this IP. If you would like to vote please login and try again. 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