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   DIR Return to: Battle for Wesnoth
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       #Post#: 247--------------------------------------------------
       Random map generator (Snow)
       By: zwclose7 Date: February 5, 2017, 3:16 am
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       Description: Random map filled with frozen terrains
       [code][multiplayer]
       id=Random_Snow
       name="Random map (Snow)"
       description="Random map filled with frozen terrains"
       map_generation=default
       
       [generator]
       [scenario]
       id=Random_Snow
       name="Random map (Snow)"
       
       {WINTER_SCHEDULE}
       {DEFAULT_MUSIC_PLAYLIST}
       
       [event]
       name=prestart
       
       [terrain]
       [and]
       terrain=Ch
       [/and]
       
       terrain=Cha
       [/terrain]
       
       [terrain]
       [and]
       terrain=Kh
       [/and]
       
       terrain=Kha
       [/terrain]
       [/event]
       [/scenario]
       
       name=default
       map_width=60
       map_height=60
       iterations=5000
       hill_size=6
       max_lakes=50
       villages=32
       players=4
       castle_size=7
       min_lake_height=450
       lake_size=400
       river_frequency=60
       default_flatland=Aa
       
       temperature_iterations=5000
       temperature_size=6
       
       [height]
       height=800
       terrain=Ms^Xm
       [/height]
       
       [height]
       height=500
       terrain=Ms
       [/height]
       
       [height]
       height=300
       terrain=Ha
       [/height]
       
       [height]
       height=100
       terrain=Aa
       [/height]
       
       [height]
       height=10
       terrain=Ww
       [/height]
       
       [height]
       height=0
       terrain=Wo
       [/height]
       
       [convert]
       min_temperature=500
       from=Aa
       to=Aa^Fma
       [/convert]
       
       [convert]
       min_temperature=500
       from=Ha
       to=Ha^Fpa
       [/convert]
       
       [convert]
       max_temperature=400
       min_height=20
       from=Ww,Wo
       to=Ai
       [/convert]
       
       [village]
       terrain=Aa
       convert_to=Aa^Vha
       adjacent_liked=Aa,Aa,Aa,Aa,Ww,Ww,Ha
       rating=10
       [/village]
       
       [village]
       terrain=Aa^Fma
       convert_to=Aa^Vea
       adjacent_liked=Aa,Aa,Aa,Aa^Fma,Aa^Fma,Ww
       rating=8
       [/village]
       
       [village]
       terrain=Ww
       convert_to=Ww^Vm
       adjacent_liked=Ww,Ww,Wo,Ai,Ai,Ai,Ai,Aa,Aa,Aa,Aa
       rating=5
       [/village]
       
       [village]
       terrain=Aa
       convert_to=Aa^Vaa
       adjacent_liked=Aa,Aa,Aa,Aa,Ww,Ww,Ai
       rating=5
       [/village]
       
       [village]
       terrain=Ai
       convert_to=Ai^Vaa
       adjacent_liked=Aa,Aa,Aa,Aa,Ww,Ww,Ai,Ai
       rating=5
       [/village]
       
       [castle]
       valid_terrain=Aa,Aa^Fma,Ha
       min_distance=10
       [/castle]
       [/generator]
       [/multiplayer][/code]
       Screenshots
  HTML https://www.mediafire.com/convkey/91ce/pk2xsei2e8ew8q96g.jpg
  HTML https://www.mediafire.com/convkey/0771/0t1t070f375794o6g.jpg
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