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   DIR Return to: Recent Patch Notes
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       #Post#: 7--------------------------------------------------
       Patch Notes 3.34
       By: WMaster Date: November 6, 2020, 6:49 am
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       Patch 3.34 went live on 06.11.2020
       I've decided to do some more changes on Zerg Hex! (some would
       say much needed)
       Have a look around, or join the discussion for changes on the
       new forum:
       zerghex.createaforum.com
       Mailing is still possible to zerghex@gmail.com but the forum is
       preferred.
       [list]
       [li]Hydralisk
       [list]
       [li]Fixed shedding skin behavior not working as intended after
       patch.[/li]
       [/list][/li]
       [li]Zerg Rally Points
       [list]
       [li]2 Spawners per base have their rally points set to attack
       the side Geysers from the start of the game.[/li]
       [li]Added Reset Rally ability for all Spawners to reset their
       rally to the closest Terran base.[/li]
       [li]Added behavior for Spawners to copy another Spawners rally
       points when attemting to set rally to another Spawner.[/li]
       [li]Rally points now gets changed when the last rally target is
       within destroyed Terran base as opposed to the first rally
       target.[/li]
       [/list][/li]
       [/list]
       #Post#: 10--------------------------------------------------
       Re: Patch Notes 3.34
       By: totyen Date: November 6, 2020, 2:27 pm
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       Thanks updating again :) Tried it as Zerg, which I rarely play
       anymore, ez win :D
       #Post#: 13--------------------------------------------------
       Re: Patch Notes 3.34
       By: RickSanchez Date: November 6, 2020, 6:00 pm
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       while i like that you are alive i dont like that patch. it is
       not adressing any balance issue and the prerally makes it even
       worse tbh. even before like 80% of the players didnt move out to
       3 gas. now you even more or less deny it to the decent players
       because you now dont have any time to get another marine or prep
       a cheap wall or idk. not gonna happen anymore because even afk
       zerg checks gas now..   ??? ??? ???
       #Post#: 29--------------------------------------------------
       Re: Patch Notes 3.34
       By: Oayoo Date: November 6, 2020, 8:43 pm
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       Don't worry ink, it was just a patch to introduce the forum i
       bet^^
       i am sure Wmaster will work on the issues u are talking about
       soon!!
       and u can def rallies with 3 marines^^
       #Post#: 45--------------------------------------------------
       Re: Patch Notes 3.34
       By: WMaster Date: November 7, 2020, 5:28 am
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       It was indeed mostly to introduce the forum. With a bug fix and
       some ease-of-play additions. I hope to do balance after some
       discussions.
       The idea about rallying to the Geysers is that it was
       advantageous to do, but it can be a hassle to perform (6 x 3 =
       18 clicks and moving screen.) Even if you find it not
       advantageous, you're now able reset the rally and get the
       pre-patch behavior with a few selections and a key press.
       Perhaps it is a bit frustrating to deal with as Terran, but it
       sounds like it was making use of the lack of experience of Zerg
       players to not check the Geysers. There are still plenty of
       scenarios where the player can mess up for you to take
       advantage.
       #Post#: 58--------------------------------------------------
       Re: Patch Notes 3.34
       By: baZzZ Date: November 7, 2020, 10:12 am
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       Welcome back! Finally  :)
       Im excited of new features and changes!
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