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DIR Return to: Balance Discussion
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#Post#: 553--------------------------------------------------
Rework Infestors
DIR By: Oayoo
Date: November 20, 2020, 12:15 pm
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Its a problem that needs addressed eventually.
One infestor can rapid transfuse 6-8 times And if zerg forgets
them it sets them back a crap ton.
I really dont like the fact that the unit itself is 100% based
on timings
By that I mean forced into timings whereas armor can be
researched at any time if forgotten or if they are about to push
There is simply no good reason for it other than transfuse.
The infestor units should be part of an advanced build menu
really and just all require armor and a certain cost.
Best make transfuses purchasable for low (mineral) cost with a
certain amount of charges.
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