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   DIR Return to: Balance Discussion
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       #Post#: 553--------------------------------------------------
       Rework Infestors
   DIR By: Oayoo
       Date: November 20, 2020, 12:15 pm
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       Its a problem that needs addressed eventually.
       One infestor can rapid transfuse 6-8 times And if zerg forgets
       them it sets them back a crap ton.
       I really dont like the fact that the unit itself is 100% based
       on timings
       By that I mean forced into timings whereas armor can be
       researched at any time if forgotten or if they are about to push
       There is simply no good reason for it other than transfuse.
       The infestor units should be part of an advanced build menu
       really and just all require armor and a certain cost.
       Best make transfuses purchasable for low (mineral) cost with a
       certain amount of charges.
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