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#Post#: 300--------------------------------------------------
Re: Very early terran leaving penalty is too severe
DIR By: Speed
Date: November 13, 2020, 6:32 am
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I guess I did shoot a bit over the top in this discussion, so
I'm gonna apologise...
Sorry Adam, I shouldn't have told you to fuck off, play another
game and that you are trash, just for disagreeing about
strategy.
I however stand by my point that a zerg making 6 slowlings /
creepers at the start and then upgrade all those 6 spawners &
the 12 starting spawners are lame, it for sure is a painful
strategy to play against, ultimately it leans on the terrans not
being good enough to handle mass units early on... games can be
decided in ~5 minutes, I'm all for fast games, I think the
average game takes waaaayy too long, but 5 minutes is a bit
fast, even for me. Though of course it will take a lot more than
5 minutes if terrans decide to bunker, but I'm sure you agree
that breaking bunkers in a game that is already won is really
stupid and annoying.
And my proposal for zerg was actually a massive buff (1 extra
spire that is instantly finished, usually you have to pay 220
minerals and wait 20seconds until it's finished), if you really
want to play an aggro strat (pls don't, it's boring) you can go
aggro with a fast 1st supply...
Maybe we should play sometime, I can show you my eco build. As I
said in a different post, I'm 19/0 with it. I played random
public lobbies and picked zerg with Oayoo whenever nobody else
wanted to, so those 19 games were average lobbies imo, no crazy
stacked premades, but not like we wrote down names and decided
to only go zerg vs. the noobs of noobs. (though that's often
what happens in pubs lol)
I also played a pre-pick lobby as zerg once... with 3 heXnabs as
terrans... Ofc I died, but the brutalisk were building! Against
top terrans I consider that quite an accomplishment. If firebats
and italis and chem didn't exist, ultras would have been
possible and maybe we could have won with them. Aggro early on
against 3 hexnabs (2 top, 1 bot) would have certainly not worked
unless the 3 random terrans were totally useless lol.
#Post#: 304--------------------------------------------------
Re: Very early terran leaving penalty is too severe
DIR By: Adam
Date: November 13, 2020, 6:50 am
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sure, I suppose I got little ahead of myself as well
but there is the point: u go on zerg with oayoo when noone wants
to
I feel like most of your posts ( and others from ur clan) are
from perspective of poeple who mostly play in "divisions" and
sure if u always have at least 1 good ally I suppose fast games
and all this u propose is good
but place yourself in my perspective of someone who plays mostly
random lobbies alone do those changes sounds fun then? I can say
not really
(ps just for bragging rights if we are on premade zergs wr I had
48-0 once so still long way before u :P)
#Post#: 306--------------------------------------------------
Re: Very early terran leaving penalty is too severe
DIR By: Mehaperson
Date: November 13, 2020, 7:05 am
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--- Quote from: <heXnab>Speed link ---
>
> You. Are. Trash.
>
--- End Quote ---
Felt the blood coming out of your fingers when I read that btw.
#Post#: 307--------------------------------------------------
Re: Very early terran leaving penalty is too severe
DIR By: Oayoo
Date: November 13, 2020, 7:16 am
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If your only choice as Terran is to push, players will fast
understand it after dying in their bunker like retards.
They will then start to push with you Adam don't worry xD. You
will not be alone anymore to push^^
This is how we all started to play Zerg hex x) at start we were
bad. Little by little we learnt that we had to push fast x)
I played 50% of my 1000+ games alone^^ and the most fun i had
was pre italis patch x)
#Post#: 310--------------------------------------------------
Re: Very early terran leaving penalty is too severe
DIR By: ZergTriumph
Date: November 13, 2020, 10:23 am
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--- Quote from: <heXnab>Speed link ---
>
> For aggro zerg (like ZergTriumph most likely is) it's actually
not the biggest of deals, you only need to bully 2 terrans which
is much easier so as long as you can pull that off with your
reduced eco you're fine...
>
> ZergTriumph literally just wants a buff to get free wins after
1 terran leaves.. lame.
>
>
--- End Quote ---
Are you capable of having a conversation without insulting the
other person?
#Post#: 314--------------------------------------------------
Re: Very early terran leaving penalty is too severe
DIR By: Speed
Date: November 13, 2020, 11:56 am
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--- Quote from: ZergTriumph link ---
>
> Can you disable the Karma feature? Right now the hexnab
players are brigading the forum and smiting anyone who disagrees
with them.
>
--- End Quote ---
Not with you, I don't think.
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