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       #Post#: 2267--------------------------------------------------
       ICEBear created a new version: Zerg Hex Plus
       By: Persephone Date: October 16, 2021, 2:36 pm
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       I haven't played it yet but at this point I'll take anything.
       Thank you ICEBear!
       #Post#: 2268--------------------------------------------------
       Re: ICEBear created a new version: Zerg Hex Plus
       By: Persephone Date: October 16, 2021, 5:38 pm
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       ICEBear - what is changed in this version?
       #Post#: 2269--------------------------------------------------
       Re: ICEBear created a new version: Zerg Hex Plus
       By: Ecanos Date: October 16, 2021, 9:23 pm
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       well lets play :P (Plus Hex)
       A special thank to Wmaster & Ink & Ecanos :D
       did i send him the version of 4.9 or 3.4 Zerg Hex. or just at
       ink channel and he asked ink for map. not really know anymore.
       a better zerg spawnrate maybe he did. i readed. [maybe start
       with red and not need upgrade (good option or maybe something
       cheaper].
       [ /lobbylink  lets play a map of a mappool of ecanos :smile:
       [zerg hex CE *  ; Crazy Hex ; zerg Hex One Way ; Crazy 5 ]
       zerg hex ce   [it Start with a Base and  the huge bonus is the
       yard+techlab + tank at start. +1200 mineral for Zerg + 100m50v
       for Terran]
       Crazy Hex a complete base. Start with make cows. Play normal
       what you ever want than. (discount 10%)
       OneWay Start with every Raffenery and yard (bonus outside
       possible). (Discount 10%)
       Crazy 5 (public open in editor(if you want look in editor (crazy
       5 not so much enddeveloped, but you know, just a small klicks to
       make some unit supply free and some parameter change and you
       could have a small map, map is ready for 8 player but zerg is
       just solo zerg able, because the different of nord south not
       work in crazy map pool. thats why that have 5 player maximum ]
       so eben in den statistiken geguckt die version 3.31-3.33 von
       zerg hex war am erfolgreichsten. Was best 21k players vs now 8k
       players Amerika.
       #Post#: 2271--------------------------------------------------
       Re: ICEBear created a new version: Zerg Hex Plus
       By: guguizg Date: October 19, 2021, 9:37 am
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       I like the iniciative and think that the ideas are pretty cool,
       but it needs some tweeking. Haven't player much, but in a
       clangame I've noticed that the early game is too strong for
       zerg. I don't think that a full capacity zerg army is holdable
       on the early game by the terran, no matter how good they are. To
       remedy that, maybe increase the starting generator energy
       production from 7 to 10, which would allow a extra unit for
       terran, and with good micro maybe it becomes holdable.
       #Post#: 2272--------------------------------------------------
       Re: ICEBear created a new version: Zerg Hex Plus
       By: Persephone Date: October 22, 2021, 9:14 pm
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       [quote author=guguizg link=topic=249.msg2271#msg2271
       date=1634654272]
       I like the iniciative and think that the ideas are pretty cool,
       but it needs some tweeking. Haven't player much, but in a
       clangame I've noticed that the early game is too strong for
       zerg. I don't think that a full capacity zerg army is holdable
       on the early game by the terran, no matter how good they are. To
       remedy that, maybe increase the starting generator energy
       production from 7 to 10, which would allow a extra unit for
       terran, and with good micro maybe it becomes holdable.
       [/quote]
       What are the changes in Zerg Hex Plus? It looks exactly the same
       to me.
       #Post#: 2274--------------------------------------------------
       Re: ICEBear created a new version: Zerg Hex Plus
       By: Persephone Date: October 24, 2021, 6:13 pm
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       Here are the changes in Zerg Hex Plus:
       Every spawner now spawns an extra unit.
       Large spawners can now be upgraded to spawn an extra unit.
       Seems pretty OP for zerg.
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