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       #Post#: 2077--------------------------------------------------
       Re: Zerg way to weak, hard unbalanced
   DIR By: Speed
       Date: April 15, 2021, 5:40 pm
       ---------------------------------------------------------
       --- Quote from: Adam link ---
       >
       > number of things that makes absolutely 0 sense in this topic
       is truly impressive... so lets get over them one by one
       >
       > 1) zerg fully focusing 1 terran IS indeed able to push him to
       highground, if u didnt manage that then either u are bad, or ur
       agroo went too late so terran got enough income off his first 4
       fruit farms, usualy even as little as 2 min of freedom are
       enough to hold vs zerg with bad micro
       > 2) 5% zerg winratio is (once again) player not race issue,
       does zerg loses 100% of the time in 6 man stacked lobby? yes...
       BUT (and its rly HUGE BUT) there is never and I mean NEVER 6 rly
       > good top tier terrans in a lobby, I will say more- unless some
       party is playing 4 or even 3 is a bloody miracle, while despite
       all this wall of text about :"how long this arcade was here:"
       lvl of most terrans is swimming somewhere in some deep DEEP pit,
       as such even wr ranging up to 80% and more is very much possible
       on zerg... long way from ur 5%
       >
       > 3) this post about when which eco kicks in just gives me a
       headache...terran peaking on 10 min??? zerg being stronger on
       25??????? good terran if mood struck him can have 1k+ and max
       gen on 20 as for zerg eco its just f**k up to the point its not
       worth mentioning, even if u go for full eco u will never catch
       up to good terran as he will auto cast elites long before u will
       get this "adventage" ( tho like said before "good terran" truly
       is endangered specie in this game so it doesnt matter)
       >
       > 4) as for scdpride- he is just someone with 0 ability to
       assess situation and lvl of agreoo he is receiving
       > u as zerg may literaly not build anything on him, starting
       with spire and 3 lings on other terran and only micro his base
       units and he will fall to one gas and later claim how much of
       full focus he held... so I would suggest to just ignoe his words
       in this regard as he rly is quite disconnected from reality
       >
       > 5) and last thing, u people rly need to stop with the mindset
       "terrans on 3 gas- stacked lobby"... 3 gas is not a measure of
       good terran, it is ABSOLUTE MINIMUM to be at least considered
       decent... good terran will, like I said have 1k eco on 20 min or
       kill ur spires on 12-13 and then big spines around 14-15 if he
       feels like so while most terrans that manage to fail their way
       to 3 gas will do 20 min vet push to take thier nest and claim
       that "they did dmg to zerg"
       >
       --- End Quote ---
       Amen. This is how it is. "good terran" is a subjective term.
       #Post#: 2081--------------------------------------------------
       Re: Zerg way to weak, hard unbalanced
   DIR By: scdpride
       Date: April 15, 2021, 10:38 pm
       ---------------------------------------------------------
       --- Quote from: <heXnab>Speed link ---
       >
       > [quote author=bossypalladin link=topic=222.msg2071#msg2071
       date=1618522034]
       > [quote author=scdpride link=topic=222.msg2070#msg2070
       date=1618521073]
       > I have play enough zerg and can conclude with confidence that
       terran is more favor than zerg.  A stack lobby full of terrans
       who can take the initial 3 gas will win 95% of the time.
       >
       > I hate to say it, but you can determine if you win or lose
       usually within the first 30 secs if you're zerg depending on the
       terran lobby.  What I fail to understand is all the whining I
       hear is nerfing zerg aggression.  If anything, zerg needs a
       buff.  While i agree capacity in the early stages hurts your eco
       pretty bad, but going toe to toe on eco vs terran will result in
       death especially when they secured a outside geyser.
       >
       > the build i use is agression on 1 side and mass slowing on the
       other while hydra defends the rest.  purgatory and laggatory is
       the only way to win.
       >
       --- End Quote ---
       LOL you don't even understand how zerg economy works.  You
       literally think that making as many extractors as possible is
       the best way to grow your economy, and that your teammate isn't
       as good because you "have more income" than them.  Despite me
       explaining it to you 5 **** times during the game.  Moron.
       [/quote]
       I looked at a replay I had of this guy. He doesn't know how to
       play terran either, actual low tier player x) He may hide his
       stats, but when you make a defender before 7:30 with zerg only
       ever building 1 spawner in addition to the 4 base ones... then
       there's no need for stats to tell the story of how low skill you
       are. Very tragic.
       [/quote]
       i do know how it works, tanks and beastling are some of the best
       units in the game
       --- Quote from: bossypalladin link ---
       >
       > [quote author=scdpride link=topic=222.msg2070#msg2070
       date=1618521073]
       > I have play enough zerg and can conclude with confidence that
       terran is more favor than zerg.  A stack lobby full of terrans
       who can take the initial 3 gas will win 95% of the time.
       >
       > I hate to say it, but you can determine if you win or lose
       usually within the first 30 secs if you're zerg depending on the
       terran lobby.  What I fail to understand is all the whining I
       hear is nerfing zerg aggression.  If anything, zerg needs a
       buff.  While i agree capacity in the early stages hurts your eco
       pretty bad, but going toe to toe on eco vs terran will result in
       death especially when they secured a outside geyser.
       >
       > the build i use is agression on 1 side and mass slowing on the
       other while hydra defends the rest.  purgatory and laggatory is
       the only way to win.
       >
       --- End Quote ---
       LOL you don't even understand how zerg economy works.  You
       literally think that making as many extractors as possible is
       the best way to grow your economy, and that your teammate isn't
       as good because you "have more income" than them.  Despite me
       explaining it to you 5 **** times during the game.
       [/quote]
       best way to win is to get a good def
       #Post#: 2082--------------------------------------------------
       Re: Zerg way to weak, hard unbalanced
   DIR By: scdpride
       Date: April 15, 2021, 10:41 pm
       ---------------------------------------------------------
       --- Quote from: <heXnab>Speed link ---
       >
       > [quote author=bossypalladin link=topic=222.msg2071#msg2071
       date=1618522034]
       > [quote author=scdpride link=topic=222.msg2070#msg2070
       date=1618521073]
       > I have play enough zerg and can conclude with confidence that
       terran is more favor than zerg.  A stack lobby full of terrans
       who can take the initial 3 gas will win 95% of the time.
       >
       > I hate to say it, but you can determine if you win or lose
       usually within the first 30 secs if you're zerg depending on the
       terran lobby.  What I fail to understand is all the whining I
       hear is nerfing zerg aggression.  If anything, zerg needs a
       buff.  While i agree capacity in the early stages hurts your eco
       pretty bad, but going toe to toe on eco vs terran will result in
       death especially when they secured a outside geyser.
       >
       > the build i use is agression on 1 side and mass slowing on the
       other while hydra defends the rest.  purgatory and laggatory is
       the only way to win.
       >
       --- End Quote ---
       LOL you don't even understand how zerg economy works.  You
       literally think that making as many extractors as possible is
       the best way to grow your economy, and that your teammate isn't
       as good because you "have more income" than them.  Despite me
       explaining it to you 5 **** times during the game.  Moron.
       [/quote]
       I looked at a replay I had of this guy. He doesn't know how to
       play terran either, actual low tier player x) He may hide his
       stats, but when you make a defender before 7:30 with zerg only
       ever building 1 spawner in addition to the 4 base ones... then
       there's no need for stats to tell the story of how low skill you
       are. Very tragic.
       [/quote]
       --- Quote from: <heXnab>Speed link ---
       >
       > [quote author=bossypalladin link=topic=222.msg2071#msg2071
       date=1618522034]
       > [quote author=scdpride link=topic=222.msg2070#msg2070
       date=1618521073]
       > I have play enough zerg and can conclude with confidence that
       terran is more favor than zerg.  A stack lobby full of terrans
       who can take the initial 3 gas will win 95% of the time.
       >
       > I hate to say it, but you can determine if you win or lose
       usually within the first 30 secs if you're zerg depending on the
       terran lobby.  What I fail to understand is all the whining I
       hear is nerfing zerg aggression.  If anything, zerg needs a
       buff.  While i agree capacity in the early stages hurts your eco
       pretty bad, but going toe to toe on eco vs terran will result in
       death especially when they secured a outside geyser.
       >
       > the build i use is agression on 1 side and mass slowing on the
       other while hydra defends the rest.  purgatory and laggatory is
       the only way to win.
       >
       --- End Quote ---
       LOL you don't even understand how zerg economy works.  You
       literally think that making as many extractors as possible is
       the best way to grow your economy, and that your teammate isn't
       as good because you "have more income" than them.  Despite me
       explaining it to you 5 **** times during the game.  Moron.
       [/quote]
       I looked at a replay I had of this guy. He doesn't know how to
       play terran either, actual low tier player x) He may hide his
       stats, but when you make a defender before 7:30 with zerg only
       ever building 1 spawner in addition to the 4 base ones... then
       there's no need for stats to tell the story of how low skill you
       are. Very tragic.
       [/quote]
       unfortunately i played with alll of u just one game so I can't
       assess how bad you guys are though. 3 gas isn't the minimum,
       lets be honest. most ppl cannot take 3 gas. fyi
       #Post#: 2083--------------------------------------------------
       Re: Zerg way to weak, hard unbalanced
   DIR By: Speed
       Date: April 16, 2021, 4:55 am
       ---------------------------------------------------------
       --- Quote from: scdpride link ---
       >
       >
       >
       >
       > unfortunately i played with alll of u just one game so I can't
       assess how bad you guys are though. 3 gas isn't the minimum,
       lets be honest. most ppl cannot take 3 gas. fyi
       >
       --- End Quote ---
       Godlike. Compared to you at least. Even a 1 gas player doesn't
       look that terrible next to you because of how inefficiently you
       use that 3 gas income that you seem so proud of. Gonna repeat it
       for you really slowly again... taking 3 gas does not make you a
       good player. You can take 3 gas with your 3 starting marines,
       it's really not that hard. The hard part is doing something with
       it and I can tell you are clueless when it comes to that. Talk
       to me again when you found at least 5 more braincells to add to
       your existing 2, because I'm not gonna bother talking to a dog
       like you anymore than this. You're a super low tier player that
       has no idea how the game works and isn't particularly smart, but
       you have ego and you try to compensate for every lack of skills
       with that big ego and it's annoying.
       #Post#: 2086--------------------------------------------------
       Re: Zerg way to weak, hard unbalanced
   DIR By: scdpride
       Date: April 16, 2021, 5:41 pm
       ---------------------------------------------------------
       1% may agree with you but 90% love me more
       #Post#: 2087--------------------------------------------------
       Re: Zerg way to weak, hard unbalanced
   DIR By: Adam
       Date: April 16, 2021, 6:27 pm
       ---------------------------------------------------------
       --- Quote from: scdpride link ---
       >
       > 1% may agree with you but 90% love me more
       >
       --- End Quote ---
       exactly!!!
       this 1% of good terrans will agree with him while 90% of people
       on ur skill lvl will feel butthurt and flame him
       u couldnt say it better
       #Post#: 2088--------------------------------------------------
       Re: Zerg way to weak, hard unbalanced
   DIR By: ZergTriumph
       Date: April 17, 2021, 12:51 pm
       ---------------------------------------------------------
       Getting back to the balance issue, I think the main problem is
       that zerg has to spend 17,600 minerals (4,300 plus 5,300 plus
       8,000 for Armor 3, 4 and 5) to tech up to the next viable unit
       (bruta) once roach stops working.  It can be done, but if all 6
       terrans are pushing, they will kill you while you're trying to
       tech and eco.
       Would be really good if Wmaster listened to Najdorf and gave
       zerg an extra extractor at the start (at the cost of 15 supply).
       Locking capacity behind armor 1 would prevent your teammate
       from destroying your eco early on.
       It might also help to have an archon mode for zerg, so one
       player could macro while the other transfuses, etc.
       #Post#: 2089--------------------------------------------------
       Re: Zerg way to weak, hard unbalanced
   DIR By: scdpride
       Date: April 17, 2021, 1:36 pm
       ---------------------------------------------------------
       --- Quote from: Adam link ---
       >
       > [quote author=scdpride link=topic=222.msg2086#msg2086
       date=1618612904]
       > 1% may agree with you but 90% love me more
       >
       --- End Quote ---
       exactly!!!
       this 1% of good terrans will agree with him while 90% of people
       on ur skill lvl will feel butthurt and flame him
       u couldnt say it better
       [/quote]
       I hate being rude, but you do realized when you cater to the 1%
       you get a dead game?  this community will only last because of
       the general public not a bunch of guys who think they are
       godlike terran or zerg, but make zero income from this.
       I have the luxury of playing this hours at a time everyday, do
       you?
       --- Quote from: ZergTriumph link ---
       >
       > Getting back to the balance issue, I think the main problem is
       that zerg has to spend 17,600 minerals (4,300 plus 5,300 plus
       8,000 for Armor 3, 4 and 5) to tech up to the next viable unit
       (bruta) once roach stops working.  It can be done, but if all 6
       terrans are pushing, they will kill you while you're trying to
       tech and eco.
       >
       > Would be really good if Wmaster listened to Najdorf and gave
       zerg an extra extractor at the start (at the cost of 15 supply).
       Locking capacity behind armor 1 would prevent your teammate
       from destroying your eco early on.
       >
       > It might also help to have an archon mode for zerg, so one
       player could macro while the other transfuses, etc.
       >
       --- End Quote ---
       you have to look at the bigger picture, most zerg do not build
       infestors, most zerg build infestors but are to slow to tranfuse
       because they don't have map awareness.  I believe there needs to
       be a fix to this so it easier for the newer zerg.
       the reality is roaches i believe are the best unit.  Bruts are
       to slow and their income ratio is really bad, you only really
       build 1-2 for each lane to force them to build elites.  The
       counter to elites is just massing units, it doesn't what. mass
       till they get over swarm.  Once elites are in the picture, the
       only viable win is omegalisk or tors with tranfuse.
       #Post#: 2091--------------------------------------------------
       Re: Zerg way to weak, hard unbalanced
   DIR By: RickSanchez
       Date: April 17, 2021, 1:54 pm
       ---------------------------------------------------------
       --- Quote from: Adam link ---
       >
       > [quote author=scdpride link=topic=222.msg2086#msg2086
       date=1618612904]
       > 1% may agree with you but 90% love me more
       >
       --- End Quote ---
       exactly!!!
       this 1% of good terrans will agree with him while 90% of people
       on ur skill lvl will feel butthurt and flame him
       u couldnt say it better
       [/quote]
       I agree to this
       but
       --- Quote from: scdpride link ---
       >
       > [...][...][...]
       > I hate being rude, but you do realized when you cater to the
       1% you get a dead game?  this community will only last because
       of the general public not a bunch of guys who think they are
       godlike terran or zerg, but make zero income from this.
       >
       > I have the luxury of playing this hours at a time everyday, do
       you?
       > [...]
       --- End Quote ---
       I also agree to this.
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