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       #Post#: 2056--------------------------------------------------
       Capacity
   DIR By: Najdorf
       Date: April 7, 2021, 3:53 pm
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       Instead of putting capacity behind Armor 1 just make it a hive
       upgrade that will give every spawner on the map capacity.  Cost
       2.5k so you cant do it at the start of the game. also will be a
       mid/late game zerg buff as the heavy spawners will not require
       capacity cost.
       #Post#: 2059--------------------------------------------------
       Re: Capacity
   DIR By: Speed
       Date: April 7, 2021, 5:27 pm
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       Yeah, I can see this work actually.
       #Post#: 2090--------------------------------------------------
       Re: Capacity
   DIR By: scdpride
       Date: April 17, 2021, 1:41 pm
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       this won't work naj, you're introducing macro.  Most people play
       zerghex is so they can swarm you in the first few mins.
       i believe the solutions is to nerf terran not buff zerg.
       #Post#: 2093--------------------------------------------------
       Re: Capacity
   DIR By: thuson1
       Date: April 19, 2021, 7:32 pm
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       I agree in the sense that it enables more macro, but if you are
       always designing a game so the bad players can compete then its
       gonna be the most basic boring game that the advanced players
       will capitalize and win anyways.
       You have to find either an easy medium, or a design that allows
       progressive learning for new players to scale up.
       As for the upgrade, it's gonna prevent all the noobs who
       capacity spawners as soon as they build and kill their eco. It
       does slow their mass but forces them to learn to eco as opposed
       to upgrading their starting spawners for no effect at the start.
       #Post#: 2160--------------------------------------------------
       Re: Capacity
   DIR By: Oayoo
       Date: July 7, 2021, 12:48 pm
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       Well i actually think najdorf idea is quite good !!!
       #Post#: 2161--------------------------------------------------
       Re: Capacity
   DIR By: Speed
       Date: July 7, 2021, 4:20 pm
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       And yet not without it's own issues^^
       As long as terrans have 2 braincells and 1 finger they can ion
       win regardless of capacity anyways x)
       #Post#: 2162--------------------------------------------------
       Re: Capacity
   DIR By: ZergTriumph
       Date: July 8, 2021, 7:37 am
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       I also support Najdorf's proposal.
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