URI:
   DIR Return Create A Forum - Home
       ---------------------------------------------------------
       Zerg Hex Forum
  HTML https://zerghex.createaforum.com
       ---------------------------------------------------------
       *****************************************************
   DIR Return to: Balance Discussion
       *****************************************************
       #Post#: 1988--------------------------------------------------
       I don't know if this has been brought up before
       By: BigNoob Date: March 4, 2021, 5:21 pm
       ---------------------------------------------------------
       but please revert the tank change. I'm tired of getting spored
       by Z who feed their festors off AFK terrans (another big issue)
       and having no way to deal with them because public lobbies are
       the way they are with 5% WR terrans. The new tank is fun and
       all, but when you need to sink 4k energy into stasis then
       another 4k into tanks just to kill 1 spore when Z can just
       replant them immediately... what the fuck.
       If you want to keep the idea of a "hero (without exp bar) tank"
       in the game, then please just let it have an alternate attack
       that costs a fraction of the energy (maybe 400... not sure where
       that number came from) with shorter cooldown  or a charge system
       if the tank is in a certain area of base so we can at least deny
       spores.
       Something's gotta change between giving new players a proper
       tutorial or (ideally and) having a fucking AFK detector. MrFuzzy
       and Destroyer (in NA) always join a lobby to just do nothing and
       feed festors. If the AFK asshole is moving something every so
       often, then allow a majority vote to kick players.
       In case you don't follow the forums actively, there's a
       transparent "/s" in the post title.
       #Post#: 1989--------------------------------------------------
       Re: I don't know if this has been brought up before
       By: RickSanchez Date: March 5, 2021, 2:53 am
       ---------------------------------------------------------
       votekick leads to so many problems you never thought of. imagine
       there are 4 afks but very weak zergs so you dont really want to
       leave. but then you started to call the afk'ers words, they get
       upset and votekick you. Or maybe even worse you carried last
       game and called your afk mates that got carried by you idk words
       **** or whatever and you will get votekicked by the former zergs
       that have a hateboner on you because of that. i wouldnt want
       randoms to have the power to deny me play.. ggwp
       #Post#: 1993--------------------------------------------------
       Re: I don't know if this has been brought up before
       By: BigNoob Date: March 5, 2021, 7:06 pm
       ---------------------------------------------------------
       That's very valid. I don't remember which map had it, but I
       remember playing a map which only allowed vote kicking if
       someone has been inactive for X minutes, which means that AFK
       trolls can't just start game then go do whatever. They'd need to
       keep checking the game. And even then, if the person were
       dedicated enough, I think after N afk warnings it should be fair
       game to just kick them whenever. If that doesn't work then I
       don't think further mechanisms will be worthwhile.
       I think that should address the issue of being voted out because
       you're a toxic teammate and not because of gameplay.
       Another tangential issue but I think kicking should be allowed
       if an ally is intentionally feeding animals. I've lost very
       saturated bases and even then I didn't trigger the global
       warning. I've yet to encounter a situation where the global feed
       lock was triggered without direct intent. Of course, these are
       anecdotes so do with it what you want.
       *****************************************************