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       #Post#: 1965--------------------------------------------------
       Re: the new patch didnt fix hydra being op.
       By: Adam Date: February 26, 2021, 4:35 pm
       ---------------------------------------------------------
       [quote author=BigNoob link=topic=205.msg1964#msg1964
       date=1614376458]
       [quote author=Asiown link=topic=205.msg1960#msg1960
       date=1614372102]
       [quote author=Oayoo link=topic=205.msg1959#msg1959
       date=1614371850]
       hydra are really nice right now, not too op, not too weak.
       Problem isn't hydras.
       Don't change hydras.
       [/quote]
       u dont think they trade way too well ? when they come before you
       have masss marines or even just when u build the armory
       [/quote]
       I think a common sentiment in the forum is that early hydras are
       too strong but late game they seem to be fine.
       I've been needing much more T1s to do a reasonable push now but
       once I reach higher tech the hydra count basically doesn't
       matter anymore.
       [/quote]
       early game hydras are fine, late game ones are useless
       #Post#: 1966--------------------------------------------------
       Re: the new patch didnt fix hydra being op.
       By: BigNoob Date: February 26, 2021, 7:07 pm
       ---------------------------------------------------------
       Honestly, I think my only problem with early hydras is the lack
       of regen delay which Rick suggested a change to. Regen delay
       won't change much in larger skirmishes, so it's really just for
       cheeses.
       Thinking back... yeah late game hydras still don't scale well
       (because of their range?).
       Unrelated but I'd like to see how it giving hydras Frenzy would
       change the dynamic ;D maybe locked behind A4
       #Post#: 1967--------------------------------------------------
       Re: the new patch didnt fix hydra being op.
       By: deorai037 Date: February 26, 2021, 10:14 pm
       ---------------------------------------------------------
       [quote author=Mett Gaming link=topic=205.msg1954#msg1954
       date=1614366653]
       lel I feel like I should just post the game I played against
       speed and najdorf the other day. Maybe some of these zerg op
       guys can tell me what I did wrong. I think I only made 4 hydras,
       maybe that was my mistake... 7 hydras surely would have stop the
       150 marines at 14mins from doing any dmg to me :D
       [/quote]
       I can tell you why you lost.
       You didn't quit before the 2:10 mark so it registered the game
       as a loss! Can't lose if it doesn't count  ;D
       #Post#: 1968--------------------------------------------------
       Re: the new patch didnt fix hydra being op.
       By: Speed Date: February 27, 2021, 6:04 am
       ---------------------------------------------------------
       In stacked lobbies terran should still always win. It's gotten a
       little closer for different reasons, but the main reason zerg
       wins is that most terran players just suck at utilizing full
       potential.
       This really only is an issue in stacked lobbies... I still have
       a 42/0 account with most games played in 3.x (you know, this
       patch where terran had extremely overtuned firebats and really
       strong bunker). Actually maybe those high skill terrans are a
       problem, because zerg just kinda dies, but what are you going to
       do about it? Can't punish players for being skilled, any nerf to
       terran will make random lobbies even more zerg free win then
       they are (and they are already pretty free win, it is beyond me
       how people aren't managing to do any push and / or ion within 30
       minutes, but they do).
       Even with hydras being as shit as they are (can only fight by
       face tanking which sucks^^) we got god gamers like asiown
       complain here that hydras at 10 minutes have too much offensive
       potential, really tells the story of how skillgapped this
       community is... zerg gets online too fast for the average player
       and waaaaaaaaaaaay too slow for skilled players and there is no
       inbetween. I don't really care at this point anymore, I've been
       changing my opinion ever since 3.x between zerg is unplayable
       and terran is unplayable quite a bit, while winning 90% of games
       either side. Despite winning it feels like an atrocious
       experience a lot^^ right now I'm thinking no matter how game is
       changed, I will keep winning and it will still be atrocious x)
       No real winning to be done here anyways. See you ingame I guess.
       #Post#: 1976--------------------------------------------------
       Re: the new patch didnt fix hydra being op.
       By: Asiown Date: March 2, 2021, 8:00 am
       ---------------------------------------------------------
       [quote author=<heXnab>Speed link=topic=205.msg1968#msg1968
       date=1614427448]
       In stacked lobbies terran should still always win. It's gotten a
       little closer for different reasons, but the main reason zerg
       wins is that most terran players just suck at utilizing full
       potential.
       This really only is an issue in stacked lobbies... I still have
       a 42/0 account with most games played in 3.x (you know, this
       patch where terran had extremely overtuned firebats and really
       strong bunker). Actually maybe those high skill terrans are a
       problem, because zerg just kinda dies, but what are you going to
       do about it? Can't punish players for being skilled, any nerf to
       terran will make random lobbies even more zerg free win then
       they are (and they are already pretty free win, it is beyond me
       how people aren't managing to do any push and / or ion within 30
       minutes, but they do).
       Even with hydras being as **** as they are (can only fight by
       face tanking which sucks^^) we got god gamers like asiown
       complain here that hydras at 10 minutes have too much offensive
       potential, really tells the story of how skillgapped this
       community is... zerg gets online too fast for the average player
       and waaaaaaaaaaaay too slow for skilled players and there is no
       inbetween. I don't really care at this point anymore, I've been
       changing my opinion ever since 3.x between zerg is unplayable
       and terran is unplayable quite a bit, while winning 90% of games
       either side. Despite winning it feels like an atrocious
       experience a lot^^ right now I'm thinking no matter how game is
       changed, I will keep winning and it will still be atrocious x)
       No real winning to be done here anyways. See you ingame I guess.
       [/quote]
       yes, as long as u keep playin with ohayoo you will keep winning.
       i never fuking saw u in a random lobby dude
       #Post#: 1977--------------------------------------------------
       Re: the new patch didnt fix hydra being op.
       By: Asiown Date: March 2, 2021, 8:03 am
       ---------------------------------------------------------
       [quote author=Asiown link=topic=205.msg1976#msg1976
       date=1614693627]
       [quote author=<heXnab>Speed link=topic=205.msg1968#msg1968
       date=1614427448]
       In stacked lobbies terran should still always win. It's gotten a
       little closer for different reasons, but the main reason zerg
       wins is that most terran players just suck at utilizing full
       potential.
       This really only is an issue in stacked lobbies... I still have
       a 42/0 account with most games played in 3.x (you know, this
       patch where terran had extremely overtuned firebats and really
       strong bunker). Actually maybe those high skill terrans are a
       problem, because zerg just kinda dies, but what are you going to
       do about it? Can't punish players for being skilled, any nerf to
       terran will make random lobbies even more zerg free win then
       they are (and they are already pretty free win, it is beyond me
       how people aren't managing to do any push and / or ion within 30
       minutes, but they do).
       Even with hydras being as **** as they are (can only fight by
       face tanking which sucks^^) we got god gamers like asiown
       complain here that hydras at 10 minutes have too much offensive
       potential, really tells the story of how skillgapped this
       community is... zerg gets online too fast for the average player
       and waaaaaaaaaaaay too slow for skilled players and there is no
       inbetween. I don't really care at this point anymore, I've been
       changing my opinion ever since 3.x between zerg is unplayable
       and terran is unplayable quite a bit, while winning 90% of games
       either side. Despite winning it feels like an atrocious
       experience a lot^^ right now I'm thinking no matter how game is
       changed, I will keep winning and it will still be atrocious x)
       No real winning to be done here anyways. See you ingame I guess.
       [/quote]
       yes, as long as u keep playin with ohayoo you will keep winning.
       i never fuking saw u in a random lobby dude
       [/quote]
       and when u maintain the ratio i maintain playnig in usa with 1-2
       seconds delay in random lobbies you can try to criticize me "we
       got god gamers like asiown...."
       #Post#: 1978--------------------------------------------------
       Re: the new patch didnt fix hydra being op.
       By: Asiown Date: March 2, 2021, 8:06 am
       ---------------------------------------------------------
       [quote author=Asiown link=topic=205.msg1976#msg1976
       date=1614693627]
       [quote author=<heXnab>Speed link=topic=205.msg1968#msg1968
       date=1614427448]
       In stacked lobbies terran should still always win. It's gotten a
       little closer for different reasons, but the main reason zerg
       wins is that most terran players just suck at utilizing full
       potential.
       This really only is an issue in stacked lobbies... I still have
       a 42/0 account with most games played in 3.x (you know, this
       patch where terran had extremely overtuned firebats and really
       strong bunker). Actually maybe those high skill terrans are a
       problem, because zerg just kinda dies, but what are you going to
       do about it? Can't punish players for being skilled, any nerf to
       terran will make random lobbies even more zerg free win then
       they are (and they are already pretty free win, it is beyond me
       how people aren't managing to do any push and / or ion within 30
       minutes, but they do).
       Even with hydras being as **** as they are (can only fight by
       face tanking which sucks^^) we got god gamers like asiown
       complain here that hydras at 10 minutes have too much offensive
       potential, really tells the story of how skillgapped this
       community is... zerg gets online too fast for the average player
       and waaaaaaaaaaaay too slow for skilled players and there is no
       inbetween. I don't really care at this point anymore, I've been
       changing my opinion ever since 3.x between zerg is unplayable
       and terran is unplayable quite a bit, while winning 90% of games
       either side. Despite winning it feels like an atrocious
       experience a lot^^ right now I'm thinking no matter how game is
       changed, I will keep winning and it will still be atrocious x)
       No real winning to be done here anyways. See you ingame I guess.
       [/quote]
       yes, as long as u keep playin with ohayoo you will keep winning.
       i never fuking saw u in a random lobby dude
       [/quote]
       oh, sorry, we did meet on lobby once and u got wrecked as zerg
       with another hexnab player to me and random players.
       later me u and ohayoo watched the replay together.
       #Post#: 1982--------------------------------------------------
       Re: the new patch didnt fix hydra being op.
       By: Mett Gaming Date: March 2, 2021, 2:07 pm
       ---------------------------------------------------------
       Just to keep things civil. I've had first hand experience with
       you today. And you are by no means a bad player, heck you might
       even be a top player by NA standards. Just be aware that EU is a
       slightly different playing field with different characters.  ;)
       and just for the record ping to NA is actually not that bad and
       I'm fairly confident any of the good EU terrans can maintain a
       pretty high ratio as the average NA zerg from my experience is
       actually worse.
       And to get back to topic: I do think hydras should get their 8
       range back at some stage in the game. I'm thinking about armor
       2/3. Yes they are now much better at bullying noobs and delaying
       a push by a minute or two. But as soon as any number of vet or
       just a whole bunch of T1s show up they shed their layers faster
       than you can micro.
       #Post#: 1984--------------------------------------------------
       Re: the new patch didnt fix hydra being op.
       By: Asiown Date: March 2, 2021, 3:15 pm
       ---------------------------------------------------------
       [quote author=Asiown link=topic=205.msg1951#msg1951
       date=1614352837]
       funny to hear that from someone that was carried by me tons of
       times terran and caused u to leave games at start saying gg when
       i zerg and u had no teamates.. now u dont remember.... i wish
       better memory for you to remmeber someone you played 100+ times
       with or just dont pretend u dont remember
       [/quote]
       i play on EU there i have better ping
       on usa because more lobbies
       and i played today zerg wity you and never claimed to be a top
       zerg.
       from the other hand, you are just a little bit above decenet in
       both terran and zerg. i literaly watched how bad you play in the
       streams
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