URI:
   DIR Return Create A Forum - Home
       ---------------------------------------------------------
       Zerg Hex Forum
  HTML https://zerghex.createaforum.com
       ---------------------------------------------------------
       *****************************************************
   DIR Return to: Balance Discussion
       *****************************************************
       #Post#: 1659--------------------------------------------------
       Re: Casual/Ranked to give Zerg more than 0% win vs average/good 
       Terrans
       By: Speed Date: January 13, 2021, 11:07 am
       ---------------------------------------------------------
       [quote author=Mett Gaming link=topic=166.msg1656#msg1656
       date=1610553144]
       "Allow mineral containers to be built at armour 3" and that
       statement shows you probably need to do some ketchup. Why would
       you want containers earlier when just slowlings are not only
       cheaper but also provide a littler more energy drain on the
       terrans. :)
       [/quote]
       "ketchup" :D
       Yeah, mineral containers are something you make when you have
       won the game already / all terrans are bunkering and you need
       income. There is no gain for zerg if the tech requirement is
       reduced, if anything there might be harm for zerg from it^^ x)
       
       #Post#: 1670--------------------------------------------------
       Re: Casual/Ranked to give Zerg more than 0% win vs average/good 
       Terrans
       By: blah Date: January 14, 2021, 6:02 pm
       ---------------------------------------------------------
       or maybe cap the game to 6 players. right now zerg has no chance
       in a 6v2 with any terran who knows how to play reasonably well.
       changing it to 4v2 may balance the game out a bit more.
       #Post#: 1672--------------------------------------------------
       Re: Casual/Ranked to give Zerg more than 0% win vs average/good 
       Terrans
       By: blah Date: January 14, 2021, 9:36 pm
       ---------------------------------------------------------
       could remove shatter and see how that impacts the game. That's
       the biggest power spike in the game for terrans.
       #Post#: 1693--------------------------------------------------
       Re: Casual/Ranked to give Zerg more than 0% win vs average/good 
       Terrans
       By: ZergTriumph Date: January 19, 2021, 11:20 am
       ---------------------------------------------------------
       We've been asking for this for months and Wmaster ignores us
       (and all the resident experts chime in to shit on any ideas for
       actually making the game balanced).
       #Post#: 1696--------------------------------------------------
       Re: Casual/Ranked to give Zerg more than 0% win vs average/good 
       Terrans
       By: Speed Date: January 19, 2021, 11:29 am
       ---------------------------------------------------------
       [quote author=ZergTriumph link=topic=166.msg1693#msg1693
       date=1611076816]
       We've been asking for this for months and Wmaster ignores us
       (and all the resident experts chime in to **** on any ideas for
       actually making the game balanced).
       [/quote]
       HAHAHAHA.
       Assuming Wmaster listened to you the game would never be
       balanced because you suck lmao :)
       #Post#: 1699--------------------------------------------------
       Re: Casual/Ranked to give Zerg more than 0% win vs average/good 
       Terrans
       By: ZergTriumph Date: January 19, 2021, 11:52 am
       ---------------------------------------------------------
       Wow, that's really original. Good one.
       *****************************************************
   DIR Next Page