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       #Post#: 1475--------------------------------------------------
       small stuff
       By: blah Date: December 30, 2020, 12:13 am
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       when upgrading the spawners, the upgrade button does not go away
       until the upgrade is complete. Maybe this could be changed so
       that when all upgrades start the button goes away.
       put markings on the map where tech buildings ought to be built,
       kind like how there are markings for where nexuses, command
       centers, ect. go on the map in sc2 versus.
       #Post#: 1476--------------------------------------------------
       Re: small stuff
       By: RickSanchez Date: December 30, 2020, 1:01 pm
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       just hiting dislike is maybe mean. to clearify
       [quote author=blah link=topic=150.msg1475#msg1475
       date=1609308800]when upgrading the spawners, the upgrade button
       does not go away until the upgrade is complete. Maybe this could
       be changed so that when all upgrades start the button goes away.
       [...][/quote]
       Great idea, but i dont care if that comes or not.
       [quote author=blah link=topic=150.msg1475#msg1475
       date=1609308800][...]put markings on the map where tech
       buildings ought to be built, kind like how there are markings
       for where nexuses, command centers, ect. go on the map in sc2
       versus.[/quote]
       bad idea, that outweights the other suggestion. who decides
       that? like some prefer hg-frontlab, i prefer classic next to
       gen, some even build them lowgrounds..
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