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#Post#: 1475--------------------------------------------------
small stuff
By: blah Date: December 30, 2020, 12:13 am
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when upgrading the spawners, the upgrade button does not go away
until the upgrade is complete. Maybe this could be changed so
that when all upgrades start the button goes away.
put markings on the map where tech buildings ought to be built,
kind like how there are markings for where nexuses, command
centers, ect. go on the map in sc2 versus.
#Post#: 1476--------------------------------------------------
Re: small stuff
By: RickSanchez Date: December 30, 2020, 1:01 pm
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just hiting dislike is maybe mean. to clearify
[quote author=blah link=topic=150.msg1475#msg1475
date=1609308800]when upgrading the spawners, the upgrade button
does not go away until the upgrade is complete. Maybe this could
be changed so that when all upgrades start the button goes away.
[...][/quote]
Great idea, but i dont care if that comes or not.
[quote author=blah link=topic=150.msg1475#msg1475
date=1609308800][...]put markings on the map where tech
buildings ought to be built, kind like how there are markings
for where nexuses, command centers, ect. go on the map in sc2
versus.[/quote]
bad idea, that outweights the other suggestion. who decides
that? like some prefer hg-frontlab, i prefer classic next to
gen, some even build them lowgrounds..
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