DIR Return Create A Forum - Home
---------------------------------------------------------
Zerg Hex Forum
HTML https://zerghex.createaforum.com
---------------------------------------------------------
*****************************************************
DIR Return to: New Ideas
*****************************************************
#Post#: 1293--------------------------------------------------
leave before 2:15
By: Adam Date: December 12, 2020, 1:56 pm
---------------------------------------------------------
can we please get some fix on very early leave? its simply too
severe, if even 1 terran leaves other 2 have practicaly free
game, if 2+ leave then its not even worth staying in game as
zerg, u just die and nothing can be done
#Post#: 1294--------------------------------------------------
Re: leave before 2:15
By: Mett Gaming Date: December 13, 2020, 5:39 am
---------------------------------------------------------
I agree, that thing needs to be removed. The loss in supply is
just too severe with all the timing stuff you need to hit these
days. You just can't do it anymore. I've adressed this issue
before, so I'm not gonna go into the details. But it can infact
be abused by terrans. Some just leave once they see the
slightest amount of focus coming in. Others just want to ruin
your day. Some do both (strongly looking at you Rick!!!!)
Remove spawners/extractors but keep the supply. It's so crucial
for your ability to do anything for the rest of the game!
#Post#: 1295--------------------------------------------------
Re: leave before 2:15
By: Oayoo Date: December 13, 2020, 5:54 am
---------------------------------------------------------
There should be a scale of the supply cost / leavers
#Post#: 1296--------------------------------------------------
Re: leave before 2:15
By: RickSanchez Date: December 13, 2020, 6:05 am
---------------------------------------------------------
[quote author=Mett Gaming link=topic=136.msg1294#msg1294
date=1607859544][...]Remove spawners/extractors but keep the
supply. It's so crucial for your ability to do anything for the
rest of the game![/quote]
I would like it the other way around. Reduce supply but keep the
buildings. Consider Zerg Eco is linked and therefore your very
early leaver doesnt also hurt your mate. Also due to the fact
that you are still on 400+ minerals/minute you can eco out of
that and it delays you by ~2minutes. That 2 minutes are ok. You
also have to fight 33% less terrans.
There are valid scenarios why Very early leaver punishment is
justified but doing both maybe is really too much.
#Post#: 1297--------------------------------------------------
Re: leave before 2:15
By: Speed Date: December 13, 2020, 6:25 am
---------------------------------------------------------
F2 me in mid, deal with the quit.
#Post#: 1404--------------------------------------------------
Re: leave before 2:15
By: Mett Gaming Date: December 20, 2020, 6:11 am
---------------------------------------------------------
As this hasn't been adressed yet, I'd like to give it a bump.
Leaver penalties for terran and zerg are too harsh.Yesterday I
had the wonderful expierience of having both an early terran
leaver and as a consequence of that an early zerg leaver aswell.
While the zerg leaving luckily mitigated the terran leaving a
bit, the fact that you can only build half the strikelings is
another issue.
The way it is now means once a terran leaves before 2:15 the
game is lost. Not for the terrans but for the zerg. It takes 2
not completely incompetent terrans to finish off what's left of
the zerg economy. As a zerg you cannot get out of the eco hole
that a lost supply gives you if the terrans don't actively allow
it.
(and yes it was Rick again, yes he had one not so great
teammate. The other one was pretty good tho)
#Post#: 1405--------------------------------------------------
Re: leave before 2:15
By: Speed Date: December 20, 2020, 6:28 am
---------------------------------------------------------
Nono, terrans getting tank is more important! Who cares about
zerg losing 30 supply XDDDDDDDDDDDDD
/s
#Post#: 1406--------------------------------------------------
Re: leave before 2:15
By: Adam Date: December 20, 2020, 6:37 am
---------------------------------------------------------
[quote author=<heXnab>Speed link=topic=136.msg1405#msg1405
date=1608467323]
Nono, terrans getting tank is more important! Who cares about
zerg losing 30 supply XDDDDDDDDDDDDD
/s
[/quote]
yes becouse before patch u were so eager to adress this issue
och wait...
F2 me in mid, deal with the quit.
u werent, u are part of it
#Post#: 1407--------------------------------------------------
Re: leave before 2:15
By: Speed Date: December 20, 2020, 6:47 am
---------------------------------------------------------
[quote author=Adam link=topic=136.msg1406#msg1406
date=1608467860]
[quote author=<heXnab>Speed link=topic=136.msg1405#msg1405
date=1608467323]
Nono, terrans getting tank is more important! Who cares about
zerg losing 30 supply XDDDDDDDDDDDDD
/s
[/quote]
yes becouse before patch u were so eager to adress this issue
och wait...
F2 me in mid, deal with the quit.
u werent, u were part of it
[/quote]
och wait, there is /s in the post och who cares, och you are
part of the issue och och och xD
#Post#: 1408--------------------------------------------------
Re: leave before 2:15
By: Mett Gaming Date: December 20, 2020, 7:20 am
---------------------------------------------------------
[quote author=<heXnab>Speed link=topic=136.msg1405#msg1405
date=1608467323]
Nono, terrans getting tank is more important! Who cares about
zerg losing 30 supply XDDDDDDDDDDDDD
/s
[/quote]
2 extractors + 4 spawners = 46 supply. So it is actually more
than one supply up that you are losing. I hadn't realized this
yet, it's actually much worse than I thought! ;)
*****************************************************
DIR Next Page