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       #Post#: 1206--------------------------------------------------
       Re: Zerg is ridiculously weak this patch
       By: ZergTriumph Date: December 8, 2020, 11:23 pm
       ---------------------------------------------------------
       He said:
       [quote]Get 6 infestors each at 8 mins and try to feed them off
       walls. Then at 2k eco you rush armor 3 and try to get that by
       17mins. Depending on how well your feeding goes you'll have 4
       infused roaches by 18-19mins.[/quote]
       This is impossible.  You can't research Armor 3 at 17 minutes
       and have 4 infused roaches out 1 minute later, unless you've
       already saved up 4 supplies worth of minerals plus the 2800
       minerals it costs to make 4 infused roaches, and if you did have
       that many minerals sitting around, why didn't you research Armor
       3 earlier?
       #Post#: 1207--------------------------------------------------
       Re: Zerg is ridiculously weak this patch
       By: Speed Date: December 9, 2020, 6:35 am
       ---------------------------------------------------------
       Of course there will be small inaccuracies when talking about a
       build, but I also think he meant 2k eco each, so 4k income total
       (which could probably be improved imho), and 4 infused total
       (you'll stack them on 1 terran for maximal snowball anyways).
       You are so eager to tell someone their build is not working,
       after they are so happy they found a build that is working lol.
       #Post#: 1208--------------------------------------------------
       Re: Zerg is ridiculously weak this patch
       By: elon.schools@yahoo.com Date: December 9, 2020, 9:15 am
       ---------------------------------------------------------
       As the person who originally presented the idea to mett gaming
       and got adam on board with testing it, I will explain how the
       build works. I know zergtriumph talked about it before we really
       started testing it, but this is my take on how the build works
       best.
       You start off with the hard eco build.
       Around 8 min you get armor 1(eco should be 1k+ with eco sharing)
       and get about 4-8 infestors(I personally recomend 6 as it gives
       you more to feed with so if one loses some energy its not a big
       deal).
       Then you basically spend you time feeding off the less skilled
       players, this means you can hit the 700 energy in about 3-4(5-6
       if you keep having to pull them back to save them).
       When 15 min rolls around you pool for armor 3(should have 2k+
       with eco sharing) at this point you should be rushing out 3-4
       infused each. (dont need ravs for this to work well)
       Once you get your 3-4 infused spawners you should be getting
       speed 1-2 and 5 attack ups atleast(the more the merrier).
       When 17-18 min comes around you should be ready for your first
       push on a terran with 6+ infused and ups for them.
       The idea behind this build is that the aoe zap will be doing
       most of the work, having some primals as well help speed the
       converting process up as infused have an attack speed of 1.4 .
       With this build you can bide your time if you wanted to and wait
       for someone to try to push a big spine, then rush some infused
       into the mix and watch the chaos ensue. after you eat their army
       its not hard to walk all the way through their base and up their
       ramp.
       This build works even in semi stacked lobbies where 4 people are
       pushing. (quite well I might add)
       I will also say, 8 infused with 10-20 attacks will even kill 30+
       elites trying to push. Infused are not so scary in groups of 1-3
       but when swarms of 8+ come your way T1 will just pop, T2 will
       die quickly, and T3 will find it rather expensive to fight. The
       major difference between infused vs brutas is that brutas take
       like 2 seconds just do deal their damage while infused instantly
       deal their damage.
       #Post#: 1211--------------------------------------------------
       Re: Zerg is ridiculously weak this patch
       By: ZergTriumph Date: December 9, 2020, 11:07 am
       ---------------------------------------------------------
       [quote author=That Strait Smith link=topic=129.msg1208#msg1208
       date=1607526933]
       As the person who originally presented the idea to mett gaming
       and got adam on board with testing it, I will explain how the
       build works. I know zergtriumph talked about it before we really
       started testing it, but this is my take on how the build works
       best.
       You start off with the hard eco build.
       Around 8 min you get armor 1(eco should be 1k+ with eco sharing)
       and get about 4-8 infestors(I personally recomend 6 as it gives
       you more to feed with so if one loses some energy its not a big
       deal).
       Then you basically spend you time feeding off the less skilled
       players, this means you can hit the 700 energy in about 3-4(5-6
       if you keep having to pull them back to save them).
       When 15 min rolls around you pool for armor 3(should have 2k+
       with eco sharing) at this point you should be rushing out 3-4
       infused each. (dont need ravs for this to work well)
       Once you get your 3-4 infused spawners you should be getting
       speed 1-2 and 5 attack ups atleast(the more the merrier).
       When 17-18 min comes around you should be ready for your first
       push on a terran with 6+ infused and ups for them.
       The idea behind this build is that the aoe zap will be doing
       most of the work, having some primals as well help speed the
       converting process up as infused have an attack speed of 1.4 .
       With this build you can bide your time if you wanted to and wait
       for someone to try to push a big spine, then rush some infused
       into the mix and watch the chaos ensue. after you eat their army
       its not hard to walk all the way through their base and up their
       ramp.
       This build works even in semi stacked lobbies where 4 people are
       pushing. (quite well I might add)
       I will also say, 8 infused with 10-20 attacks will even kill 30+
       elites trying to push. Infused are not so scary in groups of 1-3
       but when swarms of 8+ come your way T1 will just pop, T2 will
       die quickly, and T3 will find it rather expensive to fight. The
       major difference between infused vs brutas is that brutas take
       like 2 seconds just do deal their damage while infused instantly
       deal their damage.
       [/quote]
       So you start pooling for Armor 3 at 15 minutes, and you somehow
       have 6 infused roaches out (and +5 attack and Speed 2) 2-3
       minutes later? Please show us a replay.  MetGaming is on Twitch.
       Perhaps he could stream it for us.
       Against a good lobby if you go max eco and sink 800 minerals for
       Armor 1 and 900 minerals for 6 infestors at 8:00, you will be
       dead by 15:00.
       #Post#: 1212--------------------------------------------------
       Re: Zerg is ridiculously weak this patch
       By: Mett Gaming Date: December 9, 2020, 11:39 am
       ---------------------------------------------------------
       well as a matter of fact I posted that comment right after my
       last stream. It was played in the last section. But I'm not
       gonna go through that right now just for someone to point out
       that roaches did infact only come out at 19min and 10s and so
       clearly what I described was impossible to achieve. You can
       either trust me and Smith and Adam that that's how it is done or
       look up the games yourself, or join one of the next streams and
       wait for smith/adam and me to get zerg. The world is your oyster
       :)
       #Post#: 1213--------------------------------------------------
       Re: Zerg is ridiculously weak this patch
       By: elon.schools@yahoo.com Date: December 9, 2020, 11:47 am
       ---------------------------------------------------------
       All 3 times I have performed this on metts stream so far it has
       been a complete victory for zerg about 25-27 min in. In the
       games I did perform it we had a variety of skill. And against
       many types of builds. Mett has already said that they will be
       showcased on his channel. If you dont want to wait the 2 days of
       delay time, you can always watch metts latest stream, I did it a
       few times in that one(timestamps 0:22,1:40,2:37, would recommend
       watching last timestamp as its against a better lobby). If mett
       wants them from my time playing with adam to showcase how no
       voice chat works as well, I can easily send him some of my
       replays to commentate on.
       #Post#: 1214--------------------------------------------------
       Re: Zerg is ridiculously weak this patch
       By: ZergTriumph Date: December 9, 2020, 12:21 pm
       ---------------------------------------------------------
       I found MetGaming's replay:
  HTML https://www.twitch.tv/videos/830288928
       Observations:
       1 terran dies early.
       The best terran player, Adam, calls it in early and stays on
       zero gas the entire game.
       5 of the terrans have "negative win rates" according to Adam.
       Armor 1 is completed at 8:08.
       Armor 2 is completed at 14:45.
       Armor 3 is completed at 15:42.
       First infused roach spawner is made at 16:16.
       Second infused roach spawner is made at 17:14.
       Third infused roach spawner is made at 17:20.
       Fourth infused roach spawner is made at 18:29.
       First infused roach spawns at 18:26 (16:16 + 30 second build
       time + 90 second cooldown + 10 second spawn time).
       Second infused roach spawns at 19:24.
       Third infused roach spawns at 19:30.
       Fourth infused roach spawns at 20:39.
       Attack 5 is completed at 20:00.
       Speed 2 is completed at 20:21.
       These might seem like small details, but when playing against
       good terrans who are aggressively attacking your big spines
       (unlike this replay), the difference between "4 infused roaches
       plus attack 5 and speed 3 by 18:00" and "4 infused roaches with
       attack 5 and speed 2 by 20:40" is the difference between having
       a chance at victory and no chance at all.
       I was able to convince a random zerg teammate today to share
       income from the start of the game, and we got to Armor 3 at
       14:30 and I had my first infused roach spawner down by 15:16. So
       like I said, it can be done, but these details matter.
       #Post#: 1217--------------------------------------------------
       Re: Zerg is ridiculously weak this patch
       By: Mett Gaming Date: December 9, 2020, 1:15 pm
       ---------------------------------------------------------
       I like that you put in all this effort trying to dismantle my
       statement while also agreeing with pretty much everything I
       said. (what are we arguing about again?) But I'd like to inform
       you that you did not find THE game, but rather a game and the
       first one at that, where Smith taught me how to pull this off.
       The game I was talking about was the last one of the stream
       where Adam actually tried. Anyhow No point in arguing further.
       Everything that needed to be said was said. I strongly believe
       at this point that this build is superior to a bruta rush.
       #Post#: 1218--------------------------------------------------
       Re: Zerg is ridiculously weak this patch
       By: ZergTriumph Date: December 9, 2020, 1:25 pm
       ---------------------------------------------------------
       Ok, in the last game you build your fourth infused roach spawner
       at 19:00, meaning you won't have 4 infused roaches out until
       21:10. The difference between 18:00 and 21:00 might not seem
       like a lot to you, but for anyone playing this game seriously,
       it is night and day.
       #Post#: 1220--------------------------------------------------
       Re: Zerg is ridiculously weak this patch
       By: Speed Date: December 9, 2020, 1:34 pm
       ---------------------------------------------------------
       Najdorf has an infused roach rush, too. He does it a bit
       differently though.
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