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#Post#: 1107--------------------------------------------------
spire range
DIR By: blah
Date: December 2, 2020, 5:17 pm
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Does anybody have issues with the spire range? Especially now
with the new patch, the only counter is a tank and that takes a
lot of gas.
edit: sorry meant spore.
#Post#: 1108--------------------------------------------------
Re: spire range
DIR By: Speed
Date: December 2, 2020, 5:24 pm
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When I say "spire" I refer to the mineral extractor... hmm... in
this case it refers to the spore crawler I guess? That's the
only thing outranging italis & shock trooper, but it wasn't
changed by patch.
If this post about spore crawler, no, I don't have an issue with
tank being the only terran tool that has bigger range, if
anything I'm more concerned about the useability of spore
crawlers, every now and then they can be kinda nice I guess, but
overall it's just something you ignore. (I rarely ever build one
and when I do I don't really expect anything off of it lol).
#Post#: 1111--------------------------------------------------
Re: spire range
DIR By: Hecari
Date: December 2, 2020, 5:56 pm
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Spore crawlers are a really nice funny way to end unskilled
turtle Terrans, though! It really has that feel of a siege going
on, ignoring the fact that it hits like a wet noodle.
#Post#: 1119--------------------------------------------------
Re: spire range
DIR By: Speed
Date: December 3, 2020, 4:10 am
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True lel, there's even a little... feature you can use to make
the spores a little better, but still not good (it's fun though
:p). I'm afraid if I describe it more detailed it will be
deleted by Wmaster ;D
#Post#: 1161--------------------------------------------------
Re: spire range
DIR By: Hecari
Date: December 4, 2020, 11:02 pm
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By feature, do you mean cancelling the Start Artillery and
re-casting it to get double the number of volleys? Because if
so, yes I agree it doesn't make it particularly much better.
#Post#: 1162--------------------------------------------------
Re: spire range
DIR By: Speed
Date: December 5, 2020, 2:53 am
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--- Quote from: Hecari link ---
>
> By feature, do you mean cancelling the Start Artillery and
re-casting it to get double the number of volleys? Because if
so, yes I agree it doesn't make it particularly much better.
>
--- End Quote ---
Yep... let's see if we keep it, now that Wmaster has been made
aware of it :D
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