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       #Post#: 1031--------------------------------------------------
       Allow infestor to remake big spines
       By: ZergTriumph Date: November 29, 2020, 2:30 pm
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       The loss of one or more big spines is currently catastrophic for
       zerg.  We could mitigate this by allowing infestors to mutate
       into a big spine:
       Proposed requirements:
       [list]
       [li]Infestor with 500 energy[/li]
       [li]1100 minerals[/li]
       [li]Armor 3 researched[/li]
       [li]Cap of 8 big spines per zerg player[/li]
       [/list]
       To prevent cheese, we would have to disable friendly fire
       against big spines so zergs don't kill them and remake upfront.
       #Post#: 1032--------------------------------------------------
       Re: Allow infestor to remake big spines
       By: Speed Date: November 29, 2020, 2:32 pm
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       Nope, gone is gone. No rebuilding of this.
       #Post#: 1033--------------------------------------------------
       Re: Allow infestor to remake big spines
       By: Oayoo Date: November 29, 2020, 2:49 pm
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       This is really a bad idea.
       wtf
       #Post#: 1034--------------------------------------------------
       Re: Allow infestor to remake big spines
       By: ZergTriumph Date: November 29, 2020, 3:10 pm
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       Just throwing ideas out there.  No need to be a dick about it.
       #Post#: 1036--------------------------------------------------
       Re: Allow infestor to remake big spines
       By: deorai037 Date: November 29, 2020, 3:31 pm
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       I'd also have to disagree. Taking a big spine is a strong,
       tangible form of progress for terrans that directly rewards them
       for an aggressive playstyle that often requires significant
       amounts of communication. Allowing Zerg to re-build big spines
       would lead above-average terran players to skip pushing and go
       straight for early ions. I'd probably even allow my corner big
       spines to intentionally be taken if it meant I could rebuild
       them high ground for a brutal quadruple big spine defense at
       hive; that would probably murder just about any marine army.
       As it stands, losing a big spine is painful but it's far from
       the end of the world.
       #Post#: 1047--------------------------------------------------
       Re: Allow infestor to remake big spines
       By: ZergTriumph Date: November 29, 2020, 6:31 pm
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       [quote author=deorai037 link=topic=110.msg1036#msg1036
       date=1606685501]
       I'd also have to disagree. Taking a big spine is a strong,
       tangible form of progress for terrans that directly rewards them
       for an aggressive playstyle that often requires significant
       amounts of communication. Allowing Zerg to re-build big spines
       would lead above-average terran players to skip pushing and go
       straight for early ions. I'd probably even allow my corner big
       spines to intentionally be taken if it meant I could rebuild
       them high ground for a brutal quadruple big spine defense at
       hive; that would probably murder just about any marine army.
       As it stands, losing a big spine is painful but it's far from
       the end of the world.
       [/quote]
       Yes, I agree.  Thank you for taking the time to explain your
       reasoning.
       #Post#: 1052--------------------------------------------------
       Re: Allow infestor to remake big spines
       By: Buggo Date: November 30, 2020, 2:25 am
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       u can fake a pre-transfused spine next to a big spine. Funny
       things happen.
       #Post#: 1055--------------------------------------------------
       Re: Allow infestor to remake big spines
       By: Speed Date: November 30, 2020, 6:34 am
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       [quote author=Buggo link=topic=110.msg1052#msg1052
       date=1606724737]
       u can fake a pre-transfused spine next to a big spine. Funny
       things happen.
       [/quote]
       This is what I call big brain lul. (some explanation for those
       unaware, transfusing a building grants +100 max HP & makes most
       buildings slightly bigger. So you can pump up a normal spine to
       look similar to a big spine kek)
       #Post#: 1175--------------------------------------------------
       Re: Allow infestor to remake big spines
       By: blah Date: December 6, 2020, 6:27 pm
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       I've thought it may be better to remove the infestors. If a
       player forgets to make them and build up energy they could screw
       themselves on timing attacks. maybe another alternative?
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