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       #Post#: 1031--------------------------------------------------
       Allow infestor to remake big spines
   DIR By: ZergTriumph
       Date: November 29, 2020, 2:30 pm
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       The loss of one or more big spines is currently catastrophic for
       zerg.  We could mitigate this by allowing infestors to mutate
       into a big spine:
       Proposed requirements:
       - Infestor with 500 energy
       - 1100 minerals
       - Armor 3 researched
       - Cap of 8 big spines per zerg player
       To prevent cheese, we would have to disable friendly fire
       against big spines so zergs don't kill them and remake upfront.
       #Post#: 1032--------------------------------------------------
       Re: Allow infestor to remake big spines
   DIR By: Speed
       Date: November 29, 2020, 2:32 pm
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       Nope, gone is gone. No rebuilding of this.
       #Post#: 1033--------------------------------------------------
       Re: Allow infestor to remake big spines
   DIR By: Oayoo
       Date: November 29, 2020, 2:49 pm
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       This is really a bad idea.
       wtf
       #Post#: 1034--------------------------------------------------
       Re: Allow infestor to remake big spines
   DIR By: ZergTriumph
       Date: November 29, 2020, 3:10 pm
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       Just throwing ideas out there.  No need to be a dick about it.
       #Post#: 1036--------------------------------------------------
       Re: Allow infestor to remake big spines
   DIR By: deorai037
       Date: November 29, 2020, 3:31 pm
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       I'd also have to disagree. Taking a big spine is a strong,
       tangible form of progress for terrans that directly rewards them
       for an aggressive playstyle that often requires significant
       amounts of communication. Allowing Zerg to re-build big spines
       would lead above-average terran players to skip pushing and go
       straight for early ions. I'd probably even allow my corner big
       spines to intentionally be taken if it meant I could rebuild
       them high ground for a brutal quadruple big spine defense at
       hive; that would probably murder just about any marine army.
       As it stands, losing a big spine is painful but it's far from
       the end of the world.
       #Post#: 1047--------------------------------------------------
       Re: Allow infestor to remake big spines
   DIR By: ZergTriumph
       Date: November 29, 2020, 6:31 pm
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       --- Quote from: deorai037 link ---
       >
       > I'd also have to disagree. Taking a big spine is a strong,
       tangible form of progress for terrans that directly rewards them
       for an aggressive playstyle that often requires significant
       amounts of communication. Allowing Zerg to re-build big spines
       would lead above-average terran players to skip pushing and go
       straight for early ions. I'd probably even allow my corner big
       spines to intentionally be taken if it meant I could rebuild
       them high ground for a brutal quadruple big spine defense at
       hive; that would probably murder just about any marine army.
       >
       > As it stands, losing a big spine is painful but it's far from
       the end of the world.
       >
       --- End Quote ---
       Yes, I agree.  Thank you for taking the time to explain your
       reasoning.
       #Post#: 1052--------------------------------------------------
       Re: Allow infestor to remake big spines
   DIR By: Buggo
       Date: November 30, 2020, 2:25 am
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       u can fake a pre-transfused spine next to a big spine. Funny
       things happen.
       #Post#: 1055--------------------------------------------------
       Re: Allow infestor to remake big spines
   DIR By: Speed
       Date: November 30, 2020, 6:34 am
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       --- Quote from: Buggo link ---
       >
       > u can fake a pre-transfused spine next to a big spine. Funny
       things happen.
       >
       --- End Quote ---
       This is what I call big brain lul. (some explanation for those
       unaware, transfusing a building grants +100 max HP & makes most
       buildings slightly bigger. So you can pump up a normal spine to
       look similar to a big spine kek)
       #Post#: 1175--------------------------------------------------
       Re: Allow infestor to remake big spines
   DIR By: blah
       Date: December 6, 2020, 6:27 pm
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       I've thought it may be better to remove the infestors. If a
       player forgets to make them and build up energy they could screw
       themselves on timing attacks. maybe another alternative?
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