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#Post#: 1063--------------------------------------------------
Re: Patch Notes 4.3
By: RickSanchez Date: November 30, 2020, 10:07 am
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[quote author=ZergTriumph link=topic=108.msg1061#msg1061
date=1606750368]
I am glad that your zerg teammate can no longer kill your hive.
That happens quite a lot. If allied structures can't be killed,
a raging teammate is more likely to just leave now. Or some of
them will anyway. Definitely an improvement in the game.
[/quote]
next level is destroying all own structures spend all the money
in drones and then leave. thing is who really wants to troll
will troll.. cant really deny that
#Post#: 1073--------------------------------------------------
Re: Patch Notes 4.3
By: ZergTriumph Date: November 30, 2020, 2:18 pm
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There are trolls and then there are ragers. Trolls will find a
way to sabotage their team no matter what. Ragers will lash out
quickly and then leave. If they can't kill your hive, a lot of
ragers will just say something mean in all chat and then leave.
#Post#: 1079--------------------------------------------------
Re: Patch Notes 4.3
By: Creator48 Date: November 30, 2020, 6:10 pm
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All Zerg trolls have to do is do nothing for 1-5 minutes, I'm
sure the Terrans will do the rest.
As for Terran Trolls, they can do the same. just turtle for 1-5
minutes, the Zerg will do the rest for them, now more than ever.
#Post#: 1091--------------------------------------------------
Re: Patch Notes 4.3
By: ZergTriumph Date: December 1, 2020, 11:50 am
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Just had a rager try to kill my hive. When he saw that he
couldn't destroy my buildings, he went on with the game. New
patch gets an A+ in my book.
#Post#: 1092--------------------------------------------------
Re: Patch Notes 4.3
By: morgosh Date: December 1, 2020, 2:08 pm
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Can't trolls just be banned? First a warning and then a ban...
Inb4 he can create a new account, no he will lose all score and
its really dumb to start playing on a new account.
#Post#: 1141--------------------------------------------------
Re: Patch Notes 4.3
By: Avion Date: December 3, 2020, 2:11 pm
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@bazz
I understand your frustration if the game isn't going in the
direction you wanted. But insinuating that wmaster is taking
only our advice and thus promoting an idea of the game that is
supposed to make only heXnabs happy is plain silly and just not
fair. We've been involved in suggesting stuff back before the
patch that added firebats + italis in the first place came out,
sharing our ideas and concerns. Guess what, wmaster went ahead
and put these units among other things into the game regardless
of our concern and he is absolutely right to do so.
There's constructive criticism and looking and evaluating
certain things about the game and then there's trying to push
your own playstyle. The fact you argue the way you do kind of
shows that you're actually doing what you accuse us of doing.
You've lost an option that you liked and now instead of trying
to keep improving from where we are you simply go down the "i'm
sitting back, this is hopeless" route. All we did was showcase
(very clearly, feel free to check out the replays) that in the
last version firebats + chemplants simply didn't make sense and
were ridiculously easy to abuse for anyone. I think wmaster
addressed the issue very well and by no means was that some kind
of copy paste from our suggestions. We've always more relied on
showcasing and demonstrating what doesn't work and letting
wmaster come up with solutions. Same thing happened with this
patch and i think that's how it should be. Doesn't mean we can't
all contribute with suggestions of how we think certain things
may be addressed, but it should be obvious to anyone that
wmaster as the dev makes his own decisions on how to find and
implement said solutions.
Take the italis + firebat version. I can safely say that at
least the heXnab members that were members before this version
of zhex were not too thrilled with it from the start. Yet we
still kept playing and trying to figure out ways on how to
improve it and finding where the actual problems were. Maybe you
should do the same instead of already giving up after there has
been not even a handful of new versions trying to address
problems that were clearly there.
#Post#: 1143--------------------------------------------------
Re: Patch Notes 4.3
By: Speed Date: December 3, 2020, 2:39 pm
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Even me who started playing in version 3.x could clearly see
firebat was imbalanced and stupid, while it might have been
added for good reasons / with good intention, it clearly
destroyed the game hard, especially when a veteran decided to
(ab)use it. I'm also not a big fan of italis (didn't make a
single one in current patch, just straight ion if I couldn't win
with marine push). I played a game with 1 premade, 3 terrans
died, and the last one was bunkering on 1 gas... he made
italises, had he supported with energy / ioned the ion ground
spines on our side, the game would have been much easier.
Instead he made like 2 italises contributing nothing to the
game.
#Post#: 1298--------------------------------------------------
Re: Patch Notes 4.3
By: RickSanchez Date: December 13, 2020, 7:30 am
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[quote author=SpaceBalls link=topic=108.msg1049#msg1049
date=1606715677]
Wmaster is a one man show. If he took our advice the game would
be much different a long time ago. Check Spectres suggested
changes on our discord... He only reads these posts to get an
idea of what ppl want and combines that with what he wants as a
game developer.
I've played this game for years and years, and I just want to
say thanks for all the efforts wmaster has put into this game,
so i donated some cash and i got a pet. Simple as that.
[/quote]
HTML https://media.giphy.com/media/oW7QeedsOkd37J7yyY/giphy.gif
<3
#Post#: 1300--------------------------------------------------
Re: Patch Notes 4.3
By: Oayoo Date: December 13, 2020, 7:45 am
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Spaceballs is the real deal !!!
#Post#: 1315--------------------------------------------------
Re: Patch Notes 4.3
By: Zeprox Date: December 16, 2020, 12:48 pm
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Thanks for taking our feedback into consideration. I am very
interested in the new patch.
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